scummvm/engines/saga/displayinfo.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SAGA_DISPLAYINFO_H
#define SAGA_DISPLAYINFO_H
namespace Saga {
struct PanelButton {
PanelButtonType type;
int xOffset;
int yOffset;
int width;
int height;
int id;
uint16 ascii;
int state;
int upSpriteNumber;
int downSpriteNumber;
int overSpriteNumber;
};
struct GameDisplayInfo {
int logicalWidth;
int logicalHeight;
int pathStartY;
int sceneHeight;
int statusXOffset;
int statusYOffset;
int statusWidth;
int statusHeight;
int statusTextY;
int statusTextColor;
int statusBGColor;
int saveReminderXOffset;
int saveReminderYOffset;
int saveReminderWidth;
int saveReminderHeight;
int saveReminderFirstSpriteNumber;
int saveReminderSecondSpriteNumber;
int leftPortraitXOffset;
int leftPortraitYOffset;
int rightPortraitXOffset;
int rightPortraitYOffset;
int inventoryUpButtonIndex;
int inventoryDownButtonIndex;
int inventoryRows;
int inventoryColumns;
int mainPanelXOffset;
int mainPanelYOffset;
int mainPanelButtonsCount;
PanelButton *mainPanelButtons;
int converseMaxTextWidth;
int converseTextHeight;
int converseTextLines;
int converseUpButtonIndex;
int converseDownButtonIndex;
int conversePanelXOffset;
int conversePanelYOffset;
int conversePanelButtonsCount;
PanelButton *conversePanelButtons;
int optionSaveFilePanelIndex;
int optionSaveFileSliderIndex;
uint32 optionSaveFileVisible;
int optionPanelXOffset;
int optionPanelYOffset;
int optionPanelButtonsCount;
PanelButton *optionPanelButtons;
int quitPanelXOffset;
int quitPanelYOffset;
int quitPanelWidth;
int quitPanelHeight;
int quitPanelButtonsCount;
PanelButton *quitPanelButtons;
int loadPanelXOffset;
int loadPanelYOffset;
int loadPanelWidth;
int loadPanelHeight;
int loadPanelButtonsCount;
PanelButton *loadPanelButtons;
int saveEditIndex;
int savePanelXOffset;
int savePanelYOffset;
int savePanelWidth;
int savePanelHeight;
int savePanelButtonsCount;
PanelButton *savePanelButtons;
int protectEditIndex;
int protectPanelXOffset;
int protectPanelYOffset;
int protectPanelWidth;
int protectPanelHeight;
int protectPanelButtonsCount;
PanelButton *protectPanelButtons;
};
#define ITE_CONVERSE_MAX_TEXT_WIDTH (256 - 60)
#define ITE_CONVERSE_TEXT_HEIGHT 10
#define ITE_CONVERSE_TEXT_LINES 4
// ITE section
static PanelButton ITE_MainPanelButtons[] = {
{kPanelButtonVerb, 52,4, 57,10, kVerbITEWalkTo,'w',0, 0,1,0},
{kPanelButtonVerb, 52,15, 57,10, kVerbITELookAt,'l',0, 2,3,0},
{kPanelButtonVerb, 52,26, 57,10, kVerbITEPickUp,'p',0, 4,5,0},
{kPanelButtonVerb, 52,37, 57,10, kVerbITETalkTo,'t',0, 0,1,0},
{kPanelButtonVerb, 110,4, 56,10, kVerbITEOpen,'o',0, 6,7,0},
{kPanelButtonVerb, 110,15, 56,10, kVerbITEClose,'c',0, 8,9,0},
{kPanelButtonVerb, 110,26, 56,10, kVerbITEUse,'u',0, 10,11,0},
{kPanelButtonVerb, 110,37, 56,10, kVerbITEGive,'g',0, 12,13,0},
{kPanelButtonArrow, 306,6, 8,5, -1,'U',0, 0,4,2},
{kPanelButtonArrow, 306,41, 8,5, 1,'D',0, 1,5,3},
{kPanelButtonInventory, 181 + 32*0,6, 27,18, 0,'-',0, 0,0,0},
{kPanelButtonInventory, 181 + 32*1,6, 27,18, 1,'-',0, 0,0,0},
{kPanelButtonInventory, 181 + 32*2,6, 27,18, 2,'-',0, 0,0,0},
{kPanelButtonInventory, 181 + 32*3,6, 27,18, 3,'-',0, 0,0,0},
{kPanelButtonInventory, 181 + 32*0,27, 27,18, 4,'-',0, 0,0,0},
{kPanelButtonInventory, 181 + 32*1,27, 27,18, 5,'-',0, 0,0,0},
{kPanelButtonInventory, 181 + 32*2,27, 27,18, 6,'-',0, 0,0,0},
{kPanelButtonInventory, 181 + 32*3,27, 27,18, 7,'-',0, 0,0,0}
};
static PanelButton ITE_ConversePanelButtons[] = {
{kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 0, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 0,'1',0, 0,0,0},
{kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 1, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 1,'2',0, 0,0,0},
{kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 2, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 2,'3',0, 0,0,0},
{kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 3, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 3,'4',0, 0,0,0},
{kPanelButtonArrow, 257,6, 9,6, -1,'u',0, 0,4,2},
{kPanelButtonArrow, 257,41, 9,6, 1,'d',0, 1,5,3},
};
static PanelButton ITE_OptionPanelButtons[] = {
{kPanelButtonOptionSlider, 284,19, 13,75, 0,'-',0, 0,0,0}, //slider-scroller
{kPanelButtonOption, 113,18, 45,17, kTextReadingSpeed,'r',0, 0,0,0}, //read speed
{kPanelButtonOption, 113,37, 45,17, kTextMusic,'m',0, 0,0,0}, //music
{kPanelButtonOption, 113,56, 45,17, kTextSound,'n',0, 0,0,0}, //sound-noise
{kPanelButtonOption, 13,79, 135,17, kTextQuitGame,'q',0, 0,0,0}, //quit
{kPanelButtonOption, 13,98, 135,17, kTextContinuePlaying,'c',0, 0,0,0}, //continue
{kPanelButtonOption, 164,98, 57,17, kTextLoad,'l',0, 0,0,0}, //load
{kPanelButtonOption, 241,98, 57,17, kTextSave,'s',0, 0,0,0}, //save
{kPanelButtonOptionSaveFiles, 166,20, 112,74, 0,'-',0, 0,0,0}, //savefiles
{kPanelButtonOptionText,106,4, 0,0, kTextGameOptions,'-',0, 0,0,0}, // text: game options
{kPanelButtonOptionText,11,22, 0,0, kTextReadingSpeed,'-',0, 0,0,0}, // text: read speed
{kPanelButtonOptionText,28,22, 0,0, kTextShowDialog,'-',0, 0,0,0}, // text: read speed
{kPanelButtonOptionText,73,41, 0,0, kTextMusic,'-',0, 0,0,0}, // text: music
{kPanelButtonOptionText,69,60, 0,0, kTextSound,'-',0, 0,0,0}, // text: noise
};
static PanelButton ITE_QuitPanelButtons[] = {
{kPanelButtonQuit, 11,17, 60,16, kTextQuit,'q',0, 0,0,0},
{kPanelButtonQuit, 121,17, 60,16, kTextCancel,'c',0, 0,0,0},
{kPanelButtonQuitText, -1,5, 0,0, kTextQuitTheGameQuestion,'-',0, 0,0,0},
};
static PanelButton ITE_LoadPanelButtons[] = {
{kPanelButtonLoad, 101,19, 60,16, kTextOK,'o',0, 0,0,0},
{kPanelButtonLoadText, -1,5, 0,0, kTextLoadSuccessful,'-',0, 0,0,0},
};
static PanelButton ITE_SavePanelButtons[] = {
{kPanelButtonSave, 11,37, 60,16, kTextSave,'s',0, 0,0,0},
{kPanelButtonSave, 101,37, 60,16, kTextCancel,'c',0, 0,0,0},
{kPanelButtonSaveEdit, 26,17, 119,17, 0,'-',0, 0,0,0},
{kPanelButtonSaveText, -1,5, 0,0, kTextEnterSaveGameName,'-',0, 0,0,0},
};
static PanelButton ITE_ProtectPanelButtons[] = {
{kPanelButtonProtectEdit, 26,17, 119,17, 0,'-',0, 0,0,0},
{kPanelButtonProtectText, -1,5, 0,0, kTextEnterProtectAnswer,'-',0, 0,0,0},
};
/*
static PanelButton ITE_ProtectionPanelButtons[] = {
{kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
};*/
static const GameDisplayInfo ITE_DisplayInfo = {
320, 200, // logical width&height
35, // scene path y offset
137, // scene height
0, // status x offset
137, // status y offset
320, // status width
11, // status height
2, // status text y offset
186, // status text color
15, // status BG color
308,137, // save reminder pos
12,12, // save reminder w & h
6,7, // save reminder sprite numbers
5, 4, // left portrait x, y offset
274, 4, // right portrait x, y offset
8, 9, // inventory Up & Down button indexies
2, 4, // inventory rows, columns
0, 148, // main panel offsets
ARRAYSIZE(ITE_MainPanelButtons),
ITE_MainPanelButtons,
ITE_CONVERSE_MAX_TEXT_WIDTH,
ITE_CONVERSE_TEXT_HEIGHT,
ITE_CONVERSE_TEXT_LINES,
4, 5, // converse Up & Down button indexies
