Changed opcodeFunc to be functor-based

svn-id: r41602
This commit is contained in:
Sven Hesse 2009-06-17 04:16:21 +00:00
parent 25c92dfdef
commit 8615c57791
10 changed files with 227 additions and 1144 deletions

View File

@ -69,17 +69,49 @@ Inter::~Inter() {
void Inter::NsetupOpcodes() {
setupOpcodesDraw();
setupOpcodesFunc();
}
void Inter::executeOpcodeDraw(byte i) {
debugC(1, kDebugDrawOp, "opcodeDraw %d [0x%X] (%s)", i, i, getDescOpcodeDraw(i));
if (_opcodesDraw[i].proc && _opcodesDraw[i].proc->isValid())
(*_opcodesDraw[i].proc)();
else
warning("unimplemented opcodeDraw: %d", i);
warning("unimplemented opcodeDraw: %d [0x%X]", i, i);
}
bool Inter::executeOpcodeFunc(byte i, byte j, OpFuncParams &params) {
debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%X.0x%X] (%s)",
i, j, i, j, getDescOpcodeFunc(i, j));
if ((i > 4) || (j > 15)) {
warning("unimplemented opcodeFunc: %d.%d [0x%X.0x%X]", i, j, i, j);
return false;
}
i = i * 16 + j;
if (_opcodesFunc[i].proc && _opcodesFunc[i].proc->isValid())
return (*_opcodesFunc[i].proc)(params);
else
warning("unimplemented opcodeFunc: %d.%d [0x%X.0x%X]", i, j, i, j);
return false;
}
const char *Inter::getDescOpcodeDraw(byte i) {
return _opcodesDraw[i].desc;
const char *desc = _opcodesDraw[i].desc;
return ((desc) ? desc : "");
}
const char *Inter::getDescOpcodeFunc(byte i, byte j) {
if ((i > 4) || (j > 15))
return "";
const char *desc = _opcodesDraw[i * 16 + j].desc;
return ((desc) ? desc : "");
}
void Inter::initControlVars(char full) {
@ -292,7 +324,7 @@ void Inter::funcBlock(int16 retFlag) {
if (cmd2 == 0)
cmd >>= 4;
if (executeFuncOpcode(cmd2, cmd, params))
if (executeOpcodeFunc(cmd2, cmd, params))
return;
if (_vm->shouldQuit())

