FULLPIPE: Fix scene persistence between scenes

This commit is contained in:
Eugene Sandulenko 2016-10-01 00:24:07 +02:00
parent 7c412fb9bf
commit 5d1ea5db91

View File

@ -584,8 +584,10 @@ void FullpipeEngine::disableSaves(ExCommand *ex) {
}
// Original was makeing a save on every room entering
//if (_currentScene)
// _gameLoader->writeSavegame(_currentScene, "savetmp.sav");
if (_currentScene) {
_gameLoader->saveScenePicAniInfos(_currentScene->_sceneId);
// _gameLoader->writeSavegame(_currentScene, "savetmp.sav");
}
}
}