CONFIGURE: Attempt to fix Android linking stage

This commit is contained in:
Paweł Kołodziejski 2020-10-14 22:23:54 +02:00
parent b3108e2e3f
commit 0aef08a2f3

6
configure vendored
View File

@ -5425,8 +5425,8 @@ EOF
if cc_check_no_clean $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS $lib
then
_opengl_game_es2=yes
append_var OPENGL_LIBS "$lib"
append_var LIBS_3D "$OPENGL_LIBS"
append_var LIBS "$lib"
append_var LIBS_3D "$lib"
break
fi
done
@ -5449,8 +5449,8 @@ EOF
fi
if test "$_opengl_game" = yes ; then
append_var LIBS "$OPENGL_LIBS"
append_var INCLUDES "$OPENGL_CFLAGS"
append_var LIBS "$OPENGL_LIBS"
append_var LIBS_3D "$OPENGL_LIBS"
_opengl_game_classic=yes
if test "$_opengl_game_shaders" = auto; then