View File

@ -37,24 +37,40 @@ namespace Gob {
// to save abit of memory used by opcode names in the Scumm engine.
#ifndef REDUCE_MEMORY_USAGE
#define _OPCODEDRAW(ver, x) setProc(new Common::Functor0Mem<void, ver>(this, &ver::x), #x)
#define _OPCODEFUNC(ver, x) setProc(new Common::Functor1Mem<OpFuncParams &, bool, ver>(this, &ver::x), #x)
#else
#define _OPCODEDRAW(ver, x) setProc(new Common::Functor0Mem<void, ver>(this, &ver::x), "")
#define _OPCODEFUNC(ver, x) setProc(new Common::Functor1Mem<OpFuncParams &, bool, ver>(this, &ver::x), "")
#endif
#define CLEAROPCODEDRAW(i) _opcodesDraw[i].setProc(0, 0);
#define CLEAROPCODEFUNC(i) _opcodesFunc[i].setProc(0, 0);
typedef Common::Functor0<void> OpcodeDraw;
typedef Common::Functor1<struct OpFuncParams &, bool> OpcodeFunc;
struct OpcodeDrawEntry : Common::NonCopyable {
OpcodeDraw *proc;
struct OpFuncParams {
byte cmdCount;
byte counter;
int16 retFlag;
};
struct OpGobParams {
int16 extraData;
VariableReference retVarPtr;
Goblin::Gob_Object *objDesc;
};
template<typename T>
struct OpcodeEntry : Common::NonCopyable {
T *proc;
const char *desc;
OpcodeDrawEntry() : proc(0), desc(0) {}
~OpcodeDrawEntry() {
OpcodeEntry() : proc(0), desc(0) {}
~OpcodeEntry() {
setProc(0, 0);
}
void setProc(OpcodeDraw *p, const char *d) {
void setProc(T *p, const char *d) {
if (proc != p) {
delete proc;
proc = p;
@ -106,18 +122,8 @@ public:
virtual ~Inter();
protected:
struct OpFuncParams {
byte cmdCount;
byte counter;
int16 retFlag;
};
struct OpGobParams {
int16 extraData;
VariableReference retVarPtr;
Goblin::Gob_Object *objDesc;
};
OpcodeDrawEntry _opcodesDraw[256];
OpcodeEntry<OpcodeDraw> _opcodesDraw[256];
OpcodeEntry<OpcodeFunc> _opcodesFunc[256];
bool _break;
@ -135,15 +141,16 @@ protected:
void NsetupOpcodes();
void executeOpcodeDraw(byte i);
bool executeOpcodeFunc(byte i, byte j, OpFuncParams &params);
const char *getDescOpcodeDraw(byte i);
const char *getDescOpcodeFunc(byte i, byte j);
virtual void setupOpcodesDraw() = 0;
virtual void setupOpcodesFunc() = 0;
virtual void setupOpcodes() = 0;
virtual bool executeFuncOpcode(byte i, byte j, OpFuncParams &params) = 0;
virtual void executeGoblinOpcode(int i, OpGobParams &params) = 0;
virtual const char *getOpcodeFuncDesc(byte i, byte j) = 0;
virtual const char *getOpcodeGoblinDesc(int i) = 0;
virtual void checkSwitchTable(byte **ppExec) = 0;
@ -162,26 +169,19 @@ public:
virtual void animPalette();
protected:
typedef bool (Inter_v1::*OpcodeFuncProcV1)(OpFuncParams &);
typedef void (Inter_v1::*OpcodeGoblinProcV1)(OpGobParams &);
struct OpcodeFuncEntryV1 {
OpcodeFuncProcV1 proc;
const char *desc;
};
struct OpcodeGoblinEntryV1 {
OpcodeGoblinProcV1 proc;
const char *desc;
};
const OpcodeFuncEntryV1 *_opcodesFuncV1;
const OpcodeGoblinEntryV1 *_opcodesGoblinV1;
static const int _goblinFuncLookUp[][2];
virtual void setupOpcodesDraw();
virtual void setupOpcodesFunc();
virtual void setupOpcodes();
virtual bool executeFuncOpcode(byte i, byte j, OpFuncParams &params);
virtual void executeGoblinOpcode(int i, OpGobParams &params);
virtual const char *getOpcodeFuncDesc(byte i, byte j);
virtual const char *getOpcodeGoblinDesc(int i);
virtual void checkSwitchTable(byte **ppExec);
@ -351,26 +351,19 @@ public:
virtual void animPalette();
protected:
typedef bool (Inter_v2::*OpcodeFuncProcV2)(OpFuncParams &);
typedef void (Inter_v2::*OpcodeGoblinProcV2)(OpGobParams &);
struct OpcodeFuncEntryV2 {
OpcodeFuncProcV2 proc;
const char *desc;
};
struct OpcodeGoblinEntryV2 {
OpcodeGoblinProcV2 proc;
const char *desc;
};
const OpcodeFuncEntryV2 *_opcodesFuncV2;
const OpcodeGoblinEntryV2 *_opcodesGoblinV2;
static const int _goblinFuncLookUp[][2];
virtual void setupOpcodesDraw();
virtual void setupOpcodesFunc();
virtual void setupOpcodes();
virtual bool executeFuncOpcode(byte i, byte j, OpFuncParams &params);
virtual void executeGoblinOpcode(int i, OpGobParams &params);
virtual const char *getOpcodeFuncDesc(byte i, byte j);
virtual const char *getOpcodeGoblinDesc(int i);
virtual void checkSwitchTable(byte **ppExec);
@ -437,26 +430,19 @@ public:
virtual ~Inter_Bargon() {}
protected:
typedef bool (Inter_Bargon::*OpcodeFuncProcBargon)(OpFuncParams &);
typedef void (Inter_Bargon::*OpcodeGoblinProcBargon)(OpGobParams &);
struct OpcodeFuncEntryBargon {
OpcodeFuncProcBargon proc;
const char *desc;
};
struct OpcodeGoblinEntryBargon {
OpcodeGoblinProcBargon proc;
const char *desc;
};
const OpcodeFuncEntryBargon *_opcodesFuncBargon;
const OpcodeGoblinEntryBargon *_opcodesGoblinBargon;
static const int _goblinFuncLookUp[][2];
virtual void setupOpcodesDraw();
virtual void setupOpcodesFunc();
virtual void setupOpcodes();
virtual bool executeFuncOpcode(byte i, byte j, OpFuncParams &params);
