mirror of
https://github.com/libretro/scummvm.git
synced 2024-11-27 11:20:40 +00:00
Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files
svn-id: r23974
This commit is contained in:
parent
a3be69f4e4
commit
4c14cf6d1a
@ -33,10 +33,11 @@ DEPDIR := .deps
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MODULES := test tools base $(MODULES)
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-include $(srcdir)/engines/module.mk
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-include $(srcdir)/engines/engines.mk
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# After the game specific modules follow the shared modules
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MODULES += \
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engines \
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gui \
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graphics \
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sound \
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@ -36,7 +36,7 @@
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#include "common/util.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "backends/fs/abstract-fs.h"
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#define ENTER() /* debug(6, "Enter") */
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@ -25,7 +25,7 @@
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#include <stdio.h>
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "backends/fs/abstract-fs.h"
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/*
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@ -23,7 +23,7 @@
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*/
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#ifdef __PSP__
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "backends/fs/abstract-fs.h"
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@ -23,7 +23,7 @@
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#include <common/stdafx.h>
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#include <common/scummsys.h>
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "dc.h"
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EXTERN_C void *memcpy4s(void *s1, const void *s2, unsigned int n);
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@ -23,7 +23,7 @@
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#include <common/stdafx.h>
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#include <common/scummsys.h>
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#include "base/engine.h"
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#include "engines/engine.h"
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#include <ronin/ronin.h>
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#include <string.h>
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@ -23,7 +23,7 @@
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#include <common/stdafx.h>
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#include <common/scummsys.h>
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "dc.h"
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#include "icon.h"
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#include <common/savefile.h>
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@ -26,7 +26,7 @@
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#include "common/scummsys.h"
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#include "common/file.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "gp32std.h"
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#include "gp32std_grap.h"
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@ -32,7 +32,7 @@
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#include "common/system.h"
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#include "backends/intern.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "gp32std.h"
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#include "gp32std_grap.h"
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@ -29,7 +29,7 @@
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#include "common/system.h"
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#include "backends/intern.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "gp32std.h"
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#include "gp32std_grap.h"
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@ -29,7 +29,7 @@
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#include "common/system.h"
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#include "backends/intern.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "gp32std.h"
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#include "gp32std_grap.h"
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@ -23,7 +23,7 @@
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*/
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#include "common/stdafx.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "common/util.h"
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#include "scumm/scumm.h"
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@ -20,7 +20,7 @@
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*/
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#include "common/stdafx.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include <exec/types.h>
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#include <cybergraphics/cybergraphics.h>
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@ -23,7 +23,7 @@
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*/
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#include "common/stdafx.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include <dos/dos.h>
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#include <exec/memory.h>
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@ -20,7 +20,7 @@
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*/
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#include "common/stdafx.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include <exec/memory.h>
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#include <exec/semaphores.h>
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@ -28,7 +28,7 @@
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#include <assert.h>
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#include <string.h>
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#include "backends/platform/ps2/asyncfio.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "common/file.h"
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#include "eecodyvdfs.h"
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#include "common/config-manager.h"
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@ -33,7 +33,7 @@
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#include <iopheap.h>
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#include "common/scummsys.h"
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#include "../intern.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "backends/platform/ps2/systemps2.h"
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#include "backends/platform/ps2/Gs2dScreen.h"
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#include "backends/platform/ps2/ps2input.h"
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@ -26,7 +26,7 @@
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#include "CELauncherDialog.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "gui/newgui.h"
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#include "gui/widget.h"
