scummvm/engines/parallaction/disk_br.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "parallaction/parallaction.h"
namespace Parallaction {
struct Sprite {
uint16 size;
uint16 x;
uint16 y;
uint16 w;
uint16 h;
byte *packedData;
Sprite() : size(0), x(0), y(0), w(0), h(0), packedData(0) {
}
~Sprite() {
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free(packedData);
}
};
struct Sprites : public Frames {
uint16 _num;
Sprite* _sprites;
Sprites(uint num) {
_num = num;
_sprites = new Sprite[_num];
}
~Sprites() {
delete _sprites;
}
uint16 getNum() {
return _num;
}
byte* getData(uint16 index) {
assert(index < _num);
return _sprites[index].packedData;
}
void getRect(uint16 index, Common::Rect &r) {
assert(index < _num);
r.setWidth(_sprites[index].w);
r.setHeight(_sprites[index].h);
r.moveTo(_sprites[index].x, _sprites[index].y);
}
};
void DosDisk_br::errorFileNotFound(const char *s) {
error("File '%s' not found", s);
}
Common::String DosDisk_br::selectArchive(const Common::String& name) {
debugC(5, kDebugDisk, "DosDisk_br::selectArchive");
Common::String oldPath(_partPath);
strcpy(_partPath, name.c_str());
return oldPath;
}
void DosDisk_br::setLanguage(uint16 language) {
debugC(5, kDebugDisk, "DosDisk_br::setLanguage");
switch (language) {
case 0:
strcpy(_languageDir, "it");
break;
case 1:
strcpy(_languageDir, "fr");
break;
case 2:
strcpy(_languageDir, "en");
break;
case 3:
strcpy(_languageDir, "ge");
break;
default:
error("unknown language");
}
return;
}
DosDisk_br::DosDisk_br(Parallaction* vm) : _vm(vm) {
}
DosDisk_br::~DosDisk_br() {
}
Frames* DosDisk_br::loadTalk(const char *name) {
debugC(5, kDebugDisk, "DosDisk_br::loadTalk");
char path[PATH_LEN];
sprintf(path, "%s/tal/%s.tal", _partPath, name);
return createSprites(path);
}
Script* DosDisk_br::loadLocation(const char *name) {
debugC(5, kDebugDisk, "DosDisk_br::loadLocation");
Common::File *stream = new Common::File;
char path[PATH_LEN];
sprintf(path, "%s/%s/%s.slf", _partPath, _languageDir, name);
if (!stream->open(path)) {
sprintf(path, "%s/%s/%s.loc", _partPath, _languageDir, name);
if (!stream->open(path))
errorFileNotFound(path);
}
return new Script(stream, true);
}
Script* DosDisk_br::loadScript(const char* name) {
debugC(5, kDebugDisk, "DosDisk_br::loadScript");
Common::File *stream = new Common::File;
char path[PATH_LEN];
sprintf(path, "%s/scripts/%s.scr", _partPath, name);
if (!stream->open(path))
errorFileNotFound(path);
return new Script(stream, true);
}
// there are no Head resources in Big Red Adventure
Graphics::Surface* DosDisk_br::loadHead(const char* name) {
debugC(5, kDebugDisk, "DosDisk_br::loadHead");
return 0;
}
Graphics::Surface* DosDisk_br::loadPointer(const char *name) {
debugC(5, kDebugDisk, "DosDisk_br::loadPointer");
char path[PATH_LEN];
sprintf(path, "%s.ras", name);
Common::File stream;
if (!stream.open(path))
errorFileNotFound(path);
stream.skip(4);
uint width = stream.readUint32BE();
uint height = stream.readUint32BE();
stream.skip(20);
stream.skip(768);
Graphics::Surface *surf = new Graphics::Surface;
surf->create(width, height, 1);
stream.read(surf->pixels, width * height);
return surf;
}
Font* DosDisk_br::loadFont(const char* name) {
debugC(5, kDebugDisk, "DosDisk_br::loadFont");
char path[PATH_LEN];
sprintf(path, "%s.fnt", name);
Common::File stream;
if (!stream.open(path))
errorFileNotFound(path);
return createFont(name, stream);
}
Frames* DosDisk_br::loadObjects(const char *name) {
debugC(5, kDebugDisk, "DosDisk_br::loadObjects");
return 0;
}
void genSlidePath(char *path, const char* name) {
sprintf(path, "%s.bmp", name);
}
Graphics::Surface* DosDisk_br::loadStatic(const char* name) {
