BURIED: Added missing 'override'

This commit is contained in:
Paweł Kołodziejski 2022-01-01 14:10:09 +01:00
parent 69198d5d30
commit 85e07bb668

View File

@ -65,7 +65,7 @@ class VideoWindow;
class BuriedEngine : public ::Engine {
protected:
Common::Error run();
Common::Error run() override;
public:
BuriedEngine(OSystem *syst, const ADGameDescription *gamedesc);
@ -82,8 +82,8 @@ public:
Common::String getLibraryName() const;
Common::Language getLanguage() const;
bool hasFeature(EngineFeature f) const;
void pauseEngineIntern(bool pause);
bool hasFeature(EngineFeature f) const override;
void pauseEngineIntern(bool pause) override;
// Resources
Common::String getString(uint32 stringID);
@ -142,8 +142,8 @@ public:
void showPoints();
// Save/Load
bool canLoadGameStateCurrently();
bool canSaveGameStateCurrently();
bool canLoadGameStateCurrently() override;
bool canSaveGameStateCurrently() override;
Common::String getSaveStateName(int slot) const override {
return Common::String::format("buried.%03d", slot);
}