2001-10-09 14:30:12 +00:00
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/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* Change Log:
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* $Log$
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2001-10-29 23:07:24 +00:00
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* Revision 1.15 2001/10/29 23:07:24 strigeus
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* better MI1 compatibility
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*
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2001-10-26 17:34:50 +00:00
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* Revision 1.14 2001/10/26 17:34:50 strigeus
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* bug fixes, code cleanup
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*
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2001-10-24 20:12:52 +00:00
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* Revision 1.13 2001/10/24 20:12:52 strigeus
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* fixed some bugs related to string handling
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*
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2001-10-23 19:51:50 +00:00
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* Revision 1.12 2001/10/23 19:51:50 strigeus
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* recompile not needed when switching games
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* debugger skeleton implemented
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*
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2001-10-17 10:07:40 +00:00
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* Revision 1.11 2001/10/17 10:07:40 strigeus
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* fixed verbs not saved in non dott games,
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* implemented a screen effect
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*
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2001-10-17 07:12:37 +00:00
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* Revision 1.10 2001/10/17 07:12:37 strigeus
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* fixed nasty signed/unsigned bug
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*
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2001-10-16 20:31:27 +00:00
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* Revision 1.9 2001/10/16 20:31:27 strigeus
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* misc fixes
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*
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2001-10-16 10:01:48 +00:00
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* Revision 1.8 2001/10/16 10:01:47 strigeus
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* preliminary DOTT support
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*
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2001-10-11 12:07:35 +00:00
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* Revision 1.7 2001/10/11 12:07:35 strigeus
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* Determine caption from file name.
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*
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2001-10-11 08:00:42 +00:00
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* Revision 1.6 2001/10/11 08:00:42 strigeus
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* Dump scripts by using DUMP_SCRIPTS as a compile option instead.
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*
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2001-10-10 10:02:33 +00:00
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* Revision 1.5 2001/10/10 10:02:33 strigeus
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* alternative mouse cursor
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* basic save&load
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*
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2001-10-09 19:02:28 +00:00
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* Revision 1.4 2001/10/09 19:02:28 strigeus
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* command line parameter support
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*
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2001-10-09 18:35:02 +00:00
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* Revision 1.3 2001/10/09 18:35:02 strigeus
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* fixed object parent bug
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* fixed some signed/unsigned comparisons
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*
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2001-10-09 17:38:20 +00:00
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* Revision 1.2 2001/10/09 17:38:20 strigeus
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* Autodetection of endianness.
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*
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* Revision 1.1.1.1 2001/10/09 14:30:12 strigeus
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* initial revision
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2001-10-09 14:30:12 +00:00
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*
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*/
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#include "scummsys.h"
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#define SWAP(a,b) do{int tmp=a; a=b; b=tmp; } while(0)
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#define BYPASS_COPY_PROT
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struct Scumm;
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struct Actor;
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typedef void (Scumm::*OpcodeProc)();
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2001-10-26 17:34:50 +00:00
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#define NUM_SCRIPT_SLOT 25
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2001-10-09 14:30:12 +00:00
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#pragma START_PACK_STRUCTS
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struct Point {
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int x,y;
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};
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struct AdjustBoxResult {
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int16 x,y;
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uint16 dist;
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};
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#define SIZEOF_BOX 20
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struct Box { /* file format */
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int16 ulx,uly;
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int16 urx,ury;
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int16 llx,lly;
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int16 lrx,lry;
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byte mask;
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byte flags;
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uint16 scale;
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};
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struct VerbSlot {
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int16 x,y;
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int16 right, bottom;
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int16 oldleft, oldtop, oldright,oldbottom;
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uint8 verbid;
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uint8 color,hicolor,dimcolor,bkcolor,type;
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uint8 charset_nr,curmode;
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uint8 saveid;
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uint8 key,center;
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uint8 field_1B;
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uint16 imgindex;
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};
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struct VirtScreen {
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2001-10-26 17:34:50 +00:00
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int number;
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2001-10-09 14:30:12 +00:00
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uint16 unk1;
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uint16 topline;
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uint16 width,height;
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uint16 size;
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byte alloctwobuffers;
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2001-10-17 07:12:37 +00:00