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@ -24,7 +24,7 @@
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#include "wince-sdl.h"
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#include "common/util.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "base/main.h"
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#include "base/plugins.h"
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#include "common/timer.h"
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@ -23,7 +23,7 @@
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#include "common/stdafx.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "base/commandLine.h"
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#include "base/plugins.h"
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#include "base/version.h"
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@ -30,7 +30,7 @@
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*/
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#include "common/stdafx.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "base/commandLine.h"
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#include "base/plugins.h"
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#include "base/version.h"
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@ -1,7 +1,6 @@
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MODULE := base
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MODULE_OBJS := \
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engine.o \
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main.o \
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commandLine.o \
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plugins.o \
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@ -23,7 +23,7 @@
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#include "common/stdafx.h"
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#include "base/plugins.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "common/util.h"
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#include "common/fs.h"
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*/
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#include "common/stdafx.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "common/util.h"
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namespace Common {
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#include "common/savefile.h"
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#include "common/system.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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namespace Agi {
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#include "common/scummsys.h"
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#include "common/util.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "cine/texte.h"
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#include "cine/rel.h"
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#if defined(WIN32) && !defined (__SYMBIAN32__)
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#include <malloc.h>
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#endif
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "common/config-manager.h"
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#include "common/file.h"
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#include "common/timer.h"
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engines/engines.mk
Normal file
81
engines/engines.mk
Normal file
@ -0,0 +1,81 @@
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ifdef DISABLE_SCUMM
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DEFINES += -DDISABLE_SCUMM
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else
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MODULES += engines/scumm
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ifdef DISABLE_SCUMM_7_8
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DEFINES += -DDISABLE_SCUMM_7_8
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endif
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ifdef DISABLE_HE
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DEFINES += -DDISABLE_HE
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endif
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endif
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ifdef DISABLE_SIMON
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DEFINES += -DDISABLE_SIMON
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else
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MODULES += engines/simon
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endif
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ifdef DISABLE_SKY
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DEFINES += -DDISABLE_SKY
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else
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MODULES += engines/sky
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endif
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ifdef DISABLE_SWORD1
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DEFINES += -DDISABLE_SWORD1
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else
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MODULES += engines/sword1
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endif
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ifdef DISABLE_SWORD2
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DEFINES += -DDISABLE_SWORD2
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else
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MODULES += engines/sword2
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endif
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ifdef DISABLE_QUEEN
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DEFINES += -DDISABLE_QUEEN
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else
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MODULES += engines/queen
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endif
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ifdef DISABLE_SAGA
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DEFINES += -DDISABLE_SAGA
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else
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MODULES += engines/saga
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endif
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ifdef DISABLE_KYRA
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DEFINES += -DDISABLE_KYRA
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else
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MODULES += engines/kyra
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endif
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ifdef DISABLE_GOB
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DEFINES += -DDISABLE_GOB
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else
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MODULES += engines/gob
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endif
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ifdef DISABLE_LURE
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DEFINES += -DDISABLE_LURE
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else
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MODULES += engines/lure
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endif
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ifdef DISABLE_CINE
