scummvm/common/translation.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#if defined(WIN32)
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
#define TRANSLATIONS_DAT_VER 4
#include "common/translation.h"
#include "common/config-manager.h"
#include "common/file.h"
#include "common/fs.h"
#include "common/system.h"
#include "common/textconsole.h"
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#include "common/unicode-bidi.h"
#ifdef USE_TRANSLATION
namespace Common {
DECLARE_SINGLETON(MainTranslationManager);
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bool operator<(const TLanguage &l, const TLanguage &r) {
return l.name < r.name;
}
TranslationManager::TranslationManager(const Common::String &fileName) : _currentLang(-1) {
loadTranslationsInfoDat(fileName);
// Set the default language
setLanguage("");
}
TranslationManager::~TranslationManager() {
}
int32 TranslationManager::findMatchingLanguage(const String &lang) {
uint langLength = lang.size();
uint numLangs = _langs.size();
// Try to match languages of the same length or longer ones
// that can be cut at the length of the given one.
for (uint i = 0; i < numLangs; ++i) {
uint iLength = _langs[i].size();
if (iLength >= langLength) {
// Found a candidate; compare the full string by default.
String cmpLang = _langs[i];
if ((iLength > langLength) && (_langs[i][langLength] == '_')) {
// It has a separation mark at the length of the
// requested language, so we can cut it.
cmpLang = String(_langs[i].c_str(), langLength);
}
if (lang.equalsIgnoreCase(cmpLang))
return i;
}
}
// Couldn't find a matching language.
return -1;
}
void TranslationManager::setLanguage(const String &lang) {
// Get lang index.
int langIndex = -1;
String langStr(lang);
if (langStr.empty())
langStr = g_system->getSystemLanguage();
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// Search for the given language or a variant of it.
langIndex = findMatchingLanguage(langStr);
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// Try to find a partial match taking away parts of the original language.
const char *lastSep;
String langCut(langStr);
while ((langIndex == -1) && (lastSep = strrchr(langCut.c_str(), '_'))) {
langCut = String(langCut.c_str(), lastSep);
langIndex = findMatchingLanguage(langCut);
}
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// Load messages for that language.
// Call it even if the index is -1 to unload previously loaded translations.
if (langIndex != _currentLang) {
loadLanguageDat(langIndex);
_currentLang = langIndex;
}
}
U32String TranslationManager::getTranslation(const char *message) const {
return getTranslation(message, nullptr);
}
U32String TranslationManager::getTranslation(const char *message, const char *context) const {
// If no language is set or message is empty, return msgid as is
if (_currentTranslationMessages.empty() || *message == '\0')
return U32String(message);
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// Binary-search for the msgid
int leftIndex = 0;
int rightIndex = _currentTranslationMessages.size() - 1;
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while (rightIndex >= leftIndex) {
const int midIndex = (leftIndex + rightIndex) / 2;
const PoMessageEntry *const m = &_currentTranslationMessages[midIndex];
int compareResult = strcmp(message, _messageIds[m->msgid].c_str());
if (compareResult == 0) {
// Get the range of messages with the same ID (but different context)
leftIndex = rightIndex = midIndex;
while (
leftIndex > 0 &&
_currentTranslationMessages[leftIndex - 1].msgid == m->msgid
) {
--leftIndex;
}
while (
rightIndex < (int)_currentTranslationMessages.size() - 1 &&
_currentTranslationMessages[rightIndex + 1].msgid == m->msgid
) {
++rightIndex;
}
// Find the context we want
if (context == nullptr || *context == '\0' || leftIndex == rightIndex)
return _currentTranslationMessages[leftIndex].msgstr;
// We could use again binary search, but there should be only a small number of contexts.
while (rightIndex > leftIndex) {
compareResult = strcmp(context, _currentTranslationMessages[rightIndex].msgctxt.c_str());
if (compareResult == 0)
return _currentTranslationMessages[rightIndex].msgstr;
else if (compareResult > 0)
break;
--rightIndex;
}
return _currentTranslationMessages[leftIndex].msgstr;
} else if (compareResult < 0)
rightIndex = midIndex - 1;
else
leftIndex = midIndex + 1;
}
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return U32String(message);
}
String TranslationManager::getCurrentLanguage() const {
if (_currentLang == -1)
return "en";
return _langs[_currentLang];
}
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bool TranslationManager::currentIsBuiltinLanguage() const {
return (_currentLang == -1);
}
U32String TranslationManager::getTranslation(const String &message) const {
return getTranslation(message.c_str());
}
U32String TranslationManager::getTranslation(const String &message, const String &context) const {
return getTranslation(message.c_str(), context.c_str());
}
const TLangArray TranslationManager::getSupportedLanguageNames() const {
TLangArray languages;
for (unsigned int i = 0; i < _langNames.size(); i++) {
TLanguage lng(_langNames[i], i + 1);
languages.push_back(lng);
}
sort(languages.begin(), languages.end());
return languages;
}
int TranslationManager::parseLanguage(const String &lang) const {
for (unsigned int i = 0; i < _langs.size(); i++) {
if (lang == _langs[i])
return i + 1;
}
return kTranslationBuiltinId;
}
String TranslationManager::getLangById(int id) const {
switch (id) {
case kTranslationAutodetectId:
return "";
case kTranslationBuiltinId:
return "en";
default:
if (id >= 0 && id - 1 < (int)_langs.size())
return _langs[id - 1];
}
// In case an invalid ID was specified, we will output a warning
// and return the same value as the auto detection id.
warning("Invalid language id %d passed to TranslationManager::getLangById", id);
return "";
}
bool TranslationManager::openTranslationsFile(File &inFile) {
// First look in the Themepath if we can find the file.
if (ConfMan.hasKey("themepath") && openTranslationsFile(FSNode(ConfMan.get("themepath")), inFile))
return true;
// Then try to open it using the SearchMan.