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byte scrollable;
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2001-10-09 14:30:12 +00:00
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uint16 xstart;
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byte tdirty[40];
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byte bdirty[40];
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};
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struct ActorWalkData {
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int16 destx,desty;
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byte destbox;
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byte destdir;
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byte curbox;
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byte field_7;
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int16 x,y,newx,newy;
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int32 XYFactor, YXFactor;
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uint16 xfrac,yfrac;
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};
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struct CostumeData {
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uint16 hdr;
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uint16 animCounter1;
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byte animCounter2;
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byte x_1;
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uint16 a[16], b[16], c[16], d[16];
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};
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struct MouseCursor {
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int8 hotspot_x, hotspot_y;
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byte colors[4];
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byte data[32];
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};
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struct ScriptSlot {
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uint32 offs;
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int32 delay;
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uint16 number;
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2001-10-16 10:01:48 +00:00
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uint16 newfield;
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2001-10-09 14:30:12 +00:00
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byte status;
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byte type;
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byte unk1,unk2,freezeCount,didexec;
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byte cutsceneOverride;
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byte unk5;
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};
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struct NestedScript {
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uint16 number;
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uint8 type;
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uint8 slot;
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};
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2001-10-10 10:02:33 +00:00
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struct ResHeader {
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uint32 size;
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};
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2001-10-16 10:01:48 +00:00
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class ObjectData {
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public:
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uint32 offs_obim_to_room;
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uint32 offs_obcd_to_room;
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uint16 cdhd_10, cdhd_12;
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uint16 obj_nr;
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int16 x_pos;
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int16 y_pos;
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uint16 numstrips;
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uint16 height;
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byte actordir;
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byte parent;
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byte parentstate;
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byte ownerstate;
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byte fl_object_index;
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byte unk_3;
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};
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2001-10-09 14:30:12 +00:00
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struct RoomHeader {
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uint32 tag, size;
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uint16 width,height;
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uint16 numObjects;
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};
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2001-10-23 19:51:50 +00:00
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struct CodeHeader {
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2001-10-16 10:01:48 +00:00
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uint32 id;
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uint32 size;
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uint16 obj_id;
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2001-10-23 19:51:50 +00:00
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union {
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struct {
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byte x,y,w,h;
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byte flags;
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byte parent;
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uint16 unk2;
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uint16 unk3;
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byte actordir;
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} v5;
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struct {
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int16 x, y;
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uint16 w,h;
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byte flags, parent;
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uint16 unk2;
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uint16 unk3;
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byte actordir;
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} v6;
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};
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2001-10-09 14:30:12 +00:00
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};
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struct ImageHeader { /* file format */
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uint32 id;
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uint32 size;
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uint16 obj_id;
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2001-10-16 10:01:48 +00:00
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uint16 unk[5];
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uint16 img_w;
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uint16 img_h;
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uint16 unk_2;
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struct {
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int16 x,y;
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} hotspot[15];
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2001-10-09 14:30:12 +00:00
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};
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2001-10-10 10:02:33 +00:00
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#pragma END_PACK_STRUCTS
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2001-10-09 14:30:12 +00:00
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struct PathNode {
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uint index;
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struct PathNode *left, *right;
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};
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struct PathVertex {
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PathNode *left;
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PathNode *right;
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};
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2001-10-10 10:02:33 +00:00
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struct SaveLoadEntry {
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uint16 offs;
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uint8 type;
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uint8 size;
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};
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enum {
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sleByte = 1,
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2001-10-16 10:01:48 +00:00
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sleUint8 = 1,
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2001-10-10 10:02:33 +00:00
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sleInt16 = 2,
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sleUint16 = 3,
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sleInt32 = 4,
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sleUint32 = 5
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};
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2001-10-09 14:30:12 +00:00
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enum ScummVars {
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2001-10-26 17:34:50 +00:00
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VAR_EGO = 1,
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VAR_CAMERA_CUR_POS = 2,
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VAR_HAVE_MSG = 3,
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VAR_ROOM = 4,
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2001-10-09 14:30:12 +00:00
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VAR_OVERRIDE = 5,
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VAR_NUM_ACTOR = 8,
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VAR_CURRENTDRIVE = 10,
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2001-10-26 17:34:50 +00:00
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VAR_TMR_1 = 11,
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VAR_TMR_2 = 12,
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VAR_TMR_3 = 13,
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VAR_CAMERA_MIN = 17,
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VAR_CAMERA_MAX = 18,
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VAR_TIMER_NEXT = 19,
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2001-10-09 14:30:12 +00:00
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VAR_VIRT_MOUSE_X = 20,
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VAR_VIRT_MOUSE_Y = 21,
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2001-10-26 17:34:50 +00:00
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VAR_ROOM_RESOURCE = 22,
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VAR_LAST_SOUND = 23,
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VAR_CUTSCENEEXIT_KEY = 24,
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VAR_TALK_ACTOR = 25,
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VAR_CAMERA_FAST = 26,
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VAR_SCROLL_SCRIPT = 27,
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2001-10-09 14:30:12 +00:00
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VAR_ENTRY_SCRIPT = 28,
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VAR_ENTRY_SCRIPT2 = 29,
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VAR_EXIT_SCRIPT = 30,
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VAR_EXIT_SCRIPT2 = 31,
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VAR_VERB_SCRIPT = 32,
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VAR_SENTENCE_SCRIPT = 33,
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VAR_HOOK_SCRIPT = 34,
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VAR_CUTSCENE_START_SCRIPT = 35,
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VAR_CUTSCENE_END_SCRIPT = 36,
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2001-10-26 17:34:50 +00:00
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VAR_CHARINC = 37,
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VAR_WALKTO_OBJ = 38,
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VAR_DEBUGMODE = 39,
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VAR_HEAPSPACE = 40,
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VAR_RESTART_KEY = 42,
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VAR_PAUSE_KEY = 43,
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2001-10-09 14:30:12 +00:00
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VAR_MOUSE_X = 44,
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VAR_MOUSE_Y = 45,
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VAR_TIMER = 46,
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VAR_TMR_4 = 47,
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2001-10-26 17:34:50 +00:00
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VAR_SOUNDCARD = 48,
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VAR_VIDEOMODE = 49,
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VAR_SAVELOADDIALOG_KEY = 50,
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VAR_FIXEDDISK = 51,
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VAR_CURSORSTATE = 52,
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VAR_USERPUT = 53,
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2001-10-09 14:30:12 +00:00
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VAR_SOUNDRESULT = 56,
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VAR_TALKSTOP_KEY = 57,
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2001-10-26 17:34:50 +00:00
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VAR_59 = 59,
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VAR_SOUNDPARAM = 64,
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VAR_SOUNDPARAM2 = 65,
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VAR_SOUNDPARAM3 = 66,
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VAR_MOUSEPRESENT = 67,
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VAR_PERFORMANCE_1 = 68,
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VAR_PERFORMANCE_2 = 69,
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VAR_ROOM_FLAG = 70,
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VAR_GAME_LOADED = 71,
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VAR_NEW_ROOM = 72,
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VAR_VERSION = 75,
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VAR_V5_DRAWFLAGS = 9,
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2001-10-29 23:07:24 +00:00
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VAR_MI1_TIMER = 14,
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2001-10-26 17:34:50 +00:00
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VAR_V5_OBJECT_LO = 15,
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VAR_V5_OBJECT_HI = 16,
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VAR_V5_TALK_STRING_Y = 54,
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VAR_V5_CHARFLAG = 60,
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2001-10-16 10:01:48 +00:00
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2001-10-26 17:34:50 +00:00
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VAR_V6_SCREEN_WIDTH = 41,
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VAR_V6_SCREEN_HEIGHT = 54,
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VAR_V6_EMSSPACE = 76,
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2001-10-23 19:51:50 +00:00
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VAR_V6_RANDOM_NR = 118,
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2001-10-26 17:34:50 +00:00
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2001-10-09 14:30:12 +00:00
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};
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#define _maxRooms res.num[1]
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#define _maxScripts res.num[2]
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#define _maxCostumes res.num[3]
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#define _maxInventoryItems res.num[5]
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#define _maxCharsets res.num[6]
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#define _maxStrings res.num[7]
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#define _maxVerbs res.num[8]
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#define _maxActorNames res.num[9]
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#define _maxBuffer res.num[10]
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#define _maxScaleTable res.num[11]
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#define _maxTemp res.num[12]
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#define _maxFLObject res.num[13]
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#define _maxMatrixes res.num[14]
|
|
|
|
#define _maxBoxes res.num[15]
|
|
|
|
|
|
|
|
#define _baseRooms res.address[1]
|
|
|
|
#define _baseScripts res.address[2]
|
|
|
|
#define _baseInventoryItems res.address[5]
|
|
|
|