debugC(5, kDebugDisk, "DosDisk_br::loadStatic");
return 0;
}
Sprites* DosDisk_br::createSprites(const char *path) {
Common::File stream;
if (!stream.open(path)) {
errorFileNotFound(path);
}
uint16 num = stream.readUint16LE();
Sprites *sprites = new Sprites(num);
for (uint i = 0; i < num; i++) {
Sprite *spr = &sprites->_sprites[i];
spr->size = stream.readUint16LE();
spr->x = stream.readUint16LE();
spr->y = stream.readUint16LE();
spr->w = stream.readUint16LE();
spr->h = stream.readUint16LE();
spr->packedData = (byte*)malloc(spr->size);
stream.read(spr->packedData, spr->size);
}
return sprites;
}
Frames* DosDisk_br::loadFrames(const char* name) {
debugC(5, kDebugDisk, "DosDisk_br::loadFrames");
char path[PATH_LEN];
sprintf(path, "%s/ani/%s.ani", _partPath, name);
return createSprites(path);
}
// Slides in Nippon Safes are basically screen-sized pictures with valid
// palette data used for menu and for location switches. Big Red Adventure
// doesn't need slides in that sense, but it still has some special
// graphics resources with palette data, so those will be named slides.
//
void DosDisk_br::loadSlide(BackgroundInfo& info, const char *name) {
debugC(5, kDebugDisk, "DosDisk_br::loadSlide");
char path[PATH_LEN];
genSlidePath(path, name);
Common::File stream;
if (!stream.open(path))
errorFileNotFound(path);
stream.skip(4);
info.width = stream.readUint32BE();
info.height = stream.readUint32BE();
stream.skip(20);
byte rgb[768];
stream.read(rgb, 768);
for (uint i = 0; i < 256; i++) {
info.palette.setEntry(i, rgb[i] >> 2, rgb[i+256] >> 2, rgb[i+512] >> 2);
}
info.bg.create(info.width, info.height, 1);
stream.read(info.bg.pixels, info.width * info.height);
return;
}
void DosDisk_br::loadScenery(BackgroundInfo& info, const char *name, const char *mask, const char* path) {
debugC(5, kDebugDisk, "DosDisk_br::loadScenery");
char filename[PATH_LEN];
Common::File stream;
if (name) {
sprintf(filename, "%s/bkg/%s.bkg", _partPath, name);
if (!stream.open(filename))
errorFileNotFound(filename);
stream.skip(4);
info.width = stream.readUint32BE();
info.height = stream.readUint32BE();
stream.skip(20);
byte rgb[768];
stream.read(rgb, 768);
for (uint i = 0; i < 256; i++) {
info.palette.setEntry(i, rgb[i] >> 2, rgb[i+256] >> 2, rgb[i+512] >> 2);
}
info.bg.create(info.width, info.height, 1);
stream.read(info.bg.pixels, info.width * info.height);
}
if (mask) {
sprintf(filename, "%s/msk/%s.msk", _partPath, mask);
if (!stream.open(filename))
errorFileNotFound(filename);
// NOTE: info.width and info.height are only valid if the background graphics
// have already been loaded
info.mask.create(info.width, info.height);
stream.read(info.mask.data, info.width * info.height);
}
if (path) {
sprintf(filename, "%s/pth/%s.pth", _partPath, path);
if (!stream.open(filename))
errorFileNotFound(filename);
// NOTE: info.width and info.height are only valid if the background graphics
// have already been loaded
info.path.create(info.width, info.height);
stream.read(info.path.data, info.width * info.height);
}
return;
}
Table* DosDisk_br::loadTable(const char* name) {
debugC(5, kDebugDisk, "DosDisk_br::loadTable");
char path[PATH_LEN];
sprintf(path, "%s/%s.tab", _partPath, name);
Common::File stream;
if (!stream.open(path))
errorFileNotFound(path);
Table *t = createTableFromStream(100, stream);
stream.close();
return t;
}
Common::SeekableReadStream* DosDisk_br::loadMusic(const char* name) {
debugC(5, kDebugDisk, "DosDisk_br::loadMusic");
return 0;
}
Common::ReadStream* DosDisk_br::loadSound(const char* name) {
debugC(5, kDebugDisk, "DosDisk_br::loadSound");
return 0;
}
} // namespace Parallaction