virtual void executeGoblinOpcode(int i, OpGobParams &params);
virtual const char *getOpcodeFuncDesc(byte i, byte j);
virtual const char *getOpcodeGoblinDesc(int i);
void oBargon_intro0(OpGobParams &params);
@ -477,26 +463,19 @@ public:
virtual ~Inter_Fascination() {}
protected:
typedef bool (Inter_Fascination::*OpcodeFuncProcFascination)(OpFuncParams &);
typedef void (Inter_Fascination::*OpcodeGoblinProcFascination)(OpGobParams &);
struct OpcodeFuncEntryFascination {
OpcodeFuncProcFascination proc;
const char *desc;
};
struct OpcodeGoblinEntryFascination {
OpcodeGoblinProcFascination proc;
const char *desc;
};
const OpcodeFuncEntryFascination *_opcodesFuncFascination;
const OpcodeGoblinEntryFascination *_opcodesGoblinFascination;
static const int _goblinFuncLookUp[][2];
virtual void setupOpcodesDraw();
virtual void setupOpcodesFunc();
virtual void setupOpcodes();
virtual bool executeFuncOpcode(byte i, byte j, OpFuncParams &params);
virtual void executeGoblinOpcode(int i, OpGobParams &params);
virtual const char *getOpcodeFuncDesc(byte i, byte j);
virtual const char *getOpcodeGoblinDesc(int i);
void oFascin_playProtracker(OpGobParams &params);
@ -532,33 +511,23 @@ public:
virtual ~Inter_v3() {}
protected:
typedef bool (Inter_v3::*OpcodeFuncProcV3)(OpFuncParams &);
typedef void (Inter_v3::*OpcodeGoblinProcV3)(OpGobParams &);
struct OpcodeFuncEntryV3 {
OpcodeFuncProcV3 proc;
const char *desc;
};
struct OpcodeGoblinEntryV3 {
OpcodeGoblinProcV3 proc;
const char *desc;
};
const OpcodeFuncEntryV3 *_opcodesFuncV3;
const OpcodeGoblinEntryV3 *_opcodesGoblinV3;
static const int _goblinFuncLookUp[][2];
virtual void setupOpcodesDraw();
virtual void setupOpcodesFunc();
virtual void setupOpcodes();
virtual bool executeFuncOpcode(byte i, byte j, OpFuncParams &params);
virtual void executeGoblinOpcode(int i, OpGobParams &params);
virtual const char *getOpcodeFuncDesc(byte i, byte j);
virtual const char *getOpcodeGoblinDesc(int i);
bool o3_getTotTextItemPart(OpFuncParams &params);
bool o3_copySprite(OpFuncParams &params);
bool o3_checkData(OpFuncParams &params);
bool o3_readData(OpFuncParams &params);
bool o3_writeData(OpFuncParams &params);
void o3_wobble(OpGobParams &params);
};
@ -569,26 +538,19 @@ public:
virtual ~Inter_v4() {}
protected:
typedef bool (Inter_v4::*OpcodeFuncProcV4)(OpFuncParams &);
typedef void (Inter_v4::*OpcodeGoblinProcV4)(OpGobParams &);
struct OpcodeFuncEntryV4 {
OpcodeFuncProcV4 proc;
const char *desc;
};
struct OpcodeGoblinEntryV4 {
OpcodeGoblinProcV4 proc;
const char *desc;
};
const OpcodeFuncEntryV4 *_opcodesFuncV4;
const OpcodeGoblinEntryV4 *_opcodesGoblinV4;
static const int _goblinFuncLookUp[][2];
virtual void setupOpcodesDraw();
virtual void setupOpcodesFunc();
virtual void setupOpcodes();
virtual bool executeFuncOpcode(byte i, byte j, OpFuncParams &params);
virtual void executeGoblinOpcode(int i, OpGobParams &params);
virtual const char *getOpcodeFuncDesc(byte i, byte j);
virtual const char *getOpcodeGoblinDesc(int i);
void o4_initScreen();
@ -601,26 +563,19 @@ public:
virtual ~Inter_v5() {}
protected:
typedef bool (Inter_v5::*OpcodeFuncProcV5)(OpFuncParams &);
typedef void (Inter_v5::*OpcodeGoblinProcV5)(OpGobParams &);
struct OpcodeFuncEntryV5 {
OpcodeFuncProcV5 proc;
const char *desc;
};
struct OpcodeGoblinEntryV5 {
OpcodeGoblinProcV5 proc;
const char *desc;
};
const OpcodeFuncEntryV5 *_opcodesFuncV5;
const OpcodeGoblinEntryV5 *_opcodesGoblinV5;
static const int _goblinFuncLookUp[][2];
virtual void setupOpcodesDraw();
virtual void setupOpcodesFunc();
virtual void setupOpcodes();
virtual bool executeFuncOpcode(byte i, byte j, OpFuncParams &params);
virtual void executeGoblinOpcode(int i, OpGobParams &params);
virtual const char *getOpcodeFuncDesc(byte i, byte j);
virtual const char *getOpcodeGoblinDesc(int i);
byte _gob_97_98_val;
@ -654,28 +609,21 @@ public:
virtual ~Inter_v6() {}
protected:
typedef bool (Inter_v6::*OpcodeFuncProcV6)(OpFuncParams &);
typedef void (Inter_v6::*OpcodeGoblinProcV6)(OpGobParams &);
struct OpcodeFuncEntryV6 {
OpcodeFuncProcV6 proc;
const char *desc;
};
struct OpcodeGoblinEntryV6 {
OpcodeGoblinProcV6 proc;
const char *desc;
};
const OpcodeFuncEntryV6 *_opcodesFuncV6;
const OpcodeGoblinEntryV6 *_opcodesGoblinV6;
static const int _goblinFuncLookUp[][2];
virtual void setupOpcodesDraw();
virtual void setupOpcodesFunc();
bool _gotFirstPalette;
virtual void setupOpcodes();
virtual bool executeFuncOpcode(byte i, byte j, OpFuncParams &params);
virtual void executeGoblinOpcode(int i, OpGobParams &params);
virtual const char *getOpcodeFuncDesc(byte i, byte j);
virtual const char *getOpcodeGoblinDesc(int i);
void o6_totSub();

