AGI: Add FIXME to cmdCallV1

This commit is contained in:
Max Horn 2011-12-12 17:24:06 +01:00
parent 6310cce74e
commit 00e6ab43f8

View File

@ -1702,6 +1702,9 @@ void cmdSetItemView(AgiGame *state, uint8 *p) {
void cmdCallV1(AgiGame *state, uint8 *p) {
state->_vm->agiLoadResource(rLOGIC, p0);
// FIXME: The following instruction looks incomplete.
// Maybe something is meant to be assigned to, or read from,
// the logic_list entry?
state->logic_list[++state->max_logics];
_v[13] = 1;
}