2007-05-30 21:56:52 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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2007-03-17 00:07:34 +00:00
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef COMMON_EVENTS_H
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#define COMMON_EVENTS_H
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2007-06-22 23:20:50 +00:00
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#include "common/keyboard.h"
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2008-07-07 22:34:45 +00:00
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#include "common/queue.h"
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2007-03-17 00:07:34 +00:00
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#include "common/rect.h"
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2007-03-17 10:36:14 +00:00
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#include "common/noncopyable.h"
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2007-03-17 00:07:34 +00:00
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namespace Common {
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2007-03-17 19:02:05 +00:00
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/**
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* The types of events backends may generate.
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* @see Event
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*
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* @todo Merge EVENT_LBUTTONDOWN, EVENT_RBUTTONDOWN and EVENT_WHEELDOWN;
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2007-05-29 20:07:19 +00:00
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* likewise EVENT_LBUTTONUP, EVENT_RBUTTONUP, EVENT_WHEELUP.
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2007-03-17 19:02:05 +00:00
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* To do that, we just have to add a field to the Event which
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* indicates which button was pressed.
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*/
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enum EventType {
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2008-10-06 11:28:09 +00:00
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EVENT_INVALID = 0,
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2007-03-17 19:02:05 +00:00
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/** A key was pressed, details in Event::kbd. */
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EVENT_KEYDOWN = 1,
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/** A key was released, details in Event::kbd. */
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EVENT_KEYUP = 2,
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/** The mouse moved, details in Event::mouse. */
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EVENT_MOUSEMOVE = 3,
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EVENT_LBUTTONDOWN = 4,
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EVENT_LBUTTONUP = 5,
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EVENT_RBUTTONDOWN = 6,
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EVENT_RBUTTONUP = 7,
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EVENT_WHEELUP = 8,
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EVENT_WHEELDOWN = 9,
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2007-12-29 09:48:49 +00:00
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EVENT_MBUTTONDOWN = 13,
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EVENT_MBUTTONUP = 14,
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2007-03-17 19:02:05 +00:00
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2008-06-24 21:15:30 +00:00
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EVENT_MAINMENU = 15,
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2008-07-07 22:34:45 +00:00
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EVENT_RTL = 16,
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2009-06-06 17:36:06 +00:00
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EVENT_MUTE = 17,
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2008-06-24 21:15:30 +00:00
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2007-03-17 19:02:05 +00:00
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EVENT_QUIT = 10,
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2007-05-29 20:07:19 +00:00
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EVENT_SCREEN_CHANGED = 11,
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2007-06-21 18:35:15 +00:00
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/**
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* The backend requests the agi engine's predictive dialog to be shown.
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2007-06-03 18:44:03 +00:00
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* TODO: Fingolfin suggests that it would be of better value to expand
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* on this notion by generalizing its use. For example the backend could
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* use events to ask for the save game dialog or to pause the engine.
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* An associated enumerated type can accomplish this.
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**/
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2007-05-29 20:07:19 +00:00
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EVENT_PREDICTIVE_DIALOG = 12
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2007-03-17 19:02:05 +00:00
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};
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/**
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* Data structure for an event. A pointer to an instance of Event
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* can be passed to pollEvent.
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* @todo Rework/document this structure. It should be made 100% clear which
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* field is valid for which event type.
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* Implementation wise, we might want to use the classic
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* union-of-structs trick. It goes roughly like this:
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* struct BasicEvent {
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2008-01-28 00:14:17 +00:00
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* EventType type;
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2007-03-17 19:02:05 +00:00
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* };
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* struct MouseMovedEvent : BasicEvent {
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2008-01-28 00:14:17 +00:00
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* Common::Point pos;
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2007-03-17 19:02:05 +00:00
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* };
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* struct MouseButtonEvent : MouseMovedEvent {
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2008-01-28 00:14:17 +00:00
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* int button;
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2007-03-17 19:02:05 +00:00
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* };
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* struct KeyEvent : BasicEvent {
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2008-01-28 00:14:17 +00:00
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* ...
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2007-03-17 19:02:05 +00:00
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* };
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* ...
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* union Event {
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* EventType type;
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2008-01-28 00:14:17 +00:00
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* MouseMovedEvent mouse;
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* MouseButtonEvent button;
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* KeyEvent key;
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* ...
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2007-03-17 19:02:05 +00:00
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* };
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*/
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struct Event {
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/** The type of the event. */
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EventType type;
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/** Flag to indicate if the event is real or synthetic. E.g. keyboard
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* repeat events are synthetic.
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*/
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bool synthetic;
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/**
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* Keyboard data; only valid for keyboard events (EVENT_KEYDOWN and
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* EVENT_KEYUP). For all other event types, content is undefined.
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*/
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2007-06-22 21:32:49 +00:00
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KeyState kbd;
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2007-03-17 19:02:05 +00:00
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/**
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* The mouse coordinates, in virtual screen coordinates. Only valid
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* for mouse events.
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* Virtual screen coordinates means: the coordinate system of the
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* screen area as defined by the most recent call to initSize().
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*/
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Common::Point mouse;
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2008-12-22 11:22:15 +00:00
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2008-10-06 11:28:09 +00:00
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Event() : type(EVENT_INVALID), synthetic(false) {}
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2007-03-17 19:02:05 +00:00
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};
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2008-08-06 14:21:05 +00:00
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class Keymapper;
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2007-03-17 19:02:05 +00:00
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2007-03-17 00:07:34 +00:00
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/**
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* The EventManager provides user input events to the client code.
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* In addition, it keeps track of the state of various input devices,
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* like keys, mouse position and buttons.
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*/
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2007-03-17 10:36:14 +00:00
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class EventManager : NonCopyable {
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2007-03-17 00:07:34 +00:00
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public:
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EventManager() {}
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virtual ~EventManager() {}
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2008-01-27 19:47:41 +00:00
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2007-03-17 00:07:34 +00:00
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enum {
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LBUTTON = 1 << 0,
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RBUTTON = 1 << 1
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};
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2008-08-18 10:07:11 +00:00
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/**
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* Initialise the event manager.
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* @note called after graphics system has been set up
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*/
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virtual void init() {}
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2007-03-17 00:07:34 +00:00
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/**
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* Get the next event in the event queue.
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* @param event point to an Event struct, which will be filled with the event data.
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* @return true if an event was retrieved.
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*/
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2007-03-17 19:02:05 +00:00
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virtual bool pollEvent(Common::Event &event) = 0;
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2007-03-17 00:07:34 +00:00
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2008-07-07 22:34:45 +00:00
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/**
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2008-07-09 13:33:36 +00:00
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* Pushes a "fake" event into the event queue
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2008-07-07 22:34:45 +00:00
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*/
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2008-07-21 18:53:55 +00:00
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virtual void pushEvent(const Common::Event &event) = 0;
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2008-07-07 22:34:45 +00:00
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2007-09-19 13:55:05 +00:00
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/** Register random source so it can be serialized in game test purposes **/
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virtual void registerRandomSource(Common::RandomSource &rnd, const char *name) = 0;
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2008-01-27 19:47:41 +00:00
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2007-09-19 13:55:05 +00:00
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virtual void processMillis(uint32 &millis) = 0;
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2008-01-27 19:47:41 +00:00
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2008-04-11 19:05:44 +00:00
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/** Return the current mouse position */
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2007-03-17 00:07:34 +00:00
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virtual Common::Point getMousePos() const = 0;
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2008-01-27 19:47:41 +00:00
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2007-03-17 00:07:34 +00:00
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/**
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* Return a bitmask with the button states:
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* - bit 0: left button up=1, down=0
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* - bit 1: right button up=1, down=0
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*/
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virtual int getButtonState() const = 0;
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2008-01-27 19:47:41 +00:00
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2007-03-17 00:07:34 +00:00
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/** Get a bitmask with the current modifier state */
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virtual int getModifierState() const = 0;
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/**
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* Should the application terminate? Set to true if we
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* received an EVENT_QUIT.
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*/
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virtual int shouldQuit() const = 0;
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2008-01-27 19:47:41 +00:00
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2008-07-02 00:30:49 +00:00
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/**
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* Should we return to the launcher?
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*/
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virtual int shouldRTL() const = 0;
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/**
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2008-09-03 17:06:24 +00:00
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* Reset the "return to launcher" flag (as returned shouldRTL()) to false.
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* Used when we have returned to the launcher.
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2008-07-02 00:30:49 +00:00
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*/
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virtual void resetRTL() = 0;
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2009-07-12 05:35:56 +00:00
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#ifdef FORCE_RTL
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virtual void resetQuit() = 0;
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#endif
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2007-03-17 00:07:34 +00:00
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// Optional: check whether a given key is currently pressed ????
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//virtual bool isKeyPressed(int keycode) = 0;
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// TODO: Keyboard repeat support?
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2008-01-27 19:47:41 +00:00
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2007-03-17 00:07:34 +00:00
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// TODO: Consider removing OSystem::getScreenChangeID and
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// replacing it by a generic getScreenChangeID method here
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2008-09-30 13:51:01 +00:00
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#ifdef ENABLE_KEYMAPPER
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2008-08-06 14:21:05 +00:00
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virtual Common::Keymapper *getKeymapper() = 0;
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2008-09-30 13:51:01 +00:00
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#endif
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Merged revisions 33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621,33623,33626-33627,33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716,33719,33721-33723,33725-33727,33729-33730,33733,33736,33742,33754,33756,33758,33761,33763,33766,33777,33781-33788,33790,33792-33793,33795,33797,33805,33807-33812,33815-33817,33819,33822,33826,33829,33837,33839,33844,33847,33858-33861,33864,33871-33873,33875,33877-33879,33886,33889-33892,33894,33896,33900,33902-33903,33919,33928,33930,33932-33936,33938-33940,33942-33943,33948,33950,33953,33967,33973,33976,33978,33980,33985,33991,33993,33999-34000,34006,34009,34011,34013,34015,34019,34021-34023,34025,34027-34028,34030,34032-34034,34036,34038-34039,34041,34046-34048,34050-34055,34057,34059-34065,34067,34072,34074,34076,34078-34081,34084,34086-34087,34089-34090,34093,34096-34102,34104,34107,34113,34116,34119,34122,34124,34126,34128,34131-34132,34135,34138,34141,34144,34146,34149,34152-34154,34156-34157,34160,34163-34164,34169,34173,34179-34194,34196-34198,34200-34201,34205-34206,34208-34217,34219-34225,34227-34228,34234-34237,34239-34249,34251-34279,34281-34284,34286-34288,34290-34320,34323-34324,34326,34328-34329,34332,34334,34336,34338-34340,34343-34353,34356-34357,34359-34371,34373,34375,34378,34381-34382,34384-34385,34389-34391,34393-34394,34396-34397,34399-34405,34407-34409,34411,34413,34415,34417-34420,34423-34426,34428-34438,34440-34454,34456-34458,34460,34462-34469,34472,34474,34479-34481,34483-34498,34501-34505,34508,34511-34518,34520-34524,34526-34563,34566-34569,34571-34590,34592,34595-34599,34602-34603,34605,34613-34615,34617,34619-34624,34627-34628,34630-34639,34642-34649 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r34654
2008-09-26 21:53:08 +00:00
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2008-07-07 22:34:45 +00:00
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protected:
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2008-07-09 02:27:05 +00:00
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Common::Queue<Common::Event> artificialEventQueue;
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2007-03-17 00:07:34 +00:00
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};
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2007-03-17 10:36:14 +00:00
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} // End of namespace Common
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2007-03-17 00:07:34 +00:00
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#endif
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