SCI: Remove no longer necessary hack

This commit is contained in:
Willem Jan Palenstijn 2013-09-22 21:18:58 +02:00
parent 857d2e7bef
commit 0dfd742b21

View File

@ -455,27 +455,6 @@ void SciMusic::soundPlay(MusicEntry *pSnd) {
Common::StackLock lock(_mutex);
pSnd->pMidiParser->mainThreadBegin();
if (pSnd->status != kSoundPaused) {
// Stop any in progress music fading, as that will reset the
// volume of the sound channels that the faded song occupies..
// Fixes bug #3266480 and partially fixes bug #3041738.
// CHECKME: Is this the right thing to do? Are these
// overlapping channels not a deeper underlying problem?
for (uint i = 0; i < playListCount; i++) {
// Is another MIDI song being faded down? If yes, stop it
// immediately instead
if (_playList[i]->fadeStep < 0 && _playList[i]->pMidiParser) {
_playList[i]->status = kSoundStopped;
if (_soundVersion <= SCI_VERSION_0_LATE)
_playList[i]->isQueued = false;
_playList[i]->pMidiParser->stop();
remapChannels();
_playList[i]->fadeStep = 0;
_playList[i]->fadeCompleted = true;
}
}
}
if (pSnd->status != kSoundPaused)
pSnd->pMidiParser->sendInitCommands();
pSnd->pMidiParser->setVolume(pSnd->volume);