STARK: Do not depend on opengl shaders

This commit is contained in:
Paweł Kołodziejski 2020-10-14 22:07:50 +02:00
parent 8f6bc62d74
commit b3108e2e3f

View File

@ -1,3 +1,3 @@
# This file is included from the main "configure" script
# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
add_engine stark "The Longest Journey" yes "" "" "16bit highres freetype2 opengl_game_shaders vorbis"
add_engine stark "The Longest Journey" yes "" "" "16bit highres freetype2 vorbis"