DEVTOOLS: unified readme

This commit is contained in:
Martin Gerhardy 2024-02-14 19:56:29 +01:00 committed by Eugene Sandulenko
parent 2ff99ff027
commit 06433089c9

View File

@ -33,7 +33,7 @@ convbdf
create_japanesemacfonts.sh
_____________________________________________________
--------------------------
Script for extracting fonts from Classic Japanese MacOS images
freely available from apple.com (used in Director, MacVenture,
SCUMM and WAGE engines).
@ -169,7 +169,7 @@ docker.sh
dumper_companion.py
___________________
-------------------
Tool for dumping HFS/HFS+ volumes and game files with non-ASCII
characters in names, as well as extracting fonts from Classic
MacOS images freely available from apple.com (used in Director,
@ -179,20 +179,20 @@ ___________________
generate-android-i18n-strings.py
--------------------------------
This script generates translated strings.xml files
in dists/android/res/values-<qualifier> directory as per the specs:
This script generates translated strings.xml files
in dists/android/res/values-<qualifier> directory as per the specs:
https://developer.android.com/guide/topics/resources/providing-resources#AlternativeResources
It considers the dists/android/res/values/strings.xml file as a base template to generate
those translated files.
Additionally, this script generates a fake cpp file (dists/android.strings.xml.cpp) with strings
from dists/android/res/values/strings.xml wrapped inside _() to be picked up by
gettext for weblate translations. You can run it like this:
from dists/android/res/values/strings.xml wrapped inside _() to be picked up by
gettext for weblate translations. You can run it like this:
cd devtools && python3 generate-android-i18n-strings.py
gog_gameid.py, steam_gameid.py
______________________________
------------------------------
Tools for obtaining gameids from GOG and Steam used when preparing the
Achievements lists.