NEVERHOOD: Only lock out monster cave from demo, not the other exit

You should still be able to return back to the TNT room. It's just the
monster cave that's cut off from the demo.
This commit is contained in:
Torbjörn Andersson 2021-09-14 11:29:37 +02:00
parent 4a54e4bfaa
commit 58f2920371

View File

@ -715,11 +715,12 @@ void GameModule::updateModule() {
createModule(2600, 1);
break;
case 2600:
if (_vm->isDemo())
createModule(9999, -1);
else if (_moduleResult == 1)
createModule(2500, 0);
else
if (_moduleResult == 1) {
if (_vm->isDemo())
createModule(9999, -1);
else
createModule(2500, 0);
} else
createModule(1200, 1);
break;
case 2700: