scummvm/engines/director/director.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef DIRECTOR_DIRECTOR_H
#define DIRECTOR_DIRECTOR_H
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#include "common/random.h"
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#include "common/substream.h"
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#include "common/hashmap.h"
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#include "engines/engine.h"
namespace Common {
class MacResManager;
}
namespace Graphics {
class MacWindowManager;
typedef Common::Array<byte *> MacPatterns;
}
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namespace Director {
enum DirectorGameID {
GID_GENERIC,
GID_TEST
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};
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class Archive;
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struct DirectorGameDescription;
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class DirectorSound;
class Lingo;
class Score;
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struct Cast;
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enum {
kDebugLingoExec = 1 << 0,
kDebugLingoCompile = 1 << 1,
kDebugLoading = 1 << 2,
kDebugImages = 1 << 3,
kDebugText = 1 << 4
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};
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class DirectorEngine : public ::Engine {
public:
DirectorEngine(OSystem *syst, const DirectorGameDescription *gameDesc);
~DirectorEngine();
// Detection related functions
DirectorGameID getGameID() const;
uint16 getVersion() const;
Common::Platform getPlatform() const;
Common::Language getLanguage() const;
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Common::String getEXEName() const;
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DirectorSound *getSoundManager() const { return _soundManager; }
Graphics::MacWindowManager *getMacWindowManager() const { return _wm; }
Archive *getMainArchive() const { return _mainArchive; }
Lingo *getLingo() const { return _lingo; }
Score *getCurrentScore() const { return _currentScore; }
void setPalette(byte *palette, uint16 count);
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bool hasFeature(EngineFeature f) const;
const byte *getPalette() const { return _currentPalette; }
uint16 getPaletteColorCount() const { return _currentPaletteLength; }
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void loadSharedCastsFrom(Common::String filename);
void loadPatterns();
Graphics::MacPatterns &getPatterns();
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void loadInitialMovie(const Common::String movie);
Archive *openMainArchive(const Common::String movie);
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Archive *createArchive();
void cleanupMainArchive();
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Common::HashMap<int, Common::SeekableSubReadStreamEndian *> *getSharedDIB() const { return _sharedDIB; }
Common::HashMap<int, Common::SeekableSubReadStreamEndian *> *getSharedBMP() const { return _sharedBMP; }
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Common::HashMap<int, Common::SeekableSubReadStreamEndian *> *getSharedSTXT() const { return _sharedSTXT; }
Common::HashMap<int, Cast *> *getSharedCasts() const { return _sharedCasts; }
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Common::HashMap<Common::String, Score *> *_movies;
Score *_currentScore;
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Common::RandomSource _rnd;
Graphics::MacWindowManager *_wm;
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public:
int _colorDepth;
unsigned char _key;
int _keyCode;
int _machineType;
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protected:
virtual Common::Error run();
private:
const DirectorGameDescription *_gameDescription;
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Common::HashMap<Common::String, Score *> *scanMovies(const Common::String &folder);
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void loadEXE(const Common::String movie);
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void loadEXEv3(Common::SeekableReadStream *stream);
void loadEXEv4(Common::SeekableReadStream *stream);
void loadEXEv5(Common::SeekableReadStream *stream);
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void loadEXEv7(Common::SeekableReadStream *stream);
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void loadEXERIFX(Common::SeekableReadStream *stream, uint32 offset);
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void loadMac(const Common::String movie);
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Common::HashMap<int, Cast *> *_sharedCasts;
Common::HashMap<int, Common::SeekableSubReadStreamEndian *> *_sharedDIB;
Common::HashMap<int, Common::SeekableSubReadStreamEndian *> *_sharedSTXT;
Common::HashMap<int, Common::SeekableSubReadStreamEndian *> *_sharedSound;
Common::HashMap<int, Common::SeekableSubReadStreamEndian *> *_sharedBMP;
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Archive *_mainArchive;
Common::MacResManager *_macBinary;
DirectorSound *_soundManager;
byte *_currentPalette;
uint16 _currentPaletteLength;
Lingo *_lingo;
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Graphics::MacPatterns _director3Patterns;
Graphics::MacPatterns _director3QuickDrawPatterns;
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Common::String _sharedCastFile;
private:
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void testFontScaling();
void testFonts();
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};
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extern DirectorEngine *g_director;
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} // End of namespace Director
#endif