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GUI: Default new widgets to useRTL = true
This corrects the RTL layout of widgets created in code such as engine options.
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@ -76,7 +76,7 @@ public:
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ThemeEval &addDialog(const Common::String &name, const Common::String &overlays, int16 maxWidth = -1, int16 maxHeight = -1, int inset = 0);
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ThemeEval &addLayout(ThemeLayout::LayoutType type, int spacing = -1, ThemeLayout::ItemAlign itemAlign = ThemeLayout::kItemAlignStart);
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ThemeEval &addWidget(const Common::String &name, const Common::String &type, int w = -1, int h = -1, Graphics::TextAlign align = Graphics::kTextAlignStart, bool useRTL = false);
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ThemeEval &addWidget(const Common::String &name, const Common::String &type, int w = -1, int h = -1, Graphics::TextAlign align = Graphics::kTextAlignStart, bool useRTL = true);
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ThemeEval &addImportedLayout(const Common::String &name);
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ThemeEval &addSpace(int size = -1);
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