MORTEVIELLE: Remove some useless g_vm uses, some more renaming

This commit is contained in:
Strangerke 2012-03-14 23:29:42 +01:00
parent 0919546917
commit 01e899b965
4 changed files with 31 additions and 29 deletions

View File

@ -1106,14 +1106,14 @@ int MortevielleEngine::setPresenceLanding() {
int rand = 0;
do {
rand = getRandomNumber(1, 8);
test = (((rand == 1) && (g_vm->_purpleRoomPresenceLeo || g_vm->_room9PresenceLeo)) ||
((rand == 2) && g_vm->_roomPresencePat) ||
((rand == 3) && g_vm->_roomPresenceGuy) ||
((rand == 4) && g_vm->_roomPresenceEva) ||
((rand == 5) && g_vm->_roomPresenceBob) ||
((rand == 6) && g_vm->_roomPresenceLuc) ||
((rand == 7) && g_vm->_roomPresenceIda) ||
((rand == 8) && g_vm->_roomPresenceMax));
test = (((rand == 1) && (_purpleRoomPresenceLeo || _room9PresenceLeo)) ||
((rand == 2) && _roomPresencePat) ||
((rand == 3) && _roomPresenceGuy) ||
((rand == 4) && _roomPresenceEva) ||
((rand == 5) && _roomPresenceBob) ||
((rand == 6) && _roomPresenceLuc) ||
((rand == 7) && _roomPresenceIda) ||
((rand == 8) && _roomPresenceMax));
} while (test);
int retVal = convertCharacterIndexToBitIndex(rand);
@ -1404,7 +1404,7 @@ void MortevielleEngine::setRandomPresencePurpleRoom(int cf) {
* @remarks Originally called 'pl5'
*/
void MortevielleEngine::setRandomPresenceBlueRoom(int cf) {
if (!g_vm->_roomPresenceMax) {
if (!_roomPresenceMax) {
int p = getPresenceStatsBlueRoom();
int rand;
@ -2032,7 +2032,11 @@ bool MortevielleEngine::checkInventory(int objectId) {
return retVal;
}
void st1sama() {
/**
* Engine function - Display Dining Room
* @remarks Originally called 'st1sama'
*/
void MortevielleEngine::displayDiningRoom() {
g_s._currPlace = DINING_ROOM;
affrep();
}
@ -2141,13 +2145,13 @@ void MortevielleEngine::gotoDiningRoom() {
g_crep = 1511;
loseGame();
} else
st1sama();
displayDiningRoom();
} else if (!g_s._alreadyEnteredManor) { //Is it your first time?
_currBitIndex = 255; // Everybody is present
g_vm->showPeoplePresent(_currBitIndex);
showPeoplePresent(_currBitIndex);
g_caff = 77;
afdes(0);
g_vm->_screenSurface.drawBox(223, 47, 155, 91, 15);
_screenSurface.drawBox(223, 47, 155, 91, 15);
repon(2, 33);
tkey1(false);
mennor();
@ -2160,19 +2164,14 @@ void MortevielleEngine::gotoDiningRoom() {
showMouse();
g_s._currPlace = OWN_ROOM;
affrep();
g_vm->resetPresenceInRooms(DINING_ROOM);
if (!g_vm->_blo)
resetPresenceInRooms(DINING_ROOM);
if (!_blo)
minute = t11(OWN_ROOM);
_currBitIndex = 0;
g_mpers = 0;
g_s._alreadyEnteredManor = true;
} else
st1sama();
}
void t1vier() {
g_s._currPlace = SECRET_PASSAGE;
affrep();
displayDiningRoom();
}
/**
@ -2216,7 +2215,7 @@ void MortevielleEngine::gotoManorBack() {
*/
void MortevielleEngine::floodedInWell() {
g_crep = 1503;
g_vm->loseGame();
loseGame();
}
void tctrm() {
@ -2552,7 +2551,7 @@ void MortevielleEngine::gameLoaded() {
repon(2, g_crep);
clearScreenType3();
_endGame = false;
g_vm->_menu.setDestinationMenuText(g_s._currPlace);
_menu.setDestinationMenuText(g_s._currPlace);
modinv();
if (g_s._selectedObjectId != 0)
modobj(g_s._selectedObjectId + 400);

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@ -111,7 +111,7 @@ extern void affrep();
/* NIVEAU 6 */
extern void tsort();
extern void st4(int ob);
extern void st1sama();
extern void displayDiningRoom();
extern void modinv();
extern void sparl(float adr, float rep);
extern void endSearch();
@ -120,7 +120,6 @@ extern void premtet();
/* NIVEAU 5 */
extern void ajchai();
extern void ajjer(int ob);
extern void t1vier();
extern void tctrm();
extern void quelquun();
extern void tsuiv();

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@ -269,7 +269,7 @@ public:
bool checkInventory(int objectId);
void loseGame();
void floodedInWell();
void displayDiningRoom();
};
extern MortevielleEngine *g_vm;

View File

@ -48,9 +48,13 @@ Common::String SavegameManager::generateSaveName(int slotNumber) {
*/
void SavegameManager::sync_save(Common::Serializer &sz) {
sz.syncAsSint16LE(g_s1._faithScore);
sz.syncBytes((byte *)&g_s1._pourc[0], 11);
sz.syncBytes((byte *)&g_s1._teauto[0], 43);
sz.syncBytes((byte *)&g_s1._sjer[0], 31);
for (int i = 0; i < 11; ++i)
sz.syncAsByte(g_s1._pourc[i]);
for (int i = 0; i < 43; ++i)
sz.syncAsByte(g_s1._teauto[i]);
for (int i = 0; i < 31; ++i)
sz.syncAsByte(g_s1._sjer[i]);
sz.syncAsSint16LE(g_s1._currPlace);
sz.syncAsSint16LE(g_s1._atticBallHoleObjectId);
sz.syncAsSint16LE(g_s1._atticRodHoleObjectId);