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DEFINES += -DDISABLE_CINE
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else
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MODULES += engines/cine
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endif
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ifdef DISABLE_AGI
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DEFINES += -DDISABLE_AGI
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else
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MODULES += engines/agi
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endif
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#include "common/stdafx.h"
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#include "common/system.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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namespace Gob {
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#ifndef KYRA_H
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#define KYRA_H
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "common/rect.h"
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namespace Kyra {
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#include "common/stdafx.h"
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#include "common/system.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "kyra/kyra.h"
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#include "kyra/resource.h"
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@ -24,7 +24,7 @@
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#define LURE_GAME_H
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#include "common/stdafx.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "lure/luredefs.h"
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#include "lure/menu.h"
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#include "lure/palette.h"
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#ifndef LURE_H
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#define LURE_H
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "common/rect.h"
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#include "sound/mixer.h"
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#include "common/file.h"
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#define LURE_SCREEN_H
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#include "common/stdafx.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "lure/luredefs.h"
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#include "lure/palette.h"
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#include "lure/disk.h"
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@ -1,81 +1,7 @@
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ifdef DISABLE_SCUMM
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DEFINES += -DDISABLE_SCUMM
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else
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MODULES += engines/scumm
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MODULE := engines
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ifdef DISABLE_SCUMM_7_8
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DEFINES += -DDISABLE_SCUMM_7_8
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endif
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ifdef DISABLE_HE
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DEFINES += -DDISABLE_HE
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endif
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endif
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ifdef DISABLE_SIMON
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DEFINES += -DDISABLE_SIMON
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else
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MODULES += engines/simon
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endif
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ifdef DISABLE_SKY
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DEFINES += -DDISABLE_SKY
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else
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MODULES += engines/sky
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endif
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ifdef DISABLE_SWORD1
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DEFINES += -DDISABLE_SWORD1
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else
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MODULES += engines/sword1
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endif
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ifdef DISABLE_SWORD2
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DEFINES += -DDISABLE_SWORD2
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else
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MODULES += engines/sword2
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endif
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ifdef DISABLE_QUEEN
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DEFINES += -DDISABLE_QUEEN
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else
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MODULES += engines/queen
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endif
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ifdef DISABLE_SAGA
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DEFINES += -DDISABLE_SAGA
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else
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MODULES += engines/saga
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endif
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ifdef DISABLE_KYRA
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DEFINES += -DDISABLE_KYRA
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else
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MODULES += engines/kyra
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endif
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ifdef DISABLE_GOB
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DEFINES += -DDISABLE_GOB
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else
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MODULES += engines/gob
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endif
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ifdef DISABLE_LURE
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DEFINES += -DDISABLE_LURE
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else
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MODULES += engines/lure
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endif
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ifdef DISABLE_CINE
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DEFINES += -DDISABLE_CINE
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else
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MODULES += engines/cine
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endif
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ifdef DISABLE_AGI
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DEFINES += -DDISABLE_AGI
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else
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MODULES += engines/agi
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endif
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MODULE_OBJS := \
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engine.o
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# Include common rules
