scummvm/engines/access
2015-02-04 07:36:24 +01:00
..
amazon ACCESS: Remove a useless variable 2015-01-30 07:15:46 +01:00
martian ACCESS: MM - Fix compilation 2015-02-04 07:36:24 +01:00
access.cpp ACCESS: MM - Fix a bug related to the down arrow, some refactoring and renaming 2015-01-17 14:26:56 +01:00
access.h ACCESS: Remove a useless variable 2015-01-30 07:15:46 +01:00
animation.cpp ACCESS: Format the definition of ImagerFlag 2014-12-17 23:21:13 +01:00
animation.h ACCESS: Fix spacing around semicolumn in class definitions 2014-12-17 21:31:26 +01:00
asurface.cpp ACCESS: MM - Implement up and down arrows in BubbleBox 2015-01-15 08:23:55 +01:00
asurface.h ACCESS: MM - Implement up and down arrows in BubbleBox 2015-01-15 08:23:55 +01:00
bubble_box.cpp ACCESS: MM - Remove a couple of useless variables 2015-01-30 07:24:22 +01:00
bubble_box.h ACCESS: MM - Some work on bubble_box 2015-01-26 07:58:59 +01:00
char.cpp ACCESS: MM - Implement missing bits of CharEntry 2015-01-30 07:10:54 +01:00
char.h ACCESS: MM - Fix the "android" watch dialog and animation 2015-01-21 00:26:11 +01:00
configure.engine
data.cpp ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
data.h ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
debugger.cpp ACCESS: Add missing space before semicolumn in constructors 2014-12-17 19:14:14 +01:00
debugger.h ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
decompress.cpp ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
decompress.h ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
detection_tables.h ACCESS: MM - Change detection for the floppy version, add detection for the demo 2014-12-28 16:15:03 +01:00
detection.cpp ACCESS: Add original engine dates 2014-12-17 23:27:55 +01:00
events.cpp ACCESS: Refactor most of ASurface statics to instance variables 2014-12-18 21:45:55 -05:00
events.h ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
files.cpp ACCESS: Add missing space before semicolumn in constructors 2014-12-17 19:14:14 +01:00
files.h ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
font.cpp ACCESS: Use clear to empty Common::String variables 2014-12-17 23:08:54 +01:00
font.h ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
inventory.cpp ACCESS: MM - Remove combine item feature and table 2015-02-03 07:32:43 +01:00
inventory.h ACCESS: MM - Implement displayInv 2015-01-18 15:26:05 +01:00
module.mk ACCESS: Split a bit more Player class, add some MM specific code 2014-12-29 07:22:51 +01:00
player.cpp ACCESS: Fix moonwalking in MM 2015-01-25 17:19:19 -05:00
player.h ACCESS: Fix moonwalking in MM 2015-01-25 17:19:19 -05:00
resources.cpp ACCESS: Fix moonwalking in MM 2015-01-25 17:19:19 -05:00
resources.h ACCESS: Fix moonwalking in MM 2015-01-25 17:19:19 -05:00
room.cpp ACCESS: MM - Add menu case 8 2015-01-25 01:37:37 +01:00
room.h ACCESS: MM - Make RMOUSE game-specific 2015-01-02 22:34:45 +01:00
screen.cpp ACCESS: MM - Work some more on doBox_v1 2015-01-13 00:46:45 +01:00
screen.h ACCESS: MM - Work some more on doBox_v1 2015-01-13 00:46:45 +01:00
scripts.cpp ACCESS: MM - Hook displayInv 2015-02-03 07:33:35 +01:00
scripts.h ACCESS: MM - Split cmdHelp for MM 2015-01-25 22:05:10 +01:00
sound.cpp ACCESS: MM - Implement the display of notes at the beginning of chapters (WIP) 2015-01-01 15:35:20 +01:00
sound.h ACCESS: MM - Implement the display of notes at the beginning of chapters (WIP) 2015-01-01 15:35:20 +01:00
video.cpp ACCESS: Split setVideo into 2 functions to allow the loading of files out of a container 2015-01-31 22:42:46 +01:00
video.h ACCESS: Split setVideo into 2 functions to allow the loading of files out of a container 2015-01-31 22:42:46 +01:00