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GOB: Correctly name the Penetration script variables
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c1dd3d5c29
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@ -272,12 +272,12 @@ void Inter_Geisha::oGeisha_writeData(OpFuncParams ¶ms) {
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}
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void Inter_Geisha::oGeisha_gamePenetration(OpGobParams ¶ms) {
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uint16 var1 = _vm->_game->_script->readUint16();
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uint16 var2 = _vm->_game->_script->readUint16();
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uint16 var3 = _vm->_game->_script->readUint16();
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uint16 resultVar = _vm->_game->_script->readUint16();
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uint16 hasAccessPass = _vm->_game->_script->readUint16();
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uint16 hasMaxEnergy = _vm->_game->_script->readUint16();
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uint16 testMode = _vm->_game->_script->readUint16();
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uint16 resultVar = _vm->_game->_script->readUint16();
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bool result = _penetration->play(var1, var2, var3);
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bool result = _penetration->play(hasAccessPass, hasMaxEnergy, testMode);
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WRITE_VAR_UINT32(resultVar, result ? 1 : 0);
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}
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@ -62,7 +62,7 @@ Penetration::~Penetration() {
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delete _background;
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}
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bool Penetration::play(uint16 var1, uint16 var2, uint16 var3) {
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bool Penetration::play(bool hasAccessPass, bool hasMaxEnergy, bool testMode) {
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init();
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initScreen();
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@ -39,7 +39,7 @@ public:
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Penetration(GobEngine *vm);
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~Penetration();
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bool play(uint16 var1, uint16 var2, uint16 var3);
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bool play(bool hasAccessPass, bool hasMaxEnergy, bool testMode);
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private:
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GobEngine *_vm;
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