#define _baseFLObject res.address[13]
|
2001-10-16 10:01:48 +00:00
|
|
|
#define _baseArrays res.address[7]
|
2001-10-09 14:30:12 +00:00
|
|
|
|
|
|
|
#define _roomFileOffsets res.roomoffs[1]
|
|
|
|
|
|
|
|
struct CharsetRenderer {
|
|
|
|
Scumm *_vm;
|
|
|
|
int _top;
|
|
|
|
int _drawTop;
|
|
|
|
int _left, _left2;
|
|
|
|
byte _center;
|
2001-10-09 18:35:02 +00:00
|
|
|
int _right;
|
2001-10-09 14:30:12 +00:00
|
|
|
byte _color;
|
|
|
|
bool _hasMask;
|
2001-10-26 17:34:50 +00:00
|
|
|
bool _blitAlso;
|
2001-10-09 14:30:12 +00:00
|
|
|
|
|
|
|
int _strLeft, _strRight, _strTop, _strBottom;
|
2001-10-16 10:01:48 +00:00
|
|
|
// int _mask_bottom, _mask_right, _mask_top, _mask_left;
|
2001-10-09 14:30:12 +00:00
|
|
|
byte _curId;
|
|
|
|
|
|
|
|
byte _bufPos;
|
|
|
|
byte _unk12,_disableOffsX;
|
|
|
|
byte *_ptr;
|
|
|
|
byte _unk2, _bpp;
|
|
|
|
byte _invNumBits;
|
|
|
|
uint32 _charOffs;
|
|
|
|
byte *_charPtr;
|
|
|
|
int _width, _height;
|
|
|
|
int _offsX,_offsY;
|
|
|
|
byte _bitMask, _revBitMask;
|
|
|
|
int _bottom;
|
|
|
|
int _virtScreenHeight;
|
|
|
|
|
|
|
|
byte _ignoreCharsetMask;
|
|
|
|
|
2001-10-26 17:34:50 +00:00
|
|
|
byte *_backbuff_ptr, *_bgbak_ptr;
|
2001-10-09 14:30:12 +00:00
|
|
|
byte *_mask_ptr;
|
2001-10-26 17:34:50 +00:00
|
|
|
byte *_bg_ptr2;
|
2001-10-09 14:30:12 +00:00
|
|
|
|
|
|
|
byte _colorMap[16];
|
|
|
|
byte _buffer[256];
|
|
|
|
|
|
|
|
void drawBits();
|
|
|
|
void printChar(int chr);
|
|
|
|
int getStringWidth(int a, byte *str, int pos);
|
|
|
|
void addLinebreaks(int a, byte *str, int pos, int maxwidth);
|
|
|
|
};
|
|
|
|
|
|
|
|
struct CostumeRenderer {
|
|
|
|
Scumm *_vm;
|
|
|
|
byte *_ptr;
|
|
|
|
byte _numColors;
|
|
|
|
byte *_dataptr;
|
|
|
|
byte *_frameptr;
|
|
|
|
byte *_srcptr;
|
2001-10-26 17:34:50 +00:00
|
|
|
byte *_bgbak_ptr, *_backbuff_ptr, *_mask_ptr, *_mask_ptr_dest;
|
2001-10-09 14:30:12 +00:00
|
|
|
int _actorX, _actorY;
|
|
|
|
byte _zbuf;
|
|
|
|
uint _scaleX, _scaleY;
|
|
|
|
int _xmove, _ymove;
|
|
|
|
bool _mirror;
|
|
|
|
byte _maskval;
|
|
|
|
byte _shrval;
|
|
|
|
byte _width2;
|
|
|
|
int _width;
|
|
|
|
byte _height2;
|
|
|
|
int _height;
|
|
|
|
int _xpos, _ypos;
|
2001-10-10 10:02:33 +00:00
|
|
|
|
2001-10-09 14:30:12 +00:00
|
|
|
int _scaleIndexXStep;
|
|
|
|
int _scaleIndexYStep;
|
|
|
|
byte _scaleIndexX; /* must wrap at 256*/
|
|
|
|
byte _scaleIndexY, _scaleIndexYTop;
|
|
|
|
int _left,_right;
|
|
|
|
int _dir2;
|
|
|
|
int _top,_bottom;
|
|
|
|
int _ypostop;
|
|
|
|
uint _vscreenheight;
|
|
|
|
int _ypitch;
|
|
|
|
byte _docontinue;
|
|
|
|
int _imgbufoffs;
|
|
|
|
byte _repcolor;
|
|
|
|
byte _replen;
|
|
|
|
byte _palette[32];
|
|
|
|
byte _transEffect[0x100];
|
|
|
|
|
|
|
|
void proc6();
|
|
|
|
void proc5();
|
|
|
|
void proc4();
|
|
|
|
void proc3();
|
|
|
|
void proc2();
|
|
|
|
void proc1();
|
|
|
|
byte mainRoutine(Actor *a, int slot, int frame);
|
|
|
|
void ignorePakCols(int num);
|
|
|
|
|
|
|
|
void loadCostume(int id);
|
|
|
|
byte drawOneSlot(Actor *a, int slot);
|
|
|
|
byte drawCostume(Actor *a);
|
|
|
|
|
|
|
|
byte animateOneSlot(CostumeData *cd, int slot);
|
|
|
|
byte animate(CostumeData *cd);
|
|
|
|
};
|
|
|
|
|
|
|
|
struct Actor {
|
2001-10-09 18:35:02 +00:00
|
|
|
int x,y,top,bottom;
|
|
|
|
int elevation;
|
|
|
|
uint width;
|
2001-10-09 14:30:12 +00:00
|
|
|
byte number;
|
|
|
|
byte facing;
|
2001-10-16 10:01:48 +00:00
|
|
|
uint16 costume;
|
2001-10-09 14:30:12 +00:00
|
|
|
byte room;
|
|
|
|
byte talkColor;
|
|
|
|
byte scalex,scaley;
|
2001-10-16 10:01:48 +00:00
|
|
|
byte charset;
|
2001-10-09 14:30:12 +00:00
|
|
|
byte newDirection;
|
|
|
|
byte moving;
|
|
|
|
byte ignoreBoxes;
|
|
|
|
byte neverZClip;
|
|
|
|
byte initFrame,walkFrame,standFrame,talkFrame1,talkFrame2;
|
|
|
|
bool needRedraw, needBgReset,costumeNeedsInit,visible;
|
2001-10-09 18:35:02 +00:00
|
|
|
uint speedx,speedy;
|
2001-10-09 14:30:12 +00:00
|
|
|
byte data8; /* unused */
|
|
|
|
byte animIndex;
|
|
|
|
byte walkbox;
|
|
|
|
byte mask;
|
|
|
|
byte animProgress, animSpeed;
|
2001-10-16 10:01:48 +00:00
|
|
|
int16 new_1,new_2;
|
|
|
|
byte new_3;
|
|
|
|
byte sound[8];
|
2001-10-09 14:30:12 +00:00
|
|
|
ActorWalkData walkdata;
|
|
|
|
CostumeData cost;
|
|
|
|
byte palette[32];
|
|
|
|
};
|
|
|
|
|
|
|
|
struct CameraData {
|
|
|
|
int16 _destPos, _curPos, _lastPos;
|
|
|
|
int16 _leftTrigger, _rightTrigger;
|
|
|
|
byte _follows, _mode;
|
|
|
|
uint16 _movingToActor;
|
|
|
|
};
|
|
|
|
|
2001-10-16 10:01:48 +00:00
|
|
|
#define ARRAY_HDR_SIZE 6
|
|
|
|
struct ArrayHeader {
|
|
|
|
int16 dim1_size;
|
|
|
|
int16 type;
|
|
|
|
int16 dim2_size;
|
|
|
|
byte data[1];
|
|
|
|
};
|
|
|
|
|
|
|
|
struct SentenceTab {
|
|
|
|
byte unk5;
|
|
|
|
byte unk2;
|
|
|
|
uint16 unk4;
|
|
|
|
uint16 unk3;
|
|
|
|
byte unk;
|
|
|
|
byte pad;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct StringTab {
|
|
|
|
int16 t_xpos, t_ypos, t_center, t_overhead;
|
|
|
|
int16 t_new3, t_right, t_color, t_charset;
|
|
|
|
int16 xpos, ypos;
|
|
|
|
int16 xpos2,ypos2;
|
|
|
|
int16 center, overhead;
|
|
|
|
int16 new_3, right;
|
|
|
|
int16 color,charset;
|
|
|
|
int16 mask_top, mask_bottom, mask_right, mask_left;
|
|
|
|
};
|
|
|
|
|
2001-10-26 17:34:50 +00:00
|
|
|
struct ColorCycle {
|
|
|
|
uint16 delay;
|
|
|
|
uint16 counter;
|
|
|
|
uint16 flags;
|
|
|
|
byte start;
|
|
|
|
byte end;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct Gdi {
|
|
|
|
Scumm *_vm;
|
|
|
|
|
|
|
|
byte *_readPtr;
|
|
|
|
uint _readOffs;
|
|
|
|
|
|
|
|
int8 _unk4;
|
|
|
|
|
|
|
|
int _numZBuffer;
|
|
|
|
int _imgBufOffs[4];
|
|
|
|
byte _disable_zbuffer;
|
|
|
|
|
|
|
|
byte dseg_4E3B;
|
|
|
|
byte _numLinesToProcess;
|
|
|
|
byte _tempNumLines;
|
|
|
|
byte _currentX;
|
|
|
|
byte _hotspot_x;
|
|
|
|
byte _hotspot_y;
|
|
|
|
int16 _drawMouseX;
|
|
|
|
int16 _drawMouseY;
|
|
|
|
byte _currentCursor;
|
|
|
|
byte _mouseColors[4];
|
|
|
|
byte _mouseColor;
|
|
|
|
byte _mouseClipMask1, _mouseClipMask2, _mouseClipMask3;
|
|
|
|
byte _mouseColorIndex;
|
|
|
|
byte *_mouseMaskPtr;
|
|
|
|
byte *_smap_ptr;
|
|
|
|
byte *_backbuff_ptr;
|
|
|
|
byte *_bgbak_ptr;
|
|
|
|
byte *_mask_ptr;
|
|
|
|
byte *_mask_ptr_dest;
|
|
|
|
byte *_z_plane_ptr;
|
|
|
|
|
|
|
|
byte _decomp_shr, _decomp_mask;
|
|
|
|
byte _transparency;
|
|
|
|
uint16 _vertStripNextInc;
|
|
|
|
byte *_backupIsWhere;
|
|
|
|
|
|
|
|
byte _mouseMask[0x200];
|
|
|
|
|
|
|
|
void unkDecode1();
|
|
|
|
void unkDecode2();
|
|
|
|
void unkDecode3();
|
|
|
|
void unkDecode4();
|
|
|
|
void unkDecode5();
|
|
|
|
void unkDecode6();
|
|
|
|
void unkDecode7();
|
|
|
|
|
|
|
|
void decompressBitmap();
|
|
|
|
|
|
|
|
void drawBitmap(byte *ptr, VirtScreen *vs, int x, int y, int h, int stripnr, int numstrip, bool flag);
|
|
|
|
void clearUpperMask();
|
|
|
|
|
|
|
|
void disableZBuffer() { _disable_zbuffer++; }
|
|
|
|
void enableZBuffer() { _disable_zbuffer--; }
|
|
|
|
|
|
|
|
void draw8ColWithMasking();
|
|
|
|
void clear8ColWithMasking();
|
|
|
|
void clear8Col();
|
|
|
|
void decompressMaskImgOr();
|
|
|
|
void decompressMaskImg();
|
|
|
|
|
|
|
|
void resetBackground(byte top, byte bottom, int strip);
|
|
|
|
void drawStripToScreen(VirtScreen *vs, int x, int w, int t, int b);
|
|
|
|
void updateDirtyScreen(VirtScreen *vs);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
2001-10-23 19:51:50 +00:00
|
|
|
enum GameId {
|
|
|
|
GID_TENTACLE = 1,
|
|
|
|
GID_MONKEY2 = 2,
|
|
|
|
GID_INDY4 = 3,
|
|
|
|
GID_MONKEY = 4,
|
2001-10-24 20:12:52 +00:00
|
|
|
GID_SAMNMAX = 5,
|
2001-10-23 19:51:50 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
struct ScummDebugger;
|
|
|
|
|
|
|
|
|
2001-10-09 14:30:12 +00:00
|
|
|
struct Scumm {
|
2001-10-23 19:51:50 +00:00
|
|
|
const char *_gameText;
|
|
|
|
byte _gameId;
|
|
|
|
byte _majorScummVersion;
|
|
|
|
byte _middleScummVersion;
|
|
|
|
byte _minorScummVersion;
|
|
|
|
|
|
|
|
ScummDebugger *_debugger;
|
|
|
|
|
2001-10-09 14:30:12 +00:00
|
|
|
int _lastLoadedRoom;
|
|
|
|
int _roomResource;
|
|
|
|
byte _encbyte;
|
|
|
|
void *_fileHandle;
|
|
|
|
char *_exe_name;
|
2001-10-10 10:02:33 +00:00
|
|
|
|
2001-10-26 17:34:50 +00:00
|
|
|
byte _saveLoadFlag;
|
|
|
|
byte _saveLoadSlot;
|
|
|
|
bool _saveLoadCompatible;
|
|
|
|
|
2001-10-09 14:30:12 +00:00
|
|
|
bool _dynamicRoomOffsets;
|
|
|
|
byte _resFilePathId;
|
|
|
|
|
|
|
|
char *_resFilePrefix;
|
|
|
|
char *_resFilePath;
|
|
|
|
|
|
|
|
int _keyPressed;
|
|
|
|
|
2001-10-16 10:01:48 +00:00
|
|
|
uint16 *_inventory;
|
|
|
|
byte *_arrays;
|
|
|
|
VerbSlot *_verbs;
|
|
|
|
ObjectData *_objs;
|
|
|
|
uint16 *_newNames;
|
|
|
|
int16 *_vars;
|
|
|
|
byte *_bitVars;
|
|
|
|
|
|
|
|
const OpcodeProc *_opcodes;
|
|
|
|
|
|
|
|
byte _curActor;
|
|
|
|
int _curVerb;
|
|
|
|
int _curVerbSlot;
|
|
|
|
|
|
|
|
int _curPalIndex;
|
|
|
|
|
2001-10-26 17:34:50 +00:00
|
|
|
VirtScreen *_curVirtScreen;
|
|
|
|
|
2001-10-16 10:01:48 +00:00
|
|
|
int _numVariables;
|
|
|
|
int _numBitVariables;
|
|
|
|
int _numLocalObjects;
|
|
|
|
int _numGlobalObjects;
|
|
|
|
int _numArray;
|
|
|
|
int _numVerbs;
|
|
|
|
int _numFlObject;
|
|
|
|
int _numInventory;
|
|
|
|
int _numRooms;
|
|
|
|
int _numScripts;
|
|
|
|
int _numSounds;
|
|
|
|
int _numCharsets;
|
|
|
|
int _numCostumes;
|
2001-10-26 17:34:50 +00:00
|
|
|
|
|
|
|
byte *_msgPtrToAdd;
|
2001-10-16 10:01:48 +00:00
|
|
|
|
2001-10-09 14:30:12 +00:00
|
|
|
uint8 *_roomFileIndexes;
|
|
|
|
byte *_objectFlagTable;
|
|
|
|
uint32 *_classData;
|
|
|
|
|
2001-10-16 10:01:48 +00:00
|
|
|
byte _numGlobalScripts;
|
2001-10-26 17:34:50 +00:00
|
|
|
byte *_scriptPointer, *_scriptOrgPointer;
|
|
|
|
byte *_scriptPointerStart;
|
|
|
|
byte _opcode;
|
|
|
|
|
2001-10-09 14:30:12 +00:00
|
|
|
uint32 _randSeed1;
|
|
|
|
uint32 _randSeed2;
|
|
|
|
|
2001-10-10 10:02:33 +00:00
|
|
|
uint16 _screenB, _screenH;
|
|
|
|
|
2001-10-09 14:30:12 +00:00
|
|
|
uint16 _defaultTalkDelay;
|
|
|
|
byte _haveMsg;
|
|
|
|
byte _newEffect;
|
|
|
|
uint16 _fullRedraw;
|
|
|
|
uint16 _soundParam,_soundParam2,_soundParam3;
|
|
|
|
|
|
|
|
byte _switchRoomEffect2, _switchRoomEffect;
|
2001-10-17 10:07:40 +00:00
|
|
|
|
2001-10-26 17:34:50 +00:00
|
|
|
bool _egoPositioned;
|
|
|
|
bool _doEffect;
|
|
|
|
bool _screenEffectFlag;
|
2001-10-09 14:30:12 +00:00
|
|
|
bool _keepText;
|
|
|
|
|
2001-10-26 17:34:50 +00:00
|
|
|
byte _bkColor;
|
|
|
|
uint16 _lastXstart;
|
|
|
|
|
2001-10-09 14:30:12 +00:00
|
|
|
int16 _talkDelay;
|
|
|
|
int16 _shakeMode;
|
|
|
|
|
|
|
|
int16 _virtual_mouse_x, _virtual_mouse_y;
|
|
|
|
|
|
|
|
byte _charsetColor;
|
|
|
|
|
|
|
|
uint32 _localScriptList[0x39];
|
|
|
|
|
|
|
|
uint16 _debugMode;
|
|
|
|
|
|
|
|
byte *_messagePtr;
|
|
|
|
|
|
|
|
byte _numNestedScripts;
|
|
|
|
byte _currentScript;
|
|
|
|
|
|
|
|
byte _currentRoom;
|
|
|
|
byte _numObjectsInRoom;
|
|
|
|
byte _actorToPrintStrFor;
|
|
|
|
|
|
|
|
int16 _screenStartStrip;
|
|
|
|
int16 _screenEndStrip;
|
|
|
|
|
|
|
|
int16 _scummTimer;
|
|
|
|
|
|
|
|
byte _playBackFile;
|
|
|
|
byte _fastMode;
|
|
|
|
|
|
|
|
uint16 _completeScreenRedraw;
|
|
|
|
|
2001-10-26 17:34:50 +00:00
|
|
|
|
2001-10-09 14:30:12 +00:00
|
|
|
|
|
|
|
int8 _userPut;
|
|
|
|
int8 _cursorState;
|
|
|
|
|
|
|
|
uint16 _mouseButStat;
|
|
|
|
byte _leftBtnPressed, _rightBtnPressed;
|
|
|
|
|
|
|
|
int _numInMsgStack;
|
|
|
|
|
|
|
|
VirtScreen virtscr[4];
|
|
|
|
|
|
|
|
uint32 _ENCD_offs, _EXCD_offs;
|
|
|
|
uint32 _CLUT_offs, _EPAL_offs;
|
2001-10-10 10:02:33 +00:00
|
|
|
uint32 _IM00_offs;
|
2001-10-16 10:01:48 +00:00
|
|
|
uint32 _PALS_offs;
|
2001-10-09 14:30:12 +00:00
|
|
|
|
|
|
|
int _drawObjectQueNr;
|
|
|
|
byte _drawObjectQue[0xC8];
|
|
|
|
|
|
|
|
uint16 _currentDrive;
|
|
|
|
uint16 _soundCardType;
|
|
|
|
uint16 _videoMode;
|
|
|
|
byte _mousePresent;
|
|
|
|
|
|
|
|
int16 _palManipStart;
|
|
|
|
int16 _palManipEnd;
|
|
|
|
int16 _palManipCounter;
|
|
|
|
|
|
|
|
struct {
|
2001-10-16 10:01:48 +00:00
|
|
|
byte mode[17];
|
|
|
|
uint16 num[17];
|
|
|
|
uint32 tags[17];
|
|
|
|
const char *name[17];
|
|
|
|
byte **address[17];
|
|
|
|
byte *flags[17];
|
|
|
|
byte *roomno[17];
|
|
|
|
uint32 *roomoffs[17];
|
2001-10-09 14:30:12 +00:00
|
|
|
} res;
|
|
|
|
|
|
|
|
struct {
|
|
|
|
uint32 cutScenePtr[5];
|
|
|
|
byte cutSceneScript[5];
|
|
|
|
int16 cutSceneData[5];
|
|
|
|
int16 cutSceneScriptIndex;
|
|
|
|
byte cutSceneStackPointer;
|
2001-10-26 17:34:50 +00:00
|
|
|
ScriptSlot slot[NUM_SCRIPT_SLOT];
|
2001-10-09 14:30:12 +00:00
|
|
|
NestedScript nest[15];
|
2001-10-26 17:34:50 +00:00
|
|
|
int16 localvar[NUM_SCRIPT_SLOT*17];
|
2001-10-09 14:30:12 +00:00
|
|
|
} vm;
|
|
|
|
|
|
|
|
struct {
|
|
|
|
int16 x,y;
|
|
|
|
} mouse;
|
|
|
|
|
|
|
|
Actor actor[13];
|
|
|
|
|
2001-10-16 10:01:48 +00:00
|
|
|
uint16 actorDrawBits[200];
|
2001-10-09 14:30:12 +00:00
|
|
|
|
|
|
|
struct {
|
|
|
|
int upperLeftX;
|
|
|
|
int upperRightX;
|
|
|
|
int lowerLeftX;
|
|
|
|
int lowerRightX;
|
|
|
|
int upperLeftY;
|
|
|
|
int upperRightY;
|
|
|
|
int lowerLeftY;
|
|
|
|
int lowerRightY;
|
|
|
|
} box;
|
|
|
|
|
|
|
|
CharsetRenderer charset;
|
|
|
|
|
|
|
|
byte _charsetData[10][16];
|
|
|
|
|
|
|
|
byte _resourceMapper[128];
|
|
|
|
|
|
|
|
byte **_lastCodePtr;
|
2001-10-10 10:02:33 +00:00
|
|
|
|
2001-10-09 14:30:12 +00:00
|
|
|
int _numSoundTags;
|
|
|
|
byte *_soundTagTable;
|
|
|
|
|
|
|
|
int16 _bootParam;
|
|
|
|
|
|
|
|
uint32 _fileOffset;
|
|
|
|
|
|
|
|
byte _fileReadFailed;
|
|
|
|
byte _fileMode;
|
|
|
|
|
|
|
|
uint32 _whereInResToRead;
|
|
|
|
|
|
|
|
int _xPos, _yPos;
|
2001-10-10 10:02:33 +00:00
|
|
|
byte _dir;
|
2001-10-09 14:30:12 +00:00
|
|
|
|
|
|
|
CameraData camera;
|
|
|
|
|
|
|
|
int _resultVarNumber;
|
|
|
|
|
|
|
|
byte _sentenceIndex;
|
2001-10-16 10:01:48 +00:00
|
|
|
SentenceTab sentence[6];
|
|
|
|
|
|
|
|
StringTab string[6];
|
2001-10-09 14:30:12 +00:00
|
|
|
|
|
|
|
CostumeRenderer cost;
|
|
|
|
|
|
|
|
int16 _soundQuePos;
|
|
|
|
int16 _soundQue[0x100];
|
|
|
|
|
|
|
|
byte _soundQue2Pos;
|
|
|
|
byte _soundQue2[10];
|
|
|
|
|
|
|
|
int16 _vararg_temp_pos[16];
|
|
|
|
|
2001-10-10 10:02:33 +00:00
|
|
|
uint16 _curExecScript;
|
2001-10-09 14:30:12 +00:00
|
|
|
|
|
|
|
int _scrWidthIn8Unit;
|
|
|
|
int _scrHeight;
|
|
|
|
|
|
|
|
byte _currentPalette[0x300];
|
|
|
|
|
|
|
|
int _palDirtyMin, _palDirtyMax;
|
|
|
|
|
|
|
|
|
2001-10-26 17:34:50 +00:00
|
|
|
ColorCycle _colorCycle[16];
|
2001-10-09 14:30:12 +00:00
|
|
|
|
2001-10-26 17:34:50 +00:00
|
|
|
Gdi gdi;
|
|
|
|
|
2001-10-09 14:30:12 +00:00
|
|
|
bool _BgNeedsRedraw;
|
|
|
|
|
|
|
|
int16 _localParamList[16];
|
|
|
|
|
|
|
|
uint16 _verbMouseOver;
|
|
|
|
|
|
|
|
int16 _foundPathX;
|
|
|
|
int16 _foundPathY;
|
|
|
|
|
|
|
|
uint16 _lastKeyHit;
|
|
|
|
|
|
|
|
int _scummStackPos;
|
2001-10-16 10:01:48 +00:00
|
|
|
int16 _scummStack[100];
|
2001-10-09 14:30:12 +00:00
|
|
|
|
|
|
|
int _maxBoxVertexHeap;
|
|
|
|
byte *_boxMatrixPtr4, *_boxMatrixPtr1, *_boxMatrixPtr3;
|
|
|
|
int _boxPathVertexHeapIndex;
|
|
|
|
int _boxMatrixItem;
|
|
|
|
|
2001-10-16 10:01:48 +00:00
|
|
|
OpcodeProc getOpcode(int i) { return _opcodes[i]; }
|
|
|
|
|
2001-10-09 14:30:12 +00:00
|
|
|
void openRoom(int room);
|
|
|
|
void deleteRoomOffsets();
|
|
|
|
void readRoomsOffsets();
|
2001-10-23 19:51:50 +00:00
|
|
|
void askForDisk(const char *filename);
|
2001-10-09 14:30:12 +00:00
|
|
|
|
2001-10-16 10:01:48 +00:00
|
|
|
|
2001-10-09 14:30:12 +00:00
|
|
|
bool openResourceFile(const char *filename);
|
|
|
|
|
|
|
|
void fileClose(void *file);
|
|
|
|
void *fileOpen(const char *filename, int mode);
|
|
|
|
void fileSeek(void *file, long offs, int whence);
|
|
|
|
void fileRead(void *handle, void *ptr, uint32 size);
|
|
|
|
bool fileEof(void *handle);
|
|
|
|
|
|
|
|
int fileReadByte();
|
|
|
|
uint32 fileReadDwordLE();
|
|
|
|
uint32 fileReadDwordBE();
|
|
|
|
#if defined(SCUMM_LITTLE_ENDIAN)
|
|
|
|
uint32 fileReadDword() { return fileReadDwordLE(); }
|
|
|
|
#elif defined(SCUMM_BIG_ENDIAN)
|
|
|
|
uint32 fileReadDword() { return fileReadDwordBE(); }
|
|
|
|
#endif
|
|
|
|
uint fileReadWordLE();
|
|
|
|
uint fileReadWordBE();
|
|
|
|
|
|
|
|
byte *alloc(int size);
|
|
|
|
void free(void *mem);
|
|
|
|
|
|
|
|
void readResTypeList(int id, uint32 tag, const char *name);
|
|
|
|
void allocResTypeData(int id, uint32 tag, int num, const char *name, int mode);
|
|
|
|
|
2001-10-23 19:51:50 +00:00
|
|
|
void initThingsV5();
|
|
|
|
void initThingsV6();
|
2001-10-09 14:30:12 +00:00
|
|
|
|
|
|
|
void initRandSeeds();
|
|
|
|
|
|
|
|
uint getRandomNumber(uint max);
|
|
|
|
|
|
|
|
void loadCharset(int i);
|
|
|
|
void nukeCharset(int i);
|
|
|
|
void initScreens(int a, int b, int w, int h);
|
|
|
|
|
|
|
|
void setShake(int mode);
|
|
|
|
void setCursor(int cursor);
|
|
|
|
|
|
|
|
void clearDrawObjectQueue();
|
|
|
|
|
|
|
|
byte *createResource(int type, int index, uint32 size);
|
|
|
|
|
|
|
|
void initScummVars();
|
|
|
|
void getGraphicsPerformance();
|
|
|
|
|
|
|
|
void nukeResource(int type, int i);
|
|
|
|
byte *getResourceAddress(int type, int i);
|
2001-10-24 20:12:52 +00:00
|
|
|
byte *getStringAddress(int i);
|
2001-10-09 14:30:12 +00:00
|
|
|
void ensureResourceLoaded(int type, int i);
|
|
|
|
int loadResource(int type, int i);
|
|
|
|
int getResourceRoomNr(int type, int index);
|
|
|
|
int readSoundResource(int type, int index);
|
|
|
|
void setResourceFlags(int type, int index, byte flag);
|
|
|
|
void validateResource(const char *str, int type, int index);
|
|
|
|
|
|
|
|
void initVirtScreen(int slot, int top, int height, bool twobufs, bool fourextra);
|
|
|
|
void setDirtyRange(int slot, int a, int height);
|
|
|
|
void unkVirtScreen2();
|
|
|
|
void updateDirtyScreen(int slot);
|
|
|
|
void unkVirtScreen4(int a);
|
2001-10-17 10:07:40 +00:00
|
|
|
|
2001-10-26 17:34:50 +00:00
|
|
|
|
2001-10-09 14:30:12 +00:00
|
|
|
|
|
|
|
void restoreMouse();
|
|
|
|
void initActor(Actor *a, int mode);
|
|
|
|
bool checkFixedDisk();
|
|
|
|
|