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include $(srcdir)/rules.mk
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#ifndef QUEEN_H
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#define QUEEN_H
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#include "base/engine.h"
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#include "engines/engine.h"
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namespace Common {
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class InSaveFile;
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@ -25,7 +25,7 @@
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#ifndef SAGA_H
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#define SAGA_H
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "common/stream.h"
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@ -23,7 +23,7 @@
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#include "common/stdafx.h"
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#include "common/util.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "scumm/imuse/imuse_internal.h"
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#include "scumm/saveload.h"
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@ -23,7 +23,7 @@
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#include "common/stdafx.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "common/system.h"
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@ -23,7 +23,7 @@
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#if !defined(INSANE_H) && !defined(DISABLE_SCUMM_7_8)
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#define INSANE_H
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "scumm/intern.h"
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#include "scumm/nut_renderer.h"
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@ -23,7 +23,7 @@
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#include "common/stdafx.h"
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#include "base/engine.h"
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#include "engines/engine.h"
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#include "scumm/insane/insane.h"
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@ -23,7 +23,7 @@
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#include "common/stdafx.h"
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|
||||
#include "base/engine.h"
|
||||
#include "engines/engine.h"
|
||||
|
||||
#include "scumm/insane/insane.h"
|
||||
|
||||
|
@ -23,7 +23,7 @@
|
||||
|
||||
#include "common/stdafx.h"
|
||||
|
||||
#include "base/engine.h"
|
||||
#include "engines/engine.h"
|
||||
|
||||
#include "scumm/scumm.h"
|
||||
|
||||
|
@ -23,7 +23,7 @@
|
||||
|
||||
#include "common/stdafx.h"
|
||||
|
||||
#include "base/engine.h"
|
||||
#include "engines/engine.h"
|
||||
|
||||
#include "common/config-manager.h"
|
||||
|
||||
|
@ -23,7 +23,7 @@
|
||||
*/
|
||||
|
||||
#include "common/stdafx.h"
|
||||
#include "base/engine.h"
|
||||
#include "engines/engine.h"
|
||||
#include "scumm/player_nes.h"
|
||||
#include "scumm/scumm.h"
|
||||
#include "sound/mixer.h"
|
||||
|
@ -22,7 +22,7 @@
|
||||
*/
|
||||
|
||||
#include "common/stdafx.h"
|
||||
#include "base/engine.h"
|
||||
#include "engines/engine.h"
|
||||
#include "scumm/player_v1.h"
|
||||
#include "scumm/scumm.h"
|
||||
|
||||
|
@ -22,7 +22,7 @@
|
||||
*/
|
||||
|
||||
#include "common/stdafx.h"
|
||||
#include "base/engine.h"
|
||||
#include "engines/engine.h"
|
||||
#include "scumm/player_v2.h"
|
||||
#include "scumm/scumm.h"
|
||||
#include "sound/mididrv.h"
|
||||
|
@ -22,7 +22,7 @@
|
||||
*/
|
||||
|
||||
#include "common/stdafx.h"
|
||||
#include "base/engine.h"
|
||||
#include "engines/engine.h"
|
||||
#include "scumm/player_v2a.h"
|
||||
#include "scumm/scumm.h"
|
||||
|
||||
|
@ -22,7 +22,7 @@
|
||||
*/
|
||||
|
||||
#include "common/stdafx.h"
|
||||
#include "base/engine.h"
|
||||
#include "engines/engine.h"
|
||||
#include "scumm/player_v3a.h"
|
||||
#include "scumm/scumm.h"
|
||||
|
||||
|
@ -24,7 +24,7 @@
|
||||
#ifndef SCRIPT_H
|
||||
#define SCRIPT_H
|
||||
|
||||
#include "base/engine.h"
|
||||
#include "engines/engine.h"
|
||||
|
||||
namespace Scumm {
|
||||
|
||||
|
@ -24,7 +24,7 @@
|
||||
#ifndef SCUMM_H
|
||||
#define SCUMM_H
|
||||
|
||||
#include "base/engine.h"
|
||||
#include "engines/engine.h"
|
||||
#include "common/endian.h"
|
||||
#include "common/file.h"
|
||||
#include "common/rect.h"
|
||||
|
@ -22,7 +22,7 @@
|
||||
|
||||
#include "common/stdafx.h"
|
||||
|
||||
#include "base/engine.h"
|
||||
#include "engines/engine.h"
|
||||
|
||||
#include "common/config-manager.h"
|
||||
#include "common/file.h"
|
||||
|
@ -24,7 +24,7 @@
|
||||
#ifndef SIMON_H
|
||||
#define SIMON_H
|
||||
|
||||
#include "base/engine.h"
|
||||
#include "engines/engine.h"
|
||||
|
||||
#include "common/rect.h"
|
||||
#include "common/util.h"
|
||||
|
@ -24,7 +24,7 @@
|
||||
#define SKYMAIN_H
|
||||
|
||||
#include "common/stdafx.h"
|
||||
#include "base/engine.h"
|
||||
#include "engines/engine.h"
|
||||
|
||||
namespace Sky {
|
||||
|
||||
|
@ -26,7 +26,7 @@
|
||||
#include "common/util.h"
|
||||
#include "common/str.h"
|
||||
|
||||
#include "base/engine.h"
|
||||
#include "engines/engine.h"
|
||||
|
||||
#include "sword1/memman.h"
|
||||
#include "sword1/resman.h"
|
||||
|
@ -23,7 +23,7 @@
|
||||
#ifndef BSSWORD1_H
|
||||
#define BSSWORD1_H
|
||||
|
||||
#include "base/engine.h"
|
||||
#include "engines/engine.h"
|
||||
#include "common/util.h"
|
||||
#include "sword1/sworddefs.h"
|
||||
|
||||
|
@ -29,7 +29,7 @@
|
||||
|
||||
#define RIGHT_CLICK_CLEARS_LUGGAGE 0
|
||||
|
||||
#include "base/engine.h"
|
||||
#include "engines/engine.h"
|
||||
|
||||
#include "common/util.h"
|
||||
|
||||
|
@ -25,7 +25,7 @@
|
||||
#include "gui/eval.h"
|
||||
#include "gui/newgui.h"
|
||||
#include "gui/PopUpWidget.h"
|
||||
#include "base/engine.h"
|
||||
#include "engines/engine.h"
|
||||
|
||||
namespace GUI {
|
||||
|
||||
|
@ -20,7 +20,7 @@
|
||||
*/
|
||||
|
||||
#include "common/stdafx.h"
|
||||
#include "base/engine.h"
|
||||
#include "engines/engine.h"
|
||||
#include "base/plugins.h"
|
||||
#include "base/version.h"
|
||||
#include "common/system.h"
|
||||
|
@ -24,7 +24,7 @@
|
||||
#include "gui/ScrollBarWidget.h"
|
||||
#include "gui/eval.h"
|
||||
|
||||
#include "base/engine.h"
|
||||
#include "engines/engine.h"
|
||||
#include "base/version.h"
|
||||
|
||||
#include "common/system.h"
|
||||
|
@ -21,7 +21,7 @@
|
||||
|
||||
#include "common/stdafx.h"
|
||||
|
||||
#include "base/engine.h"
|
||||
#include "engines/engine.h"
|
||||
#include "base/game.h"
|
||||
#include "base/plugins.h"
|
||||
#include "base/version.h"
|
||||
|
@ -26,7 +26,7 @@
|
||||
#include "sound/mp3.h"
|
||||
#include "sound/vorbis.h"
|
||||
#include "sound/flac.h"
|
||||
#include "base/engine.h"
|
||||
#include "engines/engine.h"
|
||||
#include "common/file.h"
|
||||
#include "common/util.h"
|
||||
#include "common/system.h"
|
||||
|
@ -23,7 +23,7 @@
|
||||
|
||||
#include "common/stdafx.h"
|
||||
|
||||
#include "base/engine.h"
|
||||
#include "engines/engine.h"
|
||||
#include "common/config-manager.h"
|
||||
#include "common/str.h"
|
||||
#include "common/util.h"
|
||||
|
@ -24,7 +24,7 @@
|
||||
#define SOUND_RATE_H
|
||||
|
||||
#include "common/scummsys.h"
|
||||
#include "base/engine.h"
|
||||
#include "engines/engine.h"
|
||||
|
||||
class AudioStream;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user