ArchiveMemberList fileList;
SearchMan.listMatchingMembers(fileList, _translationsFileName);
for (ArchiveMemberList::iterator it = fileList.begin(); it != fileList.end(); ++it) {
ArchiveMember const &m = **it;
SeekableReadStream *const stream = m.createReadStream();
if (stream && inFile.open(stream, m.getName())) {
if (checkHeader(inFile))
return true;
inFile.close();
}
}
return false;
}
bool TranslationManager::openTranslationsFile(const FSNode &node, File &inFile, int depth) {
if (!node.exists() || !node.isReadable() || !node.isDirectory())
return false;
// Check if we can find the file in this directory
// Since File::open(FSNode) makes all the needed tests, it is not really
// necessary to make them here. But it avoid printing warnings.
FSNode fileNode = node.getChild(_translationsFileName);
if (fileNode.exists() && fileNode.isReadable() && !fileNode.isDirectory()) {
if (inFile.open(fileNode)) {
if (checkHeader(inFile))
return true;
inFile.close();
}
}
// Check if we exceeded the given recursion depth
if (depth - 1 == -1)
return false;
// Otherwise look for it in sub-directories
FSList fileList;
if (!node.getChildren(fileList, FSNode::kListDirectoriesOnly))
return false;
for (FSList::iterator i = fileList.begin(); i != fileList.end(); ++i) {
if (openTranslationsFile(*i, inFile, depth == -1 ? - 1 : depth - 1))
return true;
}
// Not found in this directory or its sub-directories
return false;
}
void TranslationManager::loadTranslationsInfoDat(const Common::String &name) {
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File in;
_translationsFileName = name;
if (!openTranslationsFile(in)) {
warning("You are missing a valid '%s' file. GUI translation will not be available", name.c_str());
return;
}
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char buf[256];
int len;
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// Get number of translations
int nbTranslations = in.readUint16BE();
// Skip translation description & size for the original language (english) block
// Also skip size of each translation block. Each block is written in Uint32BE.
for (int i = 0; i < nbTranslations + 2; i++) {
in.readUint32BE();
}
// Read list of languages
_langs.resize(nbTranslations);
_langNames.resize(nbTranslations);
for (int i = 0; i < nbTranslations; ++i) {
len = in.readUint16BE();
in.read(buf, len);
_langs[i] = String(buf, len - 1);
len = in.readUint16BE();
in.read(buf, len);
_langNames[i] = String(buf, len - 1).decode();
}
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// Read messages
int numMessages = in.readUint16BE();
_messageIds.resize(numMessages);
for (int i = 0; i < numMessages; ++i) {
len = in.readUint16BE();
String msg;
while (len > 0) {
in.read(buf, len > 256 ? 256 : len);
msg += String(buf, len > 256 ? 256 : len - 1);
len -= 256;
}
_messageIds[i] = msg;
}
}
void TranslationManager::loadLanguageDat(int index) {
_currentTranslationMessages.clear();
_currentCharset.clear();
// Sanity check
if (index < 0 || index >= (int)_langs.size()) {
if (index != -1)
warning("Invalid language index %d passed to TranslationManager::loadLanguageDat", index);
return;
}
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File in;
if (!openTranslationsFile(in))
return;
char buf[1024];
int len;
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// Get number of translations
int nbTranslations = in.readUint16BE();
if (nbTranslations != (int)_langs.size()) {
warning("The 'translations.dat' file has changed since starting ScummVM. GUI translation will not be available");
return;
}
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// Get size of blocks to skip.
int skipSize = 0;
// Skip translation description & size for the original language (english) block
// Also skip size of each translation block. All block sizes are written in Uint32BE.
for (int i = 0; i < index + 2; ++i)
skipSize += in.readUint32BE();
// We also need to skip the remaining block sizes
skipSize += 4 * (nbTranslations - index); // 4 because block sizes are written in Uint32BE in the .dat file.
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// Seek to start of block we want to read
in.seek(skipSize, SEEK_CUR);
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// Read number of translated messages
int nbMessages = in.readUint16BE();
_currentTranslationMessages.resize(nbMessages);
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_currentCharset = "UTF-32";
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// Read messages
for (int i = 0; i < nbMessages; ++i) {
_currentTranslationMessages[i].msgid = in.readUint16BE();
len = in.readUint16BE();
String msg;
while (len > 0) {
in.read(buf, len > 256 ? 256 : len);
msg += String(buf, len > 256 ? 256 : len - 1);
len -= 256;
}
_currentTranslationMessages[i].msgstr = msg.decode();
len = in.readUint16BE();
if (len > 0) {
in.read(buf, len);
_currentTranslationMessages[i].msgctxt = String(buf, len - 1);
}
}
}
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bool TranslationManager::checkHeader(File &in) {
char buf[13];
int ver;
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in.read(buf, 12);
buf[12] = '\0';
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// Check header
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if (strcmp(buf, "TRANSLATIONS") != 0) {
warning("File '%s' is not a valid translations data file. Skipping this file", in.getName());
return false;
}
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// Check version
ver = in.readByte();
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if (ver != TRANSLATIONS_DAT_VER) {
warning("File '%s' has a mismatching version, expected was %d but you got %d. Skipping this file", in.getName(), TRANSLATIONS_DAT_VER, ver);
return false;
}
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return true;
}
} // End of namespace Common
#endif // USE_TRANSLATION