2001-10-09 18:35:02 +00:00
|
|
|
void setActorWalkSpeed(Actor *a, uint speed1, uint speed2);
|
2001-10-09 14:30:12 +00:00
|
|
|
int calcMovementFactor(Actor *a, int newx, int newy);
|
|
|
|
int actorWalkStep(Actor *a);
|
|
|
|
int getProgrDirChange(Actor *a, int mode);
|
|
|
|
|
|
|
|
bool checkXYInBoxBounds(int box, int x, int y);
|
|
|
|
void setupActorScale(Actor *a);
|
|
|
|
|
|
|
|
void checkRange(int max, int min, int no, const char *str);
|
|
|
|
|
|
|
|
bool fileReadFailed(void *handle);
|
|
|
|
void clearFileReadFailed(void *handle);
|
|
|
|
|
|
|
|
bool getClass(int obj, int cls);
|
|
|
|
void putClass(int obj, int cls, bool set);
|
|
|
|
int getState(int obj);
|
|
|
|
void putState(int obj, int state);
|
|
|
|
int getOwner(int obj);
|
|
|
|
void putOwner(int obj, int owner);
|
|
|
|
|
|
|
|
void main();
|
|
|
|
|
|
|
|
uint distanceFromPt(int x, int y, int ptx, int pty);
|
|
|
|
Point closestPtOnLine(int ulx, int uly, int llx, int lly, int x, int y);
|
|
|
|
bool getSideOfLine(int x1,int y1, int x2, int y2, int x, int y, int box);
|
|
|
|
void getBoxCoordinates(int box);
|
|
|
|
byte getMaskFromBox(int box);
|
|
|
|
Box *getBoxBaseAddr(int box);
|
|
|
|
byte getBoxFlags(int box);
|
|
|
|
int getBoxScale(int box);
|
|
|
|
byte getNumBoxes();
|
|
|
|
byte *getBoxMatrixBaseAddr();
|
|
|
|
|
|
|
|
void startAnimActor(Actor *a, int frame, byte direction);
|
|
|
|
void initActorCostumeData(Actor *a);
|
|
|
|
void fixActorDirection(Actor *a, byte direction);
|
|
|
|
void decodeCostData(Actor *a, int frame, uint mask);
|
|
|
|
|
|
|
|
void scummInit();
|
2001-10-09 19:02:28 +00:00
|
|
|
void scummMain(int argc, char **argv);
|
2001-10-09 14:30:12 +00:00
|
|
|
|
|
|
|
void runScript(int script, int a, int b, int16 *lvarptr);
|
|
|
|
void stopScriptNr(int script);
|
|
|
|
int getScriptSlot();
|
|
|
|
void runScriptNested(int script);
|
|
|
|
void updateScriptPtr();
|
|
|
|
void getScriptBaseAddress();
|
|
|
|
void getScriptEntryPoint();
|
|
|
|
void executeScript();
|
|
|
|
byte fetchScriptByte();
|
|
|
|
int fetchScriptWord();
|
|
|
|
void ignoreScriptWord();
|
|
|
|
void ignoreScriptByte();
|
|
|
|
int getVarOrDirectWord(byte mask);
|
|
|
|
int getVarOrDirectByte(byte mask);
|
|
|
|
int readVar(uint var);
|
2001-10-16 10:01:48 +00:00
|
|
|
void writeVar(uint var, int value);
|
2001-10-09 14:30:12 +00:00
|
|
|
void getResultPos();
|
|
|
|
void setResult(int result);
|
|
|
|
|
|
|
|
int getObjectIndex(int object);
|
|
|
|
|
2001-10-23 19:51:50 +00:00
|
|
|
void o5_actorFollowCamera();
|
|
|
|
void o5_actorFromPos();
|
|
|
|
void o5_actorSet();
|
|
|
|
void o5_actorSetClass();
|
|
|
|
void o5_add();
|
|
|
|
void o5_and();
|
|
|
|
void o5_animateActor();
|
|
|
|
void o5_badOpcode();
|
|
|
|
void o5_breakHere();
|
|
|
|
void o5_chainScript();
|
|
|
|
void o5_cursorCommand();
|
|
|
|
void o5_cutscene();
|
|
|
|
void o5_debug();
|
|
|
|
void o5_decrement();
|
|
|
|
void o5_delay();
|
|
|
|
void o5_delayVariable();
|
|
|
|
void o5_divide();
|
|
|
|
void o5_doSentence();
|
|
|
|
void o5_drawBox();
|
|
|
|
void o5_drawObject();
|
|
|
|
void o5_dummy();
|
|
|
|
void o5_endCutscene();
|
|
|
|
void o5_equalZero();
|
|
|
|
void o5_expression();
|
|
|
|
void o5_faceActor();
|
|
|
|
void o5_findInventory();
|
|
|
|
void o5_findObject();
|
|
|
|
void o5_freezeScripts();
|
|
|
|
void o5_getActorCostume();
|
|
|
|
void o5_getActorElevation();
|
|
|
|
void o5_getActorFacing();
|
|
|
|
void o5_getActorMoving();
|
|
|
|
void o5_getActorRoom();
|
|
|
|
void o5_getActorScale();
|
|
|
|
void o5_getActorWalkBox();
|
|
|
|
void o5_getActorWidth();
|
|
|
|
void o5_getActorX();
|
|
|
|
void o5_getActorY();
|
|
|
|
void o5_getAnimCounter();
|
|
|
|
void o5_getClosestObjActor();
|
|
|
|
void o5_getDist();
|
|
|
|
void o5_getInventoryCount();
|
|
|
|
void o5_getObjectOwner();
|
|
|
|
void o5_getObjectState();
|
|
|
|
void o5_getRandomNr();
|
|
|
|
void o5_getScriptRunning();
|
|
|
|
void o5_getVerbEntrypoint();
|
|
|
|
void o5_ifClassOfIs();
|
|
|
|
void o5_increment();
|
|
|
|
void o5_isActorInBox();
|
|
|
|
void o5_isEqual();
|
|
|
|
void o5_isGreater();
|
|
|
|
void o5_isGreaterEqual();
|
|
|
|
void o5_isLess();
|
|
|
|
void o5_isNotEqual();
|
|
|
|
void o5_isSoundRunning();
|
|
|
|
void o5_jumpRelative();
|
|
|
|
void o5_lessOrEqual();
|
|
|
|
void o5_lights();
|
|
|
|
void o5_loadRoom();
|
|
|
|
void o5_loadRoomWithEgo();
|
|
|
|
void o5_matrixOps();
|
|
|
|
void o5_move();
|
|
|
|
void o5_multiply();
|
|
|
|
void o5_notEqualZero();
|
|
|
|
void o5_or();
|
|
|
|
void o5_overRide();
|
|
|
|
void o5_panCameraTo();
|
|
|
|
void o5_pickupObject();
|
|
|
|
void o5_print();
|
|
|
|
void o5_printEgo();
|
|
|
|
void o5_pseudoRoom();
|
|
|
|
void o5_putActor();
|
|
|
|
void o5_putActorAtObject();
|
|
|
|
void o5_putActorInRoom();
|
|
|
|
void o5_quitPauseRestart();
|
|
|
|
void o5_resourceRoutines();
|
|
|
|
void o5_roomOps();
|
|
|
|
void o5_saveRestoreVerbs();
|
|
|
|
void o5_setCameraAt();
|
|
|
|
void o5_setObjectName();
|
|
|
|
void o5_setOwnerOf();
|
|
|
|
void o5_setState();
|
|
|
|
void o5_setVarRange();
|
|
|
|
void o5_soundKludge();
|
|
|
|
void o5_startMusic();
|
|
|
|
void o5_startObject();
|
|
|
|
void o5_startScript();
|
|
|
|
void o5_startSound();
|
|
|
|
void o5_stopMusic();
|
|
|
|
void o5_stopObjectCode();
|
|
|
|
void o5_stopObjectScript();
|
|
|
|
void o5_stopScript();
|
|
|
|
void o5_stopSound();
|
|
|
|
void o5_stringOps();
|
|
|
|
void o5_subtract();
|
|
|
|
void o5_verbOps();
|
|
|
|
void o5_wait();
|
|
|
|
void o5_walkActorTo();
|
|
|
|
void o5_walkActorToActor();
|
|
|
|
void o5_walkActorToObject();
|
|
|
|
|
|
|
|
void o6_pushByte();
|
|
|
|
void o6_pushWord();
|
|
|
|
void o6_pushByteVar();
|
|
|
|
void o6_pushWordVar();
|
|
|
|
void o6_invalid();
|
|
|
|
void o6_byteArrayRead();
|
|
|
|
void o6_wordArrayRead();
|
|
|
|
void o6_byteArrayIndexedRead();
|
|
|
|
void o6_wordArrayIndexedRead();
|
|
|
|
void o6_dup();
|
|
|
|
void o6_zero();
|
|
|
|
void o6_eq();
|
|
|
|
void o6_neq();
|
|
|
|
void o6_gt();
|
|
|
|
void o6_lt();
|
|
|
|
void o6_le();
|
|
|
|
void o6_ge();
|
|
|
|
void o6_add();
|
|
|
|
void o6_sub();
|
|
|
|
void o6_mul();
|
|
|
|
void o6_div();
|
|
|
|
void o6_land();
|
|
|
|
void o6_lor();
|
|
|
|
void o6_kill();
|
|
|
|
void o6_writeByteVar();
|
|
|
|
void o6_writeWordVar();
|
|
|
|
void o6_byteArrayWrite();
|
|
|
|
void o6_wordArrayWrite();
|
|
|
|
void o6_byteArrayIndexedWrite();
|
|
|
|
void o6_wordArrayIndexedWrite();
|
|
|
|
void o6_byteVarInc();
|
|
|
|
void o6_wordVarInc();
|
|
|
|
void o6_byteArrayInc();
|
|
|
|
void o6_wordArrayInc();
|
|
|
|
void o6_byteVarDec();
|
|
|
|
void o6_wordVarDec();
|
|
|
|
void o6_byteArrayDec();
|
|
|
|
void o6_wordArrayDec();
|
|
|
|
void o6_jumpTrue();
|
|
|
|
void o6_jumpFalse();
|
|
|
|
void o6_jump();
|
|
|
|
void o6_startScriptEx();
|
|
|
|
void o6_startScript();
|
|
|
|
void o6_startObject();
|
|
|
|
void o6_setObjectState();
|
|
|
|
void o6_setObjectXY();
|
|
|
|
void o6_stopObjectCode();
|
|
|
|
void o6_endCutscene();
|
|
|
|
void o6_cutScene();
|
|
|
|
void o6_stopMusic();
|
|
|
|
void o6_freezeUnfreeze();
|
|
|
|
void o6_cursorCommand();
|
|
|
|
void o6_breakHere();
|
|
|
|
void o6_ifClassOfIs();
|
|
|
|
void o6_setClass();
|
|
|
|
void o6_getState();
|
|
|
|
void o6_setState();
|
|
|
|
void o6_setOwner();
|
|
|
|
void o6_getOwner();
|
|
|
|
void o6_startSound();
|
|
|
|
void o6_stopSound();
|
|
|
|
void o6_startMusic();
|
|
|
|
void o6_stopObjectScript();
|
|
|
|
void o6_panCameraTo();
|
|
|
|
void o6_actorFollowCamera();
|
|
|
|
void o6_setCameraAt();
|
|
|
|
void o6_loadRoom();
|
|
|
|
void o6_stopScript();
|
|
|
|
void o6_walkActorToObj();
|
|
|
|
void o6_walkActorTo();
|
|
|
|
void o6_putActorInRoom();
|
|
|
|
void o6_putActorAtObject();
|
|
|
|
void o6_faceActor();
|
|
|
|
void o6_animateActor();
|
|
|
|
void o6_doSentence();
|
|
|
|
void o6_pickupObject();
|
|
|
|
void o6_loadRoomWithEgo();
|
|
|
|
void o6_getRandomNumber();
|
|
|
|
void o6_getRandomNumberRange();
|
|
|
|
void o6_getActorMoving();
|
|
|
|
void o6_getScriptRunning();
|
|
|
|
void o6_getActorRoom();
|
|
|
|
void o6_getObjectX();
|
|
|
|
void o6_getObjectY();
|
|
|
|
void o6_getObjectDir();
|
|
|
|
void o6_getActorWalkBox();
|
|
|
|
void o6_getActorCostume();
|
|
|
|
void o6_findInventory();
|
|
|
|
void o6_getInventoryCount();
|
|
|
|
void o6_getVerbFromXY();
|
|
|
|
void o6_beginOverride();
|
|
|
|
void o6_endOverride();
|
|
|
|
void o6_setObjectName();
|
|
|
|
void o6_isSoundRunning();
|
|
|
|
void o6_setBoxFlags();
|
|
|
|
void o6_createBoxMatrix();
|
|
|
|
void o6_resourceRoutines();
|
|
|
|
void o6_roomOps();
|
|
|
|
void o6_actorSet();
|
|
|
|
void o6_verbOps();
|
|
|
|
void o6_getActorFromXY();
|
|
|
|
void o6_findObject();
|
|
|
|
void o6_pseudoRoom();
|
|
|
|
void o6_getActorElevation();
|
|
|
|
void o6_getVerbEntrypoint();
|
|
|
|
void o6_arrayOps();
|
|
|
|
void o6_saveRestoreVerbs();
|
|
|
|
void o6_drawBox();
|
|
|
|
void o6_getActorWidth();
