2009-02-17 15:05:16 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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2009-02-15 06:10:59 +00:00
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2009-02-24 15:33:40 +00:00
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#ifndef SCI_INCLUDE_ENGINE_H
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#define SCI_INCLUDE_ENGINE_H
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2009-02-15 06:10:59 +00:00
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2009-02-15 23:39:31 +00:00
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#include "common/scummsys.h"
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2009-02-22 21:38:46 +00:00
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#include "common/array.h"
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2009-03-15 20:31:29 +00:00
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#include "common/serializer.h"
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2009-02-15 06:10:59 +00:00
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2009-02-20 23:41:15 +00:00
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namespace Common {
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class SeekableReadStream;
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class WriteStream;
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}
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2009-05-14 12:38:50 +00:00
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#include "sci/sci.h"
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2009-05-15 14:07:45 +00:00
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#include "sci/vocabulary.h"
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#include "sci/resource.h"
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2009-04-22 17:54:11 +00:00
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#include "sci/engine/kernel.h" // for kfunct_sig_pair_t
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2009-05-26 11:33:18 +00:00
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#include "sci/engine/message.h" // for MessageState
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2009-04-22 17:54:11 +00:00
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#include "sci/engine/script.h"
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2009-02-21 19:54:15 +00:00
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#include "sci/engine/seg_manager.h"
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2009-03-07 19:23:47 +00:00
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#include "sci/gfx/gfx_system.h"
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2009-03-01 06:02:17 +00:00
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#include "sci/sfx/core.h"
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2009-02-15 06:10:59 +00:00
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2009-02-21 10:23:36 +00:00
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namespace Sci {
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2009-03-24 11:31:16 +00:00
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class Menubar;
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2009-02-21 22:50:35 +00:00
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2009-04-27 11:12:08 +00:00
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struct GfxState;
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2009-04-24 10:46:20 +00:00
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struct GfxPort;
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struct GfxVisual;
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2009-05-20 17:53:31 +00:00
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struct GfxContainer;
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2009-04-24 10:46:20 +00:00
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struct GfxList;
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2009-03-07 19:23:47 +00:00
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2009-02-27 01:17:24 +00:00
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class DirSeeker {
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protected:
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EngineState *_vm;
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reg_t _outbuffer;
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Common::StringList _savefiles;
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Common::StringList::const_iterator _iter;
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public:
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DirSeeker(EngineState *s) : _vm(s) {
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_outbuffer = NULL_REG;
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_iter = _savefiles.begin();
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}
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2009-05-20 17:53:31 +00:00
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2009-02-27 01:17:24 +00:00
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void firstFile(const char *mask, reg_t buffer);
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void nextFile();
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};
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2009-02-22 20:48:42 +00:00
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2009-05-11 13:32:00 +00:00
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enum {
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MAX_SAVE_DIR_SIZE = MAXPATHLEN
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};
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2009-02-15 06:10:59 +00:00
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2009-04-27 12:29:51 +00:00
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/** values for EngineState.restarting_flag */
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enum {
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SCI_GAME_IS_NOT_RESTARTING = 0,
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SCI_GAME_WAS_RESTARTED = 1,
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SCI_GAME_IS_RESTARTING_NOW = 2,
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SCI_GAME_WAS_RESTARTED_AT_LEAST_ONCE = 4
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};
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2009-02-15 06:10:59 +00:00
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2009-06-24 19:12:45 +00:00
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/** Supported languages */
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enum kLanguage {
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K_LANG_NONE = 0,
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K_LANG_ENGLISH = 1,
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K_LANG_FRENCH = 33,
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K_LANG_SPANISH = 34,
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K_LANG_ITALIAN = 39,
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K_LANG_GERMAN = 49,
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K_LANG_JAPANESE = 81,
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K_LANG_PORTUGUESE = 351
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};
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2009-02-21 22:06:42 +00:00
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struct drawn_pic_t {
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2009-02-15 06:10:59 +00:00
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int nr;
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int palette;
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2009-02-21 22:06:42 +00:00
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};
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2009-02-15 06:10:59 +00:00
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2009-02-22 21:38:46 +00:00
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class FileHandle {
