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Fixed a regression that caused some speech in cutscenes to not be played.
svn-id: r49037
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4
NEWS
4
NEWS
@ -9,6 +9,10 @@ For a more comprehensive changelog for the latest experimental SVN code, see:
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General:
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- Switched to the "fast" DOSBox OPL emulator.
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1.1.2 (????-??-??)
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Broken Sword 2
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- Fixed missing speech in some cutscenes.
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1.1.1 (2010-05-02)
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New Ports:
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- Added Nintendo 64 Port. (Actually added in 1.1.0, but forgot to mention it. oops)
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@ -259,7 +259,7 @@ void MoviePlayer::performPostProcessing(byte *screen) {
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text->_played = true;
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_vm->_sound->playCompSpeech(text->_speechId, 16, 0);
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}
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if (frame <= text->_endFrame) {
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if (frame < text->_endFrame) {
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drawTextObject(_currentMovieText, screen);
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} else {
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closeTextObject(_currentMovieText, screen);
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