|
|
|
|
void o6_wait();
|
|
|
|
void o6_getActorScaleX();
|
|
|
|
void o6_getActorAnimCounter1();
|
|
|
|
void o6_soundKludge();
|
|
|
|
void o6_isAnyOf();
|
|
|
|
void o6_quitPauseRestart();
|
|
|
|
void o6_isActorInBox();
|
|
|
|
void o6_delay();
|
|
|
|
void o6_delayLonger();
|
|
|
|
void o6_delayVeryLong();
|
|
|
|
void o6_stopSentence();
|
|
|
|
void o6_print_0();
|
|
|
|
void o6_print_1();
|
|
|
|
void o6_print_2();
|
|
|
|
void o6_print_3();
|
|
|
|
void o6_printActor();
|
|
|
|
void o6_printEgo();
|
|
|
|
void o6_talkActor();
|
|
|
|
void o6_talkEgo();
|
|
|
|
void o6_dim();
|
|
|
|
void o6_runVerbCodeQuick();
|
|
|
|
void o6_runScriptQuick();
|
|
|
|
void o6_dim2();
|
|
|
|
void o6_abs();
|
|
|
|
void o6_distObjectObject();
|
|
|
|
void o6_distObjectPt();
|
|
|
|
void o6_distPtPt();
|
|
|
|
void o6_dummy_stacklist();
|
|
|
|
void o6_miscOps();
|
|
|
|
void o6_breakMaybe();
|
|
|
|
void o6_pickOneOf();
|
|
|
|
void o6_pickOneOfDefault();
|
2001-10-16 10:01:48 +00:00
|
|
|
|
|
|
|
void soundKludge(int16 *list);
|
|
|
|
|
2001-10-09 14:30:12 +00:00
|
|
|
void stopObjectCode();
|
|
|
|
void stopObjectScript(int script);
|
|
|
|
void putActor(Actor *a, int x, int y, byte room);
|
|
|
|
void clearMsgQueue();
|
|
|
|
void adjustActorPos(Actor *a);
|
|
|
|
|
|
|
|
void hideActor(Actor *a);
|
|
|
|
void showActor(Actor *a);
|
|
|
|
void showActors();
|
|
|
|
void turnToDirection(Actor *a, int newdir);
|
|
|
|
|
|
|
|
int whereIsObject(int object);
|
|
|
|
int getObjectOrActorXY(int object);
|
|
|
|
void addSoundToQueue(int sound);
|
|
|
|
void addSoundToQueue2(int sound);
|
|
|
|
bool isScriptLoaded(int script);
|
|
|
|
int getActorXYPos(Actor *a);
|
|
|
|
void getObjectXYPos(int object);
|
|
|
|
AdjustBoxResult adjustXYToBeInBox(Actor *a, int x, int y);
|
|
|
|
|
|
|
|
int getWordVararg(int16 *ptr);
|
|
|
|
|
|
|
|
int getObjActToObjActDist(int a, int b);
|
|
|
|
void unkSoundProc22();
|
|
|
|
bool inBoxQuickReject(int box, int x, int y, int threshold);
|
|
|
|
AdjustBoxResult getClosestPtOnBox(int box, int x, int y);
|
|
|
|
|
|
|
|
void setCameraAt(int dest);
|
|
|
|
void stopTalk();
|
|
|
|
void restoreCharsetBg();
|
|
|
|
|
|
|
|
void setCameraFollows(Actor *a);
|
|
|
|
void runHook(int i);
|
|
|
|
void startScene(int room, Actor *a, int b);
|
|
|
|
|
|
|
|
void freezeScripts(int scr);
|
|
|
|
void unfreezeScripts();
|
|
|
|
|
|
|
|
void runAllScripts();
|
|
|
|
|
|
|
|
int findObject(int x, int y);
|
|
|
|
void stopCycle(int i);
|
|
|
|
void killScriptsAndResources();
|
|
|
|
void runExitScript();
|
|
|
|
void runEntryScript();
|
|
|
|
|
|
|
|
void unkResourceProc();
|
|
|
|
void initRoomSubBlocks();
|
|
|
|
void loadRoomObjects();
|
|
|
|
|
|
|
|
void setPaletteFromRes();
|
|
|
|
void initCycl(byte *ptr);
|
|
|
|
void initBGBuffers();
|
|
|
|
void setDirtyColors(int min, int max);
|
|
|
|
|
2001-10-26 17:34:50 +00:00
|
|
|
#if 0
|
2001-10-09 14:30:12 +00:00
|
|
|
byte *findResource(uint32 tag, byte *searchin);
|
|
|
|
byte *findResource2(uint32 tag, byte *searchin);
|
2001-10-26 17:34:50 +00:00
|
|
|
#endif
|
2001-10-09 14:30:12 +00:00
|
|
|
|
|
|
|
void setScaleItem(int slot, int a, int b, int c, int d);
|
|
|
|
|
|
|
|
void cyclePalette();
|
|
|
|
|
|
|
|
void moveMemInPalRes(int start, int end, byte direction);
|
|
|
|
|
|
|
|
void redrawBGAreas();
|
|
|
|
void drawRoomObjects(int arg);
|
|
|
|
void redrawBGStrip(int start, int num);
|
|
|
|
void drawObject(int obj, int arg);
|
|
|
|
|
2001-10-26 17:34:50 +00:00
|
|
|
// void drawBmp(byte *ptr, int a, int b, int c, const char *str, int objnr);
|
|
|
|
|
2001-10-09 14:30:12 +00:00
|
|
|
int hasCharsetMask(int x, int y, int x2, int y2);
|
|
|
|
|
|
|
|
void restoreBG(int left, int top, int right, int bottom);
|
|
|
|
void updateDirtyRect(int virt, int left, int right, int top, int bottom, uint16 dirtybits);
|
2001-10-26 17:34:50 +00:00
|
|
|
VirtScreen *findVirtScreen(int y);
|
2001-10-09 14:30:12 +00:00
|
|
|
|
2001-10-17 10:07:40 +00:00
|
|
|
void unkScreenEffect1();
|
|
|
|
void unkScreenEffect2();
|
|
|
|
void unkScreenEffect3();
|
|
|
|
void unkScreenEffect4();
|
2001-10-09 14:30:12 +00:00
|
|
|
void unkScreenEffect5(int a);
|
2001-10-17 10:07:40 +00:00
|
|
|
void unkScreenEffect6();
|
|
|
|
void unkScreenEffect7(int a);
|
|
|
|
|
2001-10-09 14:30:12 +00:00
|
|
|
void playSound(int sound);
|
|
|
|
|
|
|
|
void decreaseScriptDelay(int amount);
|
|
|
|
void processKbd();
|
|
|
|
|
2001-10-26 17:34:50 +00:00
|
|
|
|
2001-10-09 14:30:12 +00:00
|
|
|
void redrawVerbs();
|
|
|
|
void checkExecVerbs();
|
|
|
|
void checkAndRunVar33();
|
|
|
|
void CHARSET_1();
|
|
|
|
void walkActors();
|
|
|
|
void moveCamera();
|
|
|
|
void fixObjectFlags();
|
|
|
|
void clear_fullRedraw();
|
|
|
|
void palManipulate();
|
|
|
|
void screenEffect(int effect);
|
|
|
|
void clearClickedStatus();
|
|
|
|
void verbMouseOver(int verb);
|
|
|
|
int checkMouseOver(int x, int y);
|
|
|
|
void playActorSounds();
|
|
|
|
void processDrawQue();
|
|
|
|
void setActorRedrawFlags();
|
|
|
|
void resetActorBgs();
|
|
|
|
void processActors();
|
|
|
|
void drawVerb(int verb, int mode);
|
|
|
|
|
|
|
|
void runInputScript(int a, int cmd, int mode);
|
|
|
|
|
|
|
|
void cameraMoved();
|
|
|
|
|
|
|
|
void walkActor(Actor *a);
|
|
|
|
|
|
|
|
int checkKeyHit();
|
|
|
|
|
|
|
|
int getPathToDestBox(int from, int to);
|
|
|
|
int findPathTowards(Actor *a, int box, int box2, int box3);
|
|
|
|
|
|
|
|
void setActorCostPalette(Actor *a);
|
|
|
|
void drawActorCostume(Actor *a);
|
|
|
|
void actorAnimate(Actor *a);
|
|
|
|
|
|
|
|
int getActorFromPos(int x, int y);
|
|
|
|
|
|
|
|
void restoreVerbBG(int verb);
|
|
|
|
|
|
|
|
void drawString(int a);
|
|
|
|
void drawVerbBitmap(int vrb, int x, int y);
|
|
|
|
|
|
|
|
void setActorCostume(Actor *a, int c);
|
|
|
|
void loadPtrToResource(int type, int i, byte *ptr);
|
|
|
|
|
2001-10-16 10:01:48 +00:00
|
|
|
void push(int a);
|
|
|
|
int pop();
|
2001-10-09 14:30:12 +00:00
|
|
|
|
|
|
|
void walkActorTo(Actor *a, int x, int y, int direction);
|
|
|
|
|
|
|
|
void setCursorImg(int cursor, int img);
|
|
|
|
void setCursorHotspot(int cursor, int x, int y);
|
|
|
|
void initCharset(int charset);
|
|
|
|
void addObjectToDrawQue(int object);
|
|
|
|
int getVerbEntrypoint(int obj, int entry);
|
|
|
|
int unkSoundProc23(int a);
|
|
|
|
void startWalkActor(Actor *a, int x, int y, int dir);
|
|
|
|
void setBoxFlags(int box, int val);
|
|
|
|
void setBoxScale(int box, int b);
|
|
|
|
void createBoxMatrix();
|
|
|
|
void addObjectToInventory(int obj, int room);
|
|
|
|
void removeObjectFromRoom(int obj);
|
|
|
|
void decodeParseString();
|
|
|
|
void pauseGame(int i);
|
|
|
|
void shutDown(int i);
|
|
|
|
void lock(int type, int i);
|
|
|
|
void unlock(int type, int i);
|
|
|
|
void heapClear(int mode);
|
|
|
|
void unkHeapProc2(int a, int b);
|
|
|
|
void unkResProc(int a, int b);
|
|
|
|
void setPalColor(int index, int r, int g, int b);
|
2001-10-26 17:34:50 +00:00
|
|
|
void darkenPalette(int a, int b, int c, int d, int e);
|
2001-10-09 14:30:12 +00:00
|
|
|
void unkRoomFunc3(int a, int b, int c, int d, int e);
|
|
|
|
void unkRoomFunc4(int a, int b, int c, int d, int e);
|
|
|
|
int getVerbSlot(int id, int mode);
|
|
|
|
void killVerb(int slot);
|
|
|
|
byte *getObjectAddress(int obj);
|
|
|
|
byte *getObjOrActorName(int obj);
|
|
|
|
void clearOwnerOf(int obj);
|
2001-10-16 10:01:48 +00:00
|
|
|
void runVerbCode(int script, int entry, int a, int b, int16 *vars);
|
2001-10-09 14:30:12 +00:00
|
|
|
void unkSoundProc1(int a);
|
|
|
|
void setVerbObject(int room, int object, int verb);
|
|
|
|
void unkMessage1();
|
|
|
|
void unkMessage2();
|
|
|
|
void actorTalk();
|
|
|
|
|
|
|
|
byte *addMessageToStack(byte *msg);
|
|
|
|
|
|
|
|
void unkAddMsgToStack2(int var);
|
|
|
|
void unkAddMsgToStack3(int var);
|
|
|
|
void unkAddMsgToStack4(int var);
|
|
|
|
void unkAddMsgToStack5(int var);
|
|
|
|
|
|
|
|
byte *getActorName(Actor *a);
|
|
|
|
uint32 getOBCDOffs(int object);
|
|
|
|
|
|
|
|
byte isMaskActiveAt(int l, int t, int r, int b, byte *mem);
|
|
|
|
|
|
|
|
int getInventorySlot();
|
|
|
|
|
|
|
|
|
|
|
|
int getKeyInput(int a);
|
|
|
|
void convertKeysToClicks();
|
|
|
|
|
|
|
|
void drawBox(int x, int y, int x2, int y2, int color);
|
|
|
|
|
|
|
|
void drawMouse();
|
|
|
|
|
|
|
|
void dumpResource(char *tag, int index, byte *ptr);
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FILE *_saveLoadStream;
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bool _saveOrLoad;
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bool saveState(const char *filename);
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bool loadState(const char *filename);
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void saveOrLoad(FILE *inout, bool mode);
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void saveLoadBytes(void *b, int len);
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2001-10-10 10:02:33 +00:00
