WINCE: Update port specific README

This commit is contained in:
CeRiAl 2011-12-05 00:40:58 +01:00
parent 7074f06762
commit 19228af107

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@ -1,10 +1,17 @@
ScummVM Windows CE FAQ
Last updated: 2011-10-15
Release version: 1.4.0
Last updated: 2011-12-05
Release version: x.x.x
------------------------------------------------------------------------
New in this version
-------------------
x.x.x:
- Removed FLAC support for audio datafiles (now for real, this was originally
announced for 1.0.0, but the library was still included until now). This is
done because of size constrains of the executable and also FLAC on a mobile
device isn't really recommended - so please use MP3 or Ogg for your audio
datafiles.
1.4.0:
- Changed the memory management so that it is finally possible to break the
32MB per process barrier on Windows CE. It should be possible now (finally)
@ -18,6 +25,8 @@ New in this version
- Discworld 2 is now playable (works now because of the new memory management)
- Replaced the game mass-adding functionality with the functionality used on
all other platforms. It now shows progress while searching for games.
- Mapped "Skip" button to F10 for AGI games
- Mapped "Multi Function" to F10 in Simon 1 & 2 (enables hotspot highlighting)
1.3.1:
- Fix for Normal2xAspect scaler which was causing screen update issues in some
@ -60,7 +69,7 @@ scummvm2.exe:
- agos, cine, drascula, gob, groovie, kyra, made, parallaction, saga,
teenagent, tucker
scummvm3.exe:
- hugo, mohawk, sci, sword2, toon
- hugo, mohawk, sci, sword2, toon, tsage
There are no other port specific changes.