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Remove the second biggest hack I've ever seen
svn-id: r6423
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@ -124,15 +124,6 @@ int Scumm::getObjectIndex(int object)
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if (_objs[i].obj_nr == object)
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return i;
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}
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// FIXME: Major HACK. This is probably the worst biggest
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// hack in the whole engine. It's that bad.
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// (Workaround flobject 188/189 not loaded bug)
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/*if (_gameId == GID_CMI && ((object == 188 || object == 189))) {
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warning("FIXME MAJOR: Hacking load of FlObject %d\n", object);
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loadFlObject(object, 3);
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return getObjectIndex(object);
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}*/
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return -1;
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}
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}
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