scummvm/engines/access/scripts.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef ACCESS_SCRIPTS_H
#define ACCESS_SCRIPTS_H
#include "common/scummsys.h"
#include "common/memstream.h"
#include "access/data.h"
namespace Access {
class AccessEngine;
class Scripts;
#define SCRIPT_START_BYTE 0xE0
#define ROOM_SCRIPT 2000
typedef void(Scripts::*ScriptMethodPtr)();
class Scripts : public Manager {
private:
Resource *_resource;
int _specialFunction;
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void charLoop();
void clearWatch();
void printWatch();
protected:
Common::SeekableReadStream *_data;
ScriptMethodPtr COMMAND_LIST[100];
virtual void executeSpecial(int commandIndex, int param1, int param2) = 0;
virtual void executeCommand(int commandIndex);
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/**
* Read a null terminated string from the script
*/
Common::String readString();
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void cmdObject();
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void cmdEndObject();
void cmdJumpLook();
void cmdJumpHelp();
void cmdJumpGet();
void cmdJumpMove();
void cmdJumpUse();
void cmdJumpTalk();
void cmdNull();
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void cmdPrint_v1();
void cmdPrint_v2();
void cmdAnim();
void cmdSetFlag();
void cmdCheckFlag();
/**
* Jump to another script
*/
void cmdGoto();
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void cmdAddScore();
void cmdSetInventory();
void cmdCheckInventory();
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void cmdSetTex();
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void cmdNewRoom();
void cmdConverse();
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void cmdCheckFrame();
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void cmdCheckAnim();
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void cmdSnd();
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void cmdRetNeg();
void cmdCheckLoc();
void cmdSetAnim();
void cmdDispInv_v1();
void cmdDispInv_v2();
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void cmdSetAbout();
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void cmdSetTimer();
void cmdCheckTimer();
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void cmdJumpGoto();
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void cmdSetTravel();
void cmdSetVideo();
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void cmdPlayVideo();
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void cmdPlotImage();
void cmdSetDisplay();
void cmdSetBuffer();
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void cmdSetScroll();
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void cmdSaveRect();
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void cmdVideoEnded();
void cmdSetBufVid();
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void cmdPlayBufVid();
void cmdRemoveLast();
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void cmdDoTravel();
void cmdCheckAbout();
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void cmdSpecial();
void cmdSetCycle();
void cmdCycle();
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void cmdCharSpeak();
void cmdTexSpeak();
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void cmdTexChoice();
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void cmdWait();
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void cmdSetConPos();
void cmdCheckVFrame();
void cmdJumpChoice();
void cmdReturnChoice();
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void cmdClearBlock();
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void cmdLoadSound();
void cmdSetVideoSound();
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void cmdPlayVideoSound();
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void cmdPrintWatch();
void cmdDispAbout();
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void cmdPushLocation();
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void cmdCheckTravel();
void cmdBlock();
void cmdPlayerOff();
void cmdPlayerOn();
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void cmdDead();
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void cmdFadeOut();
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void cmdEndVideo();
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void cmdHelp_v1();
void cmdHelp_v2();
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void cmdCycleBack();
void cmdSetHelp();
public:
int _sequence;
bool _endFlag;
int _returnCode;
int _scriptCommand;
int _choice;
int32 _choiceStart;
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Common::Point _charsOrg, _texsOrg;
public:
Scripts(AccessEngine *vm);
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virtual ~Scripts();
void setOpcodes();
void setOpcodes_v2();
void setScript(Resource *data, bool restartFlag = false);
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void freeScriptData();
void searchForSequence();
int executeScript();
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void findNull();
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/**
* Print a given message to the screen in a bubble box
*/
void printString(const Common::String &msg);
// Script commands that need to be public
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void cmdFreeSound();
void cmdRetPos();
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void converse1(int val);
};
} // End of namespace Access
#endif /* ACCESS_SCRIPTS_H */