DIRECTOR: Grammer fix in transformColor's comment.

This commit is contained in:
Roland van Laar 2020-03-28 13:09:11 +01:00
parent 2fcae50af1
commit 4ee354545b

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@ -739,9 +739,9 @@ static const byte mouseDown[] = {
/**
* The sprites colors are in reverse order with respect to the ids in director.
* To make loading images easier we the palette is in reverse order.
* The palette is in reverse order, this eases the code for loading files.
* All other color ids can be converted with: 255 - colorId.
*/
**/
uint32 DirectorEngine::transformColor(uint32 color) {
return 255 - color;
}