Partial inventory fix for HE games.

svn-id: r15468
This commit is contained in:
Travis Howell 2004-10-08 09:43:33 +00:00
parent 7eb10f167c
commit 251a44ea9b

View File

@ -1381,7 +1381,7 @@ void Gdi::drawBMAPBg(const byte *ptr, VirtScreen *vs, int startstrip) {
_decomp_shr = code % 10;
_decomp_mask = 0xFF >> (8 - _decomp_shr);
drawStripHE((byte *)vs->backBuf, vs->pitch, bmap_ptr, vs->w, vs->h, false);
drawStripHE((byte *)vs->backBuf, vs->pitch, bmap_ptr, vs->w, vs->h, true);
}
copyVirtScreenBuffers(Common::Rect(vs->w, vs->h));