0, 148, // converse panel offsets
ARRAYSIZE(ITE_ConversePanelButtons),
ITE_ConversePanelButtons,
8, 0, // save file index
8, // optionSaveFileVisible
8, 8, // option panel offsets
ARRAYSIZE(ITE_OptionPanelButtons),
ITE_OptionPanelButtons,
64,54, // quit panel offsets
192,38, // quit panel width & height
ARRAYSIZE(ITE_QuitPanelButtons),
ITE_QuitPanelButtons,
74, 53, // load panel offsets
172, 40, // load panel width & height
ARRAYSIZE(ITE_LoadPanelButtons),
ITE_LoadPanelButtons,
2, // save edit index
74, 44, // save panel offsets
172, 58, // save panel width & height
ARRAYSIZE(ITE_SavePanelButtons),
ITE_SavePanelButtons,
0, // protect edit index
74, 44, // protect panel offsets
172, 58, // protect panel width & height
ARRAYSIZE(ITE_ProtectPanelButtons),
ITE_ProtectPanelButtons
};
//TODO: ihnm
#define IHNM_CONVERSE_MAX_TEXT_WIDTH (485 - 8)
#define IHNM_CONVERSE_TEXT_HEIGHT 10
#define IHNM_CONVERSE_TEXT_LINES 11
static PanelButton IHNM_MainPanelButtons[] = {
{kPanelButtonVerb, 106,12, 114,30, kVerbIHNMWalk,'w',0, 0,1,0},
{kPanelButtonVerb, 106,44, 114,30, kVerbIHNMLookAt,'l',0, 2,3,0},
{kPanelButtonVerb, 106,76, 114,30, kVerbIHNMTake,'k',0, 4,5,0},
{kPanelButtonVerb, 106,108, 114,30, kVerbIHNMUse,'u',0, 6,7,0},
{kPanelButtonVerb, 223,12, 114,30, kVerbIHNMTalkTo,'t',0, 8,9,0},
{kPanelButtonVerb, 223,44, 114,30, kVerbIHNMSwallow,'s',0, 10,11,0},
{kPanelButtonVerb, 223,76, 114,30, kVerbIHNMGive,'g',0, 12,13,0},
{kPanelButtonVerb, 223,108, 114,30, kVerbIHNMPush,'p',0, 14,15,0},
{kPanelButtonArrow, 606,22, 20,25, -1,'[',0, 2,3,4}, // TODO: IHNM needs more states hre
{kPanelButtonArrow, 606,108, 20,25, 1,']',0, 6,7,8},
{kPanelButtonInventory, 357 + 64*0,18, 54,54, 0,'-',0, 0,0,0},
{kPanelButtonInventory, 357 + 64*1,18, 54,54, 1,'-',0, 0,0,0},
{kPanelButtonInventory, 357 + 64*2,18, 54,54, 2,'-',0, 0,0,0},
{kPanelButtonInventory, 357 + 64*3,18, 54,54, 3,'-',0, 0,0,0},
{kPanelButtonInventory, 357 + 64*0,80, 54,54, 4,'-',0, 0,0,0},
{kPanelButtonInventory, 357 + 64*1,80, 54,54, 5,'-',0, 0,0,0},
{kPanelButtonInventory, 357 + 64*2,80, 54,54, 6,'-',0, 0,0,0},
{kPanelButtonInventory, 357 + 64*3,80, 54,54, 7,'-',0, 0,0,0}
};
static PanelButton IHNM_ConversePanelButtons[] = {
{kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 0, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 0,'1',0, 0,0,0},
{kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 1, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 1,'2',0, 0,0,0},
{kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 2, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 2,'3',0, 0,0,0},
{kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 3, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 3,'4',0, 0,0,0},
{kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 4, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 4,'5',0, 0,0,0},
{kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 5, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 5,'6',0, 0,0,0},
{kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 6, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 6,'7',0, 0,0,0},
{kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 7, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 7,'8',0, 0,0,0},
{kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 8, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 8,'9',0, 0,0,0},
{kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 9, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 9,'10',0, 0,0,0},
{kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 10, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 10,'11',0, 0,0,0},
{kPanelButtonArrow, 606,22, 20,25, -1,'[',0, 2,3,4}, // TODO: IHNM needs more states hre
{kPanelButtonArrow, 606,108, 20,25, 1,']',0, 6,7,8},
};
static PanelButton IHNM_OptionPanelButtons[] = {
//TODO: Add the rest of the buttons
{kPanelButtonOptionText,28,36, 0,0, kTextReadingSpeed,'-',0, 0,0,0}, // text: read speed
{kPanelButtonOptionText,60,61, 0,0, kTextMusic,'-',0, 0,0,0}, // text: music
{kPanelButtonOptionText,60,86, 0,0, kTextSound,'-',0, 0,0,0}, // text: noise
// TODO: Add Voices text here
{kPanelButtonOption, 154,30, 79,23, kTextReadingSpeed,'r',0, 0,0,0}, //read speed
{kPanelButtonOption, 154,55, 79,23, kTextMusic,'m',0, 0,0,0}, //music
{kPanelButtonOption, 154,80, 79,23, kTextSound,'n',0, 0,0,0}, //sound-noise
// TODO: Add Voices widget here
{kPanelButtonOption, 19,149, 200,25, kTextQuitGame,'q',0, 0,0,0}, //quit
{kPanelButtonOption, 19,177, 200,25, kTextContinuePlaying,'c',0, 0,0,0}, //continue
// TODO: Implement load/save
{kPanelButtonOption, 244,164, 79,23, kTextLoad,'l',0, 0,0,0}, //load
{kPanelButtonOption, 335,164, 79,23, kTextSave,'s',0, 0,0,0}, //save
};
static PanelButton IHNM_QuitPanelButtons[] = {
//FIXME: Show the correct quit dialog background
//TODO: Those coordinates might not be pixel perfect, check with the original interpreter
{kPanelButtonQuit, 25,80, 80,25, kTextQuit,'q',0, 0,0,0},
{kPanelButtonQuit, 155,80, 80,25, kTextCancel,'c',0, 0,0,0},
{kPanelButtonQuitText, -1,5, 0,0, kTextQuitTheGameQuestion,'-',0, 0,0,0},
};
static PanelButton IHNM_LoadPanelButtons[] = {
{kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
};
static PanelButton IHNM_SavePanelButtons[] = {
{kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
};
static const GameDisplayInfo IHNM_DisplayInfo = { //TODO: fill it all
640, 480, // logical width&height
0, // scene path y offset
304, // scene height
0, // status x offset
304, // status y offset
616, // status width
24, // status height
8, // status text y offset
253, // status text color
250, // status BG color
616, 303, // save reminder pos
24, 24, // save reminder w&h
0,1, // save reminder sprite numbers
11, 12, // left portrait x, y offset
-1, -1, // right portrait x, y offset
8, 9, // inventory Up & Down button indexies
2, 4, // inventory rows, columns
0, 328, // main panel offsets
ARRAYSIZE(IHNM_MainPanelButtons),
IHNM_MainPanelButtons,
IHNM_CONVERSE_MAX_TEXT_WIDTH,
IHNM_CONVERSE_TEXT_HEIGHT,
IHNM_CONVERSE_TEXT_LINES,
11, 12, // converse Up & Down button indexies
0, 328, // converse panel offsets
ARRAYSIZE(IHNM_ConversePanelButtons),
IHNM_ConversePanelButtons,
-1, -1, // save file index
0, // optionSaveFileVisible
92, 46, // option panel offsets
ARRAYSIZE(IHNM_OptionPanelButtons),
IHNM_OptionPanelButtons,
190,180, // quit panel offsets
260,115, // quit panel width & height
ARRAYSIZE(IHNM_QuitPanelButtons),
IHNM_QuitPanelButtons,
0, 0, // load panel offsets
0, 0, // load panel width & height
ARRAYSIZE(IHNM_LoadPanelButtons),
IHNM_LoadPanelButtons,
-1, // save edit index
0, 0, // save panel offsets
0, 0, // save panel width & height
ARRAYSIZE(IHNM_SavePanelButtons),
IHNM_SavePanelButtons,
// No protection panel in IHNM
-1, // protect edit index
0, 0, // protect panel offsets
0, 0, // protect panel width & height
ARRAYSIZE(IHNM_SavePanelButtons),
IHNM_SavePanelButtons
};
} // End of namespace Saga
#endif