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Fixed bug when starting new game from load menu.
svn-id: r31935
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@ -938,6 +938,7 @@ int GUI_MR::loadMenu(Button *caller) {
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} else if (_vm->_gameToLoad >= 0) {
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restorePage1(_vm->_screenBuffer);
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restorePalette();
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_vm->_menuDirectlyToLoad = false;
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_vm->loadGame(_vm->getSavegameFilename(_vm->_gameToLoad));
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if (_vm->_gameToLoad == 0) {
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_restartGame = true;
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