mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-19 00:15:30 +00:00
TUCKER: Added basic debugging console to engine
Tucker does not currently use Debug Channels, but this does provide a base for adding them along with any other debugging commands. svn-id: r54141
This commit is contained in:
parent
cb734285a5
commit
71d0526834
43
engines/tucker/console.cpp
Normal file
43
engines/tucker/console.cpp
Normal file
@ -0,0 +1,43 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
#include "tucker/console.h"
|
||||
#include "tucker/tucker.h"
|
||||
|
||||
namespace Tucker {
|
||||
|
||||
TuckerConsole::TuckerConsole(TuckerEngine *vm) : GUI::Debugger(), _vm(vm) {
|
||||
}
|
||||
|
||||
TuckerConsole::~TuckerConsole() {
|
||||
}
|
||||
|
||||
void TuckerConsole::preEnter() {
|
||||
}
|
||||
|
||||
void TuckerConsole::postEnter() {
|
||||
}
|
||||
|
||||
} // End of namespace Tucker
|
50
engines/tucker/console.h
Normal file
50
engines/tucker/console.h
Normal file
@ -0,0 +1,50 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef TUCKER_CONSOLE_H
|
||||
#define TUCKER_CONSOLE_H
|
||||
|
||||
#include "gui/debugger.h"
|
||||
|
||||
namespace Tucker {
|
||||
|
||||
class TuckerEngine;
|
||||
|
||||
class TuckerConsole : public GUI::Debugger {
|
||||
public:
|
||||
TuckerConsole(TuckerEngine *vm);
|
||||
virtual ~TuckerConsole(void);
|
||||
|
||||
protected:
|
||||
virtual void preEnter();
|
||||
virtual void postEnter();
|
||||
|
||||
private:
|
||||
TuckerEngine *_vm;
|
||||
};
|
||||
|
||||
} // End of namespace Tucker
|
||||
|
||||
#endif
|
@ -1,6 +1,7 @@
|
||||
MODULE := engines/tucker
|
||||
|
||||
MODULE_OBJS := \
|
||||
console.o \
|
||||
detection.o \
|
||||
graphics.o \
|
||||
locations.o \
|
||||
|
@ -38,9 +38,11 @@ namespace Tucker {
|
||||
|
||||
TuckerEngine::TuckerEngine(OSystem *system, Common::Language language, uint32 flags)
|
||||
: Engine(system), _gameLang(language), _gameFlags(flags) {
|
||||
_console = new TuckerConsole(this);
|
||||
}
|
||||
|
||||
TuckerEngine::~TuckerEngine() {
|
||||
delete _console;
|
||||
}
|
||||
|
||||
bool TuckerEngine::hasFeature(EngineFeature f) const {
|
||||
@ -628,6 +630,12 @@ void TuckerEngine::parseEvents() {
|
||||
case Common::KEYCODE_ESCAPE:
|
||||
_inputKeys[kInputKeyEscape] = true;
|
||||
break;
|
||||
case Common::KEYCODE_d:
|
||||
if (ev.kbd.hasFlags(Common::KBD_CTRL)) {
|
||||
this->getDebugger()->attach();
|
||||
this->getDebugger()->onFrame();
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
@ -39,6 +39,8 @@
|
||||
|
||||
#include "engines/engine.h"
|
||||
|
||||
#include "tucker/console.h"
|
||||
|
||||
/**
|
||||
* This is the namespace of the Tucker engine.
|
||||
*
|
||||
@ -275,6 +277,7 @@ public:
|
||||
virtual Common::Error run();
|
||||
virtual bool hasFeature(EngineFeature f) const;
|
||||
virtual void syncSoundSettings();
|
||||
GUI::Debugger *getDebugger() { return _console; }
|
||||
|
||||
protected:
|
||||
|
||||
@ -566,6 +569,8 @@ protected:
|
||||
virtual bool canLoadGameStateCurrently();
|
||||
virtual bool canSaveGameStateCurrently();
|
||||
|
||||
TuckerConsole *_console;
|
||||
|
||||
void handleIntroSequence();
|
||||
void handleCreditsSequence();
|
||||
void handleCongratulationsSequence();
|
||||
|
Loading…
x
Reference in New Issue
Block a user