2002-07-05 16:56:53 +00:00
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/* ScummVM - Scumm Interpreter
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* Copyright (C) 2002 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*/
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#include "stdafx.h"
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#include "scumm.h"
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#include "newgui.h"
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#include "guimaps.h"
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#include "gui/dialog.h"
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#define hline(x, y, x2, color) line(x, y, x2, y, color);
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#define vline(x, y, y2, color) line(x, y, x, y2, color);
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2002-07-07 21:46:53 +00:00
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NewGui::NewGui(Scumm *s) : _s(s), _need_redraw(false)
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2002-07-05 16:56:53 +00:00
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{
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_pauseDialog = new PauseDialog(this);
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_saveLoadDialog = new SaveLoadDialog(this);
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}
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void NewGui::pauseDialog()
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{
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2002-07-07 21:46:53 +00:00
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openDialog(_pauseDialog);
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2002-07-05 16:56:53 +00:00
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}
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void NewGui::saveloadDialog()
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{
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2002-07-07 21:46:53 +00:00
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openDialog(_saveLoadDialog);
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2002-07-05 16:56:53 +00:00
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}
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void NewGui::loop()
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{
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2002-07-07 21:46:53 +00:00
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Dialog *activeDialog = _dialogStack.top();
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2002-07-05 16:56:53 +00:00
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if (_need_redraw) {
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2002-07-07 21:46:53 +00:00
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activeDialog->draw();
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2002-07-05 16:56:53 +00:00
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saveState();
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_need_redraw = false;
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}
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_s->animateCursor();
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_s->getKeyInput(0);
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if (_s->_mouseButStat & MBS_LEFT_CLICK) {
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2002-07-07 21:46:53 +00:00
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activeDialog->handleClick(_s->mouse.x, _s->mouse.y, _s->_mouseButStat);
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2002-07-05 16:56:53 +00:00
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} else if (_s->_lastKeyHit) {
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2002-07-07 21:46:53 +00:00
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activeDialog->handleKey(_s->_lastKeyHit, 0);
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2002-07-06 12:57:51 +00:00
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} else if (_old_mouse.x != _s->mouse.x || _old_mouse.y != _s->mouse.y) {
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2002-07-07 21:46:53 +00:00
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activeDialog->handleMouseMoved(_s->mouse.x, _s->mouse.y, _s->_mouseButStat);
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2002-07-06 12:57:51 +00:00
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_old_mouse.x = _s->mouse.x;
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_old_mouse.y = _s->mouse.y;
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2002-07-05 16:56:53 +00:00
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}
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_s->drawDirtyScreenParts();
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_s->_mouseButStat = 0;
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}
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#pragma mark -
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void NewGui::saveState()
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{
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_old_soundsPaused = _s->_soundsPaused;
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_s->pauseSounds(true);
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// Backup old cursor
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memcpy(_old_grabbedCursor, _s->_grabbedCursor, sizeof(_old_grabbedCursor));
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_old_cursorWidth = _s->_cursorWidth;
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_old_cursorHeight = _s->_cursorHeight;
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_old_cursorHotspotX = _s->_cursorHotspotX;
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_old_cursorHotspotY = _s->_cursorHotspotY;
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_old_cursor_mode = _s->_system->show_mouse(true);
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_s->_cursorAnimate++;
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_s->gdi._cursorActive = 1;
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}
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void NewGui::restoreState()
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{
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_s->_fullRedraw = true;
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_s->_completeScreenRedraw = true;
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_s->_cursorAnimate--;
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// Restore old cursor
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memcpy(_s->_grabbedCursor, _old_grabbedCursor, sizeof(_old_grabbedCursor));
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_s->_cursorWidth = _old_cursorWidth;
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_s->_cursorHeight = _old_cursorHeight;
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_s->_cursorHotspotX = _old_cursorHotspotX;
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_s->_cursorHotspotY = _old_cursorHotspotY;
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_s->updateCursor();
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_s->_system->show_mouse(_old_cursor_mode);
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_s->pauseSounds(_old_soundsPaused);
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}
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2002-07-07 21:46:53 +00:00
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void NewGui::openDialog(Dialog *dialog)
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{
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_dialogStack.push(dialog);
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_need_redraw = true;
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}
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void NewGui::closeTopDialog()
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{
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_dialogStack.pop();
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if (_dialogStack.empty())
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restoreState();
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else
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_dialogStack.top()->draw();
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}
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2002-07-05 16:56:53 +00:00
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#pragma mark -
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const char *NewGui::queryString(int stringno)
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{
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char *result;
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int string;
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if (stringno == 0)
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return NULL;
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if (_s->_features & GF_AFTER_V7)
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string = _s->_vars[string_map_table_v7[stringno - 1].num];
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else if (_s->_features & GF_AFTER_V6)
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string = _s->_vars[string_map_table_v6[stringno - 1].num];