View File

@ -40,7 +40,9 @@
namespace Gob {
#define OPCODE(x) _OPCODE(Inter_Bargon, x)
#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(Inter_Bargon, x)
#define OPCODEVER Inter_Bargon
#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(OPCODEVER, x)
#define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x)
const int Inter_Bargon::_goblinFuncLookUp[][2] = {
{1, 0},
@ -125,110 +127,11 @@ void Inter_Bargon::setupOpcodesDraw() {
Inter_v2::setupOpcodesDraw();
}
void Inter_Bargon::setupOpcodes() {
static const OpcodeFuncEntryBargon opcodesFunc[80] = {
/* 00 */
OPCODE(o1_callSub),
OPCODE(o1_callSub),
OPCODE(o1_printTotText),
OPCODE(o1_loadCursor),
/* 04 */
{0, ""},
OPCODE(o1_switch),
OPCODE(o1_repeatUntil),
OPCODE(o1_whileDo),
/* 08 */
OPCODE(o1_if),
OPCODE(o2_assign),
OPCODE(o1_loadSpriteToPos),
{0, ""},
/* 0C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 10 */
{0, ""},
OPCODE(o2_printText),
OPCODE(o1_loadTot),
OPCODE(o1_palLoad),
/* 14 */
OPCODE(o1_keyFunc),
OPCODE(o1_capturePush),
OPCODE(o1_capturePop),
OPCODE(o2_animPalInit),
/* 18 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 1C */
{0, ""},
{0, ""},
OPCODE(o1_drawOperations),
OPCODE(o1_setcmdCount),
/* 20 */
OPCODE(o1_return),
OPCODE(o1_renewTimeInVars),
OPCODE(o1_speakerOn),
OPCODE(o1_speakerOff),
/* 24 */
OPCODE(o1_putPixel),
OPCODE(o2_goblinFunc),
OPCODE(o1_createSprite),
OPCODE(o1_freeSprite),
/* 28 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 2C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 30 */
OPCODE(o1_returnTo),
OPCODE(o1_loadSpriteContent),
OPCODE(o1_copySprite),
OPCODE(o1_fillRect),
/* 34 */
OPCODE(o1_drawLine),
OPCODE(o1_strToLong),
OPCODE(o1_invalidate),
OPCODE(o1_setBackDelta),
/* 38 */
OPCODE(o1_playSound),
OPCODE(o2_stopSound),
OPCODE(o2_loadSound),
OPCODE(o1_freeSoundSlