mirror of
https://github.com/libretro/scummvm.git
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318 lines
8.3 KiB
C++
318 lines
8.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/algorithm.h"
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#include "audio/mixer.h"
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#include "audio/audiostream.h"
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#include "audio/decoders/raw.h"
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#include "audio/decoders/wave.h"
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#include "access/access.h"
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#include "access/sound.h"
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namespace Access {
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SoundManager::SoundManager(AccessEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer) {
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_playingSound = false;
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_isVoice = false;
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}
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SoundManager::~SoundManager() {
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clearSounds();
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}
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void SoundManager::clearSounds() {
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debugC(1, kDebugSound, "clearSounds()");
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for (uint i = 0; i < _soundTable.size(); ++i)
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delete _soundTable[i]._res;
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_soundTable.clear();
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}
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void SoundManager::queueSound(int idx, int fileNum, int subfile) {
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debugC(1, kDebugSound, "queueSound(%d, %d, %d)", idx, fileNum, subfile);
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Resource *soundResource;
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if (idx >= (int)_soundTable.size())
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_soundTable.resize(idx + 1);
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delete _soundTable[idx]._res;
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soundResource = _vm->_files->loadFile(fileNum, subfile);
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_soundTable[idx]._res = soundResource;
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_soundTable[idx]._priority = 1;
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}
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Resource *SoundManager::loadSound(int fileNum, int subfile) {
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debugC(1, kDebugSound, "loadSound(%d, %d)", fileNum, subfile);
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return _vm->_files->loadFile(fileNum, subfile);
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}
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void SoundManager::playSound(int soundIndex) {
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debugC(1, kDebugSound, "playSound(%d)", soundIndex);
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int priority = _soundTable[soundIndex]._priority;
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playSound(_soundTable[soundIndex]._res, priority);
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}
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void SoundManager::playSound(Resource *res, int priority) {
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debugC(1, kDebugSound, "playSound");
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byte *resourceData = res->data();
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Audio::SoundHandle audioHandle;
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Audio::RewindableAudioStream *audioStream = 0;
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assert(res->_size >= 32);
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// HACK: Simulates queueing for the rare sounds played one after the other
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while (_mixer->hasActiveChannelOfType(Audio::Mixer::kSFXSoundType))
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;
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if (READ_BE_UINT32(resourceData) == MKTAG('R','I','F','F')) {
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// CD version uses WAVE-files
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Common::SeekableReadStream *waveStream = new Common::MemoryReadStream(resourceData, res->_size, DisposeAfterUse::NO);
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audioStream = Audio::makeWAVStream(waveStream, DisposeAfterUse::YES);
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} else if (READ_BE_UINT32(resourceData) == MKTAG('S', 'T', 'E', 'V')) {
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// sound files have a fixed header of 32 bytes in total
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// header content:
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// "STEVE" - fixed header
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// byte - sample rate
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// 01h mapped internally to 3Ch
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// 02h mapped internally to 78h
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// 03h mapped internally to B5h
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// 04h mapped internally to F1h
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// byte - unknown
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// word - actual sample size (should be resource-size - 32)
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byte internalSampleRate = resourceData[5];
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int sampleSize = READ_LE_UINT16(resourceData + 7);
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assert( (sampleSize + 32) == res->_size);
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int sampleRate = 0;
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switch (internalSampleRate) {
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case 1: // NEG(3Ch) -> C4h time constant
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sampleRate = 16666;
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break;
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case 2: // NEG(78h) -> 88h time constant
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sampleRate = 8334;
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break;
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case 3: // NEG(B5h) -> 4Bh time constant
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sampleRate = 5525;
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break;
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case 4: // NEG(F1h) -> 0Fh time constant
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sampleRate = 4150;
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break;
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default:
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error("Unexpected internal Sample Rate %d", internalSampleRate);
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return;
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}
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audioStream = Audio::makeRawStream(resourceData + 32, sampleSize, sampleRate, 0);
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} else
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error("Unknown format");
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audioHandle = Audio::SoundHandle();
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_mixer->playStream(Audio::Mixer::kSFXSoundType, &audioHandle,
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audioStream, -1, _mixer->kMaxChannelVolume, 0,
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DisposeAfterUse::NO);
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/*
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Audio::QueuingAudioStream *audioStream = Audio::makeQueuingAudioStream(22050, false);
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audioStream->queueBuffer(data, size, DisposeAfterUse::YES, 0);
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_mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, audioStream, -1,
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Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::YES, false);
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*/
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}
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void SoundManager::loadSounds(Common::Array<RoomInfo::SoundIdent> &sounds) {
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debugC(1, kDebugSound, "loadSounds");
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clearSounds();
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for (uint i = 0; i < sounds.size(); ++i) {
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Resource *sound = loadSound(sounds[i]._fileNum, sounds[i]._subfile);
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_soundTable.push_back(SoundEntry(sound, sounds[i]._priority));
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}
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}
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void SoundManager::stopSound() {
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debugC(3, kDebugSound, "stopSound");
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_mixer->stopHandle(Audio::SoundHandle());
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}
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void SoundManager::freeSounds() {
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debugC(3, kDebugSound, "freeSounds");
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stopSound();
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clearSounds();
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}
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/******************************************************************************************/
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MusicManager::MusicManager(AccessEngine *vm) : _vm(vm) {
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_music = nullptr;
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_tempMusic = nullptr;
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_isLooping = false;
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_byte1F781 = false;
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MidiPlayer::createDriver();
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MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_GM);
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int retValue = _driver->open();
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if (retValue == 0) {
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if (_nativeMT32)
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_driver->sendMT32Reset();
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else
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_driver->sendGMReset();
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_driver->setTimerCallback(this, &timerCallback);
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}
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}
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MusicManager::~MusicManager() {
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delete _music;
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delete _tempMusic;
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}
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void MusicManager::send(uint32 b) {
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if ((b & 0xF0) == 0xC0 && !_nativeMT32) {
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b = (b & 0xFFFF00FF) | MidiDriver::_mt32ToGm[(b >> 8) & 0xFF] << 8;
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}
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Audio::MidiPlayer::send(b);
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}
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void MusicManager::midiPlay() {
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debugC(1, kDebugSound, "midiPlay");
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if (_music->_size < 4) {
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error("midiPlay() wrong music resource size");
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}
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stop();
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if (READ_BE_UINT32(_music->data()) != MKTAG('F', 'O', 'R', 'M')) {
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warning("midiPlay() Unexpected signature");
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Common::DumpFile *outFile = new Common::DumpFile();
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Common::String outName = "music.dump";
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outFile->open(outName);
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outFile->write(_music->data(), _music->_size);
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outFile->finalize();
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outFile->close();
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_isPlaying = false;
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} else {
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_parser = MidiParser::createParser_XMIDI();
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if (!_parser->loadMusic(_music->data(), _music->_size))
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error("midiPlay() wrong music resource");
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_parser->setTrack(0);
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_parser->setMidiDriver(this);
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_parser->setTimerRate(_driver->getBaseTempo());
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_parser->property(MidiParser::mpCenterPitchWheelOnUnload, 1);
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_parser->property(MidiParser::mpSendSustainOffOnNotesOff, 1);
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// Handle music looping
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_parser->property(MidiParser::mpAutoLoop, _isLooping);
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setVolume(127);
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_isPlaying = true;
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}
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}
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bool MusicManager::checkMidiDone() {
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debugC(1, kDebugSound, "checkMidiDone");
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return (!_isPlaying);
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}
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void MusicManager::midiRepeat() {
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debugC(1, kDebugSound, "midiRepeat");
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if (!_parser)
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return;
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_isLooping = true;
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_parser->property(MidiParser::mpAutoLoop, _isLooping);
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if (!_isPlaying)
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_parser->setTrack(0);
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}
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void MusicManager::stopSong() {
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debugC(1, kDebugSound, "stopSong");
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stop();
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}
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void MusicManager::loadMusic(int fileNum, int subfile) {
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debugC(1, kDebugSound, "loadMusic(%d, %d)", fileNum, subfile);
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_music = _vm->_files->loadFile(fileNum, subfile);
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}
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void MusicManager::loadMusic(FileIdent file) {
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debugC(1, kDebugSound, "loadMusic(%d, %d)", file._fileNum, file._subfile);
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_music = _vm->_files->loadFile(file);
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}
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void MusicManager::newMusic(int musicId, int mode) {
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debugC(1, kDebugSound, "newMusic(%d, %d)", musicId, mode);
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if (mode == 1) {
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stopSong();
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freeMusic();
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_music = _tempMusic;
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_tempMusic = nullptr;
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_isLooping = true;
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} else {
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_isLooping = (mode == 2);
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_tempMusic = _music;
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stopSong();
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loadMusic(97, musicId);
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}
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if (_music)
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midiPlay();
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}
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void MusicManager::freeMusic() {
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debugC(3, kDebugSound, "freeMusic");
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delete _music;
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_music = nullptr;
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}
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void MusicManager::setLoop(bool loop) {
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debugC(3, kDebugSound, "setLoop");
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_isLooping = loop;
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if (_parser)
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_parser->property(MidiParser::mpAutoLoop, _isLooping);
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}
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} // End of namespace Access
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