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void saveLoadResource(int type, int index);
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bool isResourceLoaded(int type, int index);
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2001-10-16 10:01:48 +00:00
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void saveLoadArrayOf(void *b, int len, int datasize, byte filetype);
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2001-10-10 10:02:33 +00:00
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void saveLoadEntries(void *d, const SaveLoadEntry *sle);
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void saveUint32(uint32 d);
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void saveWord(uint16 d);
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void saveByte(byte b);
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byte loadByte();
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uint16 loadWord();
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uint32 loadUint32();
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2001-10-09 14:30:12 +00:00
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Actor *derefActor(int id) { return &actor[id]; }
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Actor *derefActorSafe(int id, const char *errmsg);
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Actor *getFirstActor() { return actor; }
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void setupCostumeRenderer(CostumeRenderer *c, Actor *a);
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PathVertex *unkMatrixProc1(PathVertex *vtx, PathNode *node);
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PathNode *unkMatrixProc2(PathVertex *vtx, int i);
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bool areBoxesNeighbours(int i, int j);
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void addToBoxMatrix(byte b);
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PathVertex *addPathVertex();
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void *addToBoxVertexHeap(int size);
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2001-10-09 19:02:28 +00:00
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void parseCommandLine(int argc, char **argv);
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void showHelpAndExit();
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2001-10-11 12:07:35 +00:00
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char *getGameName();
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2001-10-23 19:51:50 +00:00
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bool detectGame();
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2001-10-16 10:01:48 +00:00
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void setupOpcodes();
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void setupOpcodes2();
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void endCutscene();
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void cutscene(int16 *args);
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void setOwnerOf(int obj, int owner);
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void panCameraTo(int x);
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void actorFollowCamera(int act);
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void setCameraAtEx(int at);
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void setCursorHotspot2(int x,int y);
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void new_unk_1(int a);
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void faceActorToObj(int act, int obj);
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void animateActor(int act, int anim);
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int getScriptRunning(int script);
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int getObjX(int obj);
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int getObjY(int obj);
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int getObjDir(int obj);
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int findInventory(int owner, int index);
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int getInventoryCount(int owner);
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void beginOverride();
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void endOverride();
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void setPalette(int pal);
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void setPaletteFromPtr(byte *ptr);
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byte *findPalInPals(byte *pal, int index);
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int getStringLen(byte *ptr);
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void readArrayFromIndexFile();
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void readMAXS();
|
2001-10-23 19:51:50 +00:00
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void readIndexFileV6();
|
2001-10-16 10:01:48 +00:00
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int readArray(int array, int index, int base);
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void writeArray(int array, int index, int base, int value);
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int getStackList(int16 *args, uint maxnum);
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void setObjectState(int obj, int state, int x, int y);
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void setStringVars(int i);
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void decodeParseString2(int a, int b);
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void arrayop_1(int a, byte *ptr);
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void copyString(byte *dst, byte *src, int len);
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int getArrayId();
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void nukeArray(int a);
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|
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int defineArray(int a, int b, int c, int d);
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|
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int getDistanceBetween(bool is_obj_1, int b, int c, bool is_obj_2, int e, int f);
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void unkMiscOp4(int a, int b, int c, int d);
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|
void unkMiscOp9();
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|
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void startManiac();
|
2001-10-23 19:51:50 +00:00
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|
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void readIndexFileV5(int i);
|
2001-10-26 17:34:50 +00:00
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|
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void grabCursor(byte *ptr, int width, int height);
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|
|
byte *getPalettePtr();
|
2001-10-09 14:30:12 +00:00
|
|
|
};
|
|
|
|
|
2001-10-23 19:51:50 +00:00
|
|
|
struct ScummDebugger {
|
|
|
|
Scumm *_s;
|
|
|
|
byte _command;
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|
|
|
char *_parameters;
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|
|
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|
|
bool _welcome;
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|
|
int _go_amount;
|
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|
|
char _cmd_buffer[256];
|
|
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|
|
void on_frame();
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|
|
bool do_command();
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|
|
|
void enter();
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|
|
|
int get_command();
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|
|
|
void attach(Scumm *s);
|
|
|
|
void detach();
|
2001-10-26 17:34:50 +00:00
|
|
|
|
|
|
|
void printActors(int act);
|
|
|
|
void printScripts();
|
2001-10-23 19:51:50 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
2001-10-09 14:30:12 +00:00
|
|
|
void waitForTimer(Scumm *s);
|
|
|
|
void outputdisplay2(Scumm *s, int disp);
|
|
|
|
extern const byte revBitMask[8];
|
|
|
|
void blitToScreen(Scumm *s, byte *src, int x, int y, int w, int h);
|
|
|
|
|
|
|
|
void NORETURN CDECL error(const char *s, ...);
|
|
|
|
void CDECL warning(const char *s, ...);
|
|
|
|
void CDECL debug(int level, const char *s, ...);
|
|
|
|
void checkHeap();
|
2001-10-09 19:02:28 +00:00
|
|
|
void initGraphics(Scumm *s);
|
2001-10-09 14:30:12 +00:00
|
|
|
void updateScreen(Scumm *s);
|
2001-10-10 10:02:33 +00:00
|
|
|
|
2001-10-11 08:00:42 +00:00
|
|
|
void drawMouse(Scumm *s, int x, int y, int color, byte *mask, bool visible);
|
2001-10-26 17:34:50 +00:00
|
|
|
void blit(byte *dst, byte *src, int w, int h);
|
|
|
|
byte *findResource(uint32 id, byte *searchin, int index);
|