scummvm/scumm/bomp.h

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/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001-2003 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef BOMP_H
#define BOMP_H
namespace Scumm {
int32 setupBompScale(byte *scaling, int32 size, byte scale);
void bompApplyMask(byte *line_buffer, byte *mask, byte maskbit, int32 size, byte transparency);
void bompApplyShadow(int shadowMode, const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, byte transparency);
void decompressBomp(byte *dst, const byte *src, int w, int h);
void bompDecodeLine(byte *dst, const byte *src, int size);
void bompDecodeLineReverse(byte *dst, const byte *src, int size);
} // End of namespace Scumm
#endif