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public:
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2009-02-27 01:17:24 +00:00
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Common::String _name;
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Common::SeekableReadStream *_in;
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Common::WriteStream *_out;
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2009-05-20 17:53:31 +00:00
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2009-02-27 01:17:24 +00:00
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public:
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FileHandle();
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~FileHandle();
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2009-05-20 17:53:31 +00:00
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2009-02-27 01:17:24 +00:00
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void close();
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bool isOpen() const;
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2009-02-22 21:38:46 +00:00
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};
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2009-08-11 20:18:15 +00:00
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class SpeedThrottler {
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public:
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enum {
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kSegmentLength = 20 /**< Time segment length in ms */
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};
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2009-08-15 12:09:47 +00:00
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SpeedThrottler(SciVersion version) {
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2009-08-11 20:18:15 +00:00
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if (version >= SCI_VERSION_1_1)
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_maxInstructions = 3300;
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2009-08-16 19:18:19 +00:00
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else if (version >= SCI_VERSION_1_EARLY)
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2009-08-11 20:18:15 +00:00
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_maxInstructions = 2200;
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else
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_maxInstructions = 1100;
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reset();
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}
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void postInstruction() {
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if (++_curInstructions >= _maxInstructions) {
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uint32 time = g_system->getMillis();
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uint32 elapsed = time - _timestamp;
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if (elapsed < kSegmentLength)
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g_system->delayMillis(kSegmentLength - elapsed);
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reset();
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}
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}
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void reset() {
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_timestamp = g_system->getMillis();
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_curInstructions = 0;
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}
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private:
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uint32 _timestamp; /**< Timestamp of current time segment */
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uint32 _maxInstructions; /**< Maximum amount of instructions per time segment */
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uint32 _curInstructions; /**< Amount of instructions executed in current time segment */
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};
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2009-03-15 20:31:29 +00:00
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struct EngineState : public Common::Serializable {
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public:
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2009-08-25 08:38:14 +00:00
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EngineState(ResourceManager *res, uint32 flags);
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2009-03-15 20:31:29 +00:00
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virtual ~EngineState();
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2009-08-17 15:49:22 +00:00
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2009-03-15 20:31:29 +00:00
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virtual void saveLoadWithSerializer(Common::Serializer &ser);
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2009-02-22 21:38:46 +00:00
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2009-08-10 18:37:47 +00:00
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kLanguage getLanguage();
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2009-03-15 20:31:29 +00:00
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public:
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2009-09-02 12:02:37 +00:00
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ResourceManager *resMan; /**< The resource manager */
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2009-02-15 06:10:59 +00:00
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2009-06-04 21:44:39 +00:00
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const uint32 _flags; /**< Specific game flags */
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2009-04-27 12:29:51 +00:00
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Common::String _gameName; /**< Designation of the primary object (which inherits from Game) */
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2009-02-15 06:10:59 +00:00
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char *game_version;
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/* Non-VM information */
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2009-04-27 12:29:51 +00:00
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GfxState *gfx_state; /**< Graphics state and driver */
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gfx_pixmap_t *old_screen; /**< Old screen content: Stored during kDrawPic() for kAnimate() */
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2009-02-15 06:10:59 +00:00
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2009-05-28 10:54:30 +00:00
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SfxState _sound; /**< sound subsystem */
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2009-04-27 12:29:51 +00:00
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int sfx_init_flags; /**< flags the sfx subsystem was initialised with */
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unsigned int sound_volume; /**< 0x0 -> 0xf Current volume of sound system */
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unsigned int sound_mute; /**< 0 = not, else == saved value */
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2009-02-15 06:10:59 +00:00
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2009-04-27 12:29:51 +00:00
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byte restarting_flags; /**< Flags used for restarting */
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2009-02-15 06:10:59 +00:00
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2009-04-27 12:29:51 +00:00
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byte pic_not_valid; /**< Is 0 if the background picture is "valid" */
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byte pic_is_new; /**< New pic was loaded or port was opened */
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2009-02-15 06:10:59 +00:00
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2009-04-27 12:29:51 +00:00
