scummvm/AUTHORS

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ResidualVM
**********
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Project Leaders
---------------
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Pawel Kolodziejski
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Einar Johan T. Somaen
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Teams
-----
Grim Team:
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James Brown - Core developer (retired)
Giulio Camuffo - Core developer
Dries Harnie - EMI support, various code fixes and
improvements
Pawel Kolodziejski - Core developer (suspended)
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Christian Krause - EMI support, Various engine fixes and
improvements
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Einar Johan T. Somaen - EMI support, various code fixes and
improvements
Joel Teichroeb - EMI support, various engine fixes and
improvements
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Myst 3 Team:
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Bastien Bouclet - Core developer
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Contributors
------------
If you have contributed to this engine then you deserve to be on this
list. Contact us and we'll add you.
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Grim:
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Thomas Allen - Various engine code fixes and
improvements
Torbjorn Andersson - Various code fixes
Ori Avtalion - Lipsync, LAF support, various code
fixes
Robert Biro - Antialiasing support
Bastien Bouclet - Various fixes to engine
Marcus Comstedt - Initial Dreamcast port
Andrea Corna - Patcher module, various engine
improvements
Jonathan Gray - Various code fixes
Tobias Gunkel - Initial Android port, few engines fixes
Azamat H. Hackimov - Configure fix
Vincent Hamm - Various engine code fixes and
improvements
Sven Hesse - Various compilation fixes
Matthew Hoops - Some engine improvements, some work on
EMI support
Erich Hoover - x86-64 fixes, various code fixes and
improvements
Max Horn - Minor code fixes
Travis Howell - Various code fixes, Windows port
Guillem Jover - Few code improvements
Filippos Karapetis - Compilation fixes
Ingo van Lil - Various fixes and improvements for EMI
Joost Peters - Various code fixes
George Macon - Few fixes
Josh Matthews - Few fixes to engine
Matthieu Milan - Various engine improvements
Christian Neumair - Various optimisation patches
Vincent Pelletier - Various engine improvements and code
fixes
Daniel Schepler - Initial engine codebase, LUA support
Dmitry Smirnov - Minor spelling corrections
Yaron Tausky - Fixes to subtitles
Julien Templier - create_project tool
Pino Toscano - Debian GNU/Linux package files
Lionel Ulmer - OpenGL optimisations
Joni Vahamaki - A lot of engine improvements and fixes
JenniBee - Compilation fixes
karjonas - Various engine code fixes
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Myst 3:
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Matthew Hoops - Various engine improvements and code
fixes
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2009-05-26 08:05:46 +00:00
ScummVM code
************
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ResidualVM uses a lot of ScummVM code. For a list of authors look into
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COPYRIGHT file.
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Website code
************
Fredrik Wendel
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Special thanks to
*****************
The LUA developers, for creating a nice compact script interpreter.
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Tim Schafer, for obvious reasons, and everybody else who helped make Grim
Fandango a brilliant game; and the EMI team for giving it their best try.
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Bret Mogilefsky, for managing to create a SPUTM-style 3D LUA engine, and
avoiding the horrible hack it could have been.
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Benjamin Haisch, for emimeshviewer, which our EMI code borrows heavily
from.