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PEGASUS: Fix timer not resuming on the WSC catwalk when using the AI
An original game bug
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@ -1761,10 +1761,10 @@ void Neighborhood::pauseTimer() {
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}
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void Neighborhood::resumeTimer() {
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// NOTE: Yes, this function calls pauseFuse!
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// Looks like an original game bug, will need
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// to investigate how this affects gameplay.
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_eventTimer.pauseFuse();
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// NOTE: The original calls pauseFuse() here, which causes a bug with the robot
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// in WSC on the catwalk, causing him never to come after you if you don't act
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// against him.
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_eventTimer.resumeFuse();
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}
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bool Neighborhood::timerPaused() {
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