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int *pic_priority_table; /**< 16 entries with priorities or NULL if not present */
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2009-02-15 06:10:59 +00:00
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2009-03-24 12:46:48 +00:00
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/** Text on the status bar, or NULL if the title bar is blank */
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Common::String _statusBarText;
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2009-02-15 06:10:59 +00:00
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int status_bar_foreground, status_bar_background;
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2009-04-27 12:29:51 +00:00
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long game_time; /**< Counted at 60 ticks per second, reset during start time */
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2009-02-15 06:10:59 +00:00
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2009-04-27 12:29:51 +00:00
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GfxPort *port; /**< The currently active port */
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2009-02-15 06:10:59 +00:00
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2009-04-27 12:29:51 +00:00
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gfx_color_t ega_colors[16]; /**< The 16 EGA colors- for SCI0(1) */
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2009-02-15 06:10:59 +00:00
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2009-04-27 12:29:51 +00:00
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GfxVisual *visual; /**< A visual widget, containing all ports */
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2009-02-15 06:10:59 +00:00
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2009-04-27 12:29:51 +00:00
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GfxPort *titlebar_port; /**< Title bar viewport (0,0,9,319) */
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GfxPort *wm_port; /**< window manager viewport and designated &heap[0] view (10,0,199,319) */
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GfxPort *picture_port; /**< The background picture viewport (10,0,199,319) */
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GfxPort *iconbar_port; /**< Full-screen port used for non-clipped icon bar draw in SCI1 */
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2009-02-15 06:10:59 +00:00
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2009-04-27 12:29:51 +00:00
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gfx_map_mask_t pic_visible_map; /**< The number of the map to display in update commands */
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int pic_animate; /**< The animation used by Animate() to display the picture */
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2009-02-15 06:10:59 +00:00
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2009-04-27 12:29:51 +00:00
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GfxList *dyn_views; /**< Pointers to pic and dynamic view lists */
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GfxList *drop_views; /**< A list Animate() can dump dropped dynviews into */
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2009-02-15 06:10:59 +00:00
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2009-04-27 12:29:51 +00:00
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Menubar *_menubar; /**< The menu bar */
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2009-02-15 06:10:59 +00:00
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2009-04-27 12:29:51 +00:00
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int priority_first; /**< The line where priority zone 0 ends */
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int priority_last; /**< The line where the highest priority zone starts */
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2009-02-15 06:10:59 +00:00
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2009-04-27 12:29:51 +00:00
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uint32 game_start_time; /**< The time at which the interpreter was started */
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uint32 last_wait_time; /**< The last time the game invoked Wait() */
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2009-02-15 06:10:59 +00:00
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/* Kernel File IO stuff */
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2009-04-27 12:29:51 +00:00
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Common::Array<FileHandle> _fileHandles; /**< Array of file handles. Dynamically increased if required. */
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2009-02-15 06:10:59 +00:00
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2009-02-27 01:17:24 +00:00
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DirSeeker _dirseeker;
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2009-02-15 06:10:59 +00:00
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/* VM Information */
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2009-05-28 22:42:18 +00:00
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Common::List<ExecStack> _executionStack; /**< The execution stack */
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2009-04-27 12:29:51 +00:00
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/**
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* When called from kernel functions, the vm is re-started recursively on
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* the same stack. This variable contains the stack base for the current vm.
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*/
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int execution_stack_base;
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2009-04-28 15:58:19 +00:00
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bool _executionStackPosChanged; /**< Set to true if the execution stack position should be re-evaluated by the vm */
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2009-04-27 12:29:51 +00:00
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reg_t r_acc; /**< Accumulator */
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2009-07-09 15:46:26 +00:00
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int16 restAdjust; /**< &rest register (only used for save games) */
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2009-04-27 12:29:51 +00:00
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reg_t r_prev; /**< previous comparison result */
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SegmentId stack_segment; /**< Heap area for the stack to use */
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StackPtr stack_base; /**< Pointer to the least stack element */
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StackPtr stack_top; /**< First invalid stack element */
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reg_t parser_base; /**< Base address for the parser error reporting mechanism */
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reg_t parser_event; /**< The event passed to Parse() and later used by Said() */
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Script *script_000; /**< script 000, e.g. for globals */
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2009-05-20 17:53:31 +00:00
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2009-06-04 20:50:51 +00:00
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uint16 currentRoomNumber() const;
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2009-02-15 06:10:59 +00:00
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2009-06-24 19:12:45 +00:00
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/**
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* Processes a multilanguage string based on the current language settings and
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* returns a string that is ready to be displayed.
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* @param str the multilanguage string
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* @param sep optional seperator between main language and subtitle language,
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* if NULL is passed no subtitle will be added to the returned string
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* @return processed string
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*/
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Common::String strSplit(const char *str, const char *sep = "\r----------\r");
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2009-08-17 15:49:22 +00:00
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/**
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* Autodetects the DoSound type
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2009-08-30 14:53:58 +00:00
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* @return DoSound type, SCI_VERSION_0_EARLY / SCI_VERSION_1_EARLY / SCI_VERSION_1_LATE
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2009-08-17 15:49:22 +00:00
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*/
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2009-08-30 01:37:52 +00:00
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SciVersion detectDoSoundType();
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/**
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* Autodetects the SetCursor type
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2009-08-30 14:53:58 +00:00
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* @return SetCursor type, SCI_VERSION_0_EARLY / SCI_VERSION_1_1
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2009-08-30 01:37:52 +00:00
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*/
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SciVersion detectSetCursorType();
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2009-08-17 15:49:22 +00:00
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2009-08-30 14:53:58 +00:00
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/**
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* Autodetects the Lofs type
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* @return Lofs type, SCI_VERSION_0_EARLY / SCI_VERSION_1_MIDDLE / SCI_VERSION_1_1
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*/
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SciVersion detectLofsType();
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2009-02-15 06:10:59 +00:00
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/* Debugger data: */
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2009-04-27 12:29:51 +00:00
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Breakpoint *bp_list; /**< List of breakpoints */
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int have_bp; /**< Bit mask specifying which types of breakpoints are used in bp_list */
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2009-02-15 06:10:59 +00:00
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/* System strings */
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2009-02-28 11:12:59 +00:00
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SegmentId sys_strings_segment;
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2009-02-26 23:03:35 +00:00
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SystemStrings *sys_strings;
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2009-02-15 06:10:59 +00:00
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2009-03-10 14:52:02 +00:00
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SegmentId string_frag_segment;
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2009-02-15 06:10:59 +00:00
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/* Parser data: */
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2009-04-27 12:29:51 +00:00
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parse_tree_node_t parser_nodes[VOCAB_TREE_NODES]; /**< The parse tree */
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2009-02-15 06:10:59 +00:00
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2009-04-27 12:29:51 +00:00
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int parser_valid; /**< If something has been correctly parsed */
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2009-02-15 06:10:59 +00:00
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2009-04-27 12:29:51 +00:00
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SynonymList _synonyms; /**< The list of synonyms */
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2009-02-15 06:10:59 +00:00
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2009-04-27 12:29:51 +00:00
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reg_t game_obj; /**< Pointer to the game object */
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2009-02-15 06:10:59 +00:00
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2009-09-02 12:02:37 +00:00
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SegManager *segMan;
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2009-04-27 12:29:51 +00:00
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int gc_countdown; /**< Number of kernel calls until next gc */
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2009-02-15 06:10:59 +00:00
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2009-05-26 11:33:18 +00:00
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MessageState _msgState;
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2009-08-11 20:18:15 +00:00
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SpeedThrottler *speedThrottler;
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2009-04-27 12:29:51 +00:00
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EngineState *successor; /**< Successor of this state: Used for restoring */
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2009-06-24 19:12:45 +00:00
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2009-08-25 18:27:55 +00:00
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Common::String getLanguageString(const char *str, kLanguage lang) const;
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2009-06-24 19:12:45 +00:00
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private:
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2009-08-30 14:53:58 +00:00
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SciVersion _doSoundType, _setCursorType, _lofsType;
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2009-06-24 19:12:45 +00:00
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kLanguage charToLanguage(const char c) const;
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2009-08-30 01:37:52 +00:00
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int methodChecksum(reg_t objAddress, Selector sel, int offset, uint size) const;
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2009-02-21 10:47:56 +00:00
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};
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2009-02-15 06:10:59 +00:00
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2009-04-27 12:29:51 +00:00
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/**
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* Retrieves the gfx_pixmap_color_t associated with a game color index.
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* @param s game state
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* @param color color to look up
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* @return the requested color
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*/
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2009-03-08 20:17:01 +00:00
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PaletteEntry get_pic_color(EngineState *s, int color);
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2009-02-15 06:10:59 +00:00
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2009-02-21 10:23:36 +00:00
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} // End of namespace Sci
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2009-02-24 15:33:40 +00:00
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#endif // SCI_INCLUDE_ENGINE_H
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