AGS: Add MAD to Engine Dependencies

This is not a hard requirement as the engine will build without MP3
support i.e. libmad. However, a significant number of games use MP3
audio and will fail to run or have no sounds, so best to avoid this.
This commit is contained in:
D G Turner 2024-02-26 18:21:54 +00:00
parent 66bc819014
commit 06a87ccaf0

View File

@ -1,3 +1,3 @@
# This file is included from the main "configure" script
# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
add_engine ags "Adventure Game Studio" yes "" "" "16bit"
add_engine ags "Adventure Game Studio" yes "" "" "16bit mad"