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cleanup
svn-id: r6187
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@ -1280,7 +1280,6 @@ void Scumm_v8::o8_system()
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void Scumm_v8::o8_startVideo()
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{
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char dirName[255];
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int len = resStrLen((char*)_scriptPointer);
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warning("o8_startVideo(%s/%s)\n", getGameDataPath(), (char*)_scriptPointer);
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@ -578,7 +578,8 @@ void Scumm::startScene(int room, Actor * a, int objectNr)
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int i, where;
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Actor *at;
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CHECK_HEAP debug(1, "Loading room %d", room);
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CHECK_HEAP;
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debug(1, "Loading room %d", room);
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clearMsgQueue();
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