BURIED: Added missing override keywords

This commit is contained in:
Eugene Sandulenko 2021-03-17 23:22:03 +01:00
parent fd3856d4dd
commit 5aab3da1bf

View File

@ -299,8 +299,8 @@ class UseCheeseGirlPropellant : public BaseOxygenTimer {
public:
UseCheeseGirlPropellant(BuriedEngine *vm, Window *viewWindow, const LocationStaticData &sceneStaticData, const Location &priorLocation);
int postEnterRoom(Window *viewWindow, const Location &priorLocation) override;
int draggingItem(Window *viewWindow, int itemID, const Common::Point &pointLocation, int itemFlags);
int droppedItem(Window *viewWindow, int itemID, const Common::Point &pointLocation, int itemFlags);
int draggingItem(Window *viewWindow, int itemID, const Common::Point &pointLocation, int itemFlags) override;
int droppedItem(Window *viewWindow, int itemID, const Common::Point &pointLocation, int itemFlags) override;
private:
Common::Rect _badPos;
@ -746,11 +746,11 @@ class IceteroidDispenserControls : public BaseOxygenTimer {
public:
IceteroidDispenserControls(BuriedEngine *vm, Window *viewWindow, const LocationStaticData &sceneStaticData, const Location &priorLocation);
int preExitRoom(Window *viewWindow, const Location &priorLocation) override;
int mouseDown(Window *viewWindow, const Common::Point &pointLocation);
int mouseUp(Window *viewWindow, const Common::Point &pointLocation);
int specifyCursor(Window *viewWindow, const Common::Point &pointLocation);
int draggingItem(Window *viewWindow, int itemID, const Common::Point &pointLocation, int itemFlags);
int droppedItem(Window *viewWindow, int itemID, const Common::Point &pointLocation, int itemFlags);
int mouseDown(Window *viewWindow, const Common::Point &pointLocation) override;
int mouseUp(Window *viewWindow, const Common::Point &pointLocation) override;
int specifyCursor(Window *viewWindow, const Common::Point &pointLocation) override;
int draggingItem(Window *viewWindow, int itemID, const Common::Point &pointLocation, int itemFlags) override;
int droppedItem(Window *viewWindow, int itemID, const Common::Point &pointLocation, int itemFlags) override;
private:
Common::Rect _oxygenHandle;
@ -1306,8 +1306,8 @@ class NexusDoor : public BaseOxygenTimer {
public:
NexusDoor(BuriedEngine *vm, Window *viewWindow, const LocationStaticData &sceneStaticData, const Location &priorLocation);
int postEnterRoom(Window *viewWindow, const Location &priorLocation) override;
int mouseUp(Window *viewWindow, const Common::Point &pointLocation);
int specifyCursor(Window *viewWindow, const Common::Point &pointLocation);
int mouseUp(Window *viewWindow, const Common::Point &pointLocation) override;
int specifyCursor(Window *viewWindow, const Common::Point &pointLocation) override;
private:
//uint32 _entryStartTime;