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else
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string = string_map_table_v5[stringno - 1].num;
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result = (char *)_s->getStringAddress(string);
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2002-07-07 13:14:34 +00:00
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if (!result) { // Gracelessly degrade to english :)
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2002-07-05 16:56:53 +00:00
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if (_s->_features & GF_AFTER_V6)
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return string_map_table_v6[stringno - 1].string;
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else
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return string_map_table_v5[stringno - 1].string;
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}
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2002-07-07 13:14:34 +00:00
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2002-07-05 16:56:53 +00:00
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return result;
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}
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#pragma mark -
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byte *NewGui::getBasePtr(int x, int y)
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{
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VirtScreen *vs = _s->findVirtScreen(y);
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if (vs == NULL)
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return NULL;
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return vs->screenPtr + x + (y - vs->topline) * 320 +
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_s->_screenStartStrip * 8 + (_s->camera._cur.y - 100) * 320;
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2002-07-05 16:56:53 +00:00
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}
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void NewGui::box(int x, int y, int width, int height)
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{
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hline(x + 1, y, x + width - 2, _color);
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hline(x, y + 1, x + width - 1, _color);
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vline(x, y + 1, y + height - 2, _color);
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vline(x + 1, y, y + height - 1, _color);
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hline(x + 1, y + height - 2, x + width - 1, _shadowcolor);
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hline(x + 1, y + height - 1, x + width - 2, _shadowcolor);
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vline(x + width - 1, y + 1, y + height - 2, _shadowcolor);
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vline(x + width - 2, y + 1, y + height - 1, _shadowcolor);
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}
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void NewGui::line(int x, int y, int x2, int y2, byte color)
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{
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byte *ptr;
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2002-07-05 16:56:53 +00:00
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if (x2 < x)
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x2 ^= x ^= x2 ^= x; // Swap x2 and x
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2002-07-05 16:56:53 +00:00
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if (y2 < y)
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2002-07-07 13:14:34 +00:00
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y2 ^= y ^= y2 ^= y; // Swap y2 and y
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2002-07-05 16:56:53 +00:00
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ptr = getBasePtr(x, y);
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if (ptr == NULL)
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return;
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if (x == x2) {
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/* vertical line */
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while (y++ <= y2) {
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*ptr = color;
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ptr += 320;
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}
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} else if (y == y2) {
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/* horizontal line */
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while (x++ <= x2) {
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*ptr++ = color;
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}
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}
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}
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void NewGui::clearArea(int x, int y, int w, int h)
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{
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VirtScreen *vs = _s->findVirtScreen(y);
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byte *ptr = getBasePtr(x, y);
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if (ptr == NULL)
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return;
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_s->setVirtscreenDirty(vs, x, y, x + w, y + h);
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while (h--) {
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for (int i = 0; i < w; i++)
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ptr[i] = _bgcolor;
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ptr += 320;
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}
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}
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void NewGui::drawChar(const char str, int xx, int yy)
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{
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unsigned int buffer = 0, mask = 0, x, y;
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byte *tmp;
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int tempc = _color;
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_color = _textcolor;
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tmp = &guifont[0];
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tmp += 224 + (str + 1) * 8;
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byte *ptr = getBasePtr(xx, yy);
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if (ptr == NULL)
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2002-07-07 13:14:34 +00:00
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return;
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2002-07-05 16:56:53 +00:00
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for (y = 0; y < 8; y++) {
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for (x = 0; x < 8; x++) {
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unsigned char color;
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if ((mask >>= 1) == 0) {
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buffer = *tmp++;
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mask = 0x80;
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}
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color = ((buffer & mask) != 0);
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if (color)
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ptr[x] = _color;
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}
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ptr += 320;
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}
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_color = tempc;
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}
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void NewGui::drawString(const char *str, int x, int y, int w, byte color)
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{
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StringTab *st = &_s->string[5];
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st->charset = 1;
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st->center = false;
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st->color = color;
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st->xpos = x;
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st->ypos = y;
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st->right = x + w;
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if (_s->_gameId) { /* If a game is active.. */
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_s->_messagePtr = (byte *)str;
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_s->drawString(5);
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} else {
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uint len = strlen(str);
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for (uint letter = 0; letter < len; letter++)
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drawChar(str[letter], st->xpos + (letter * 8), st->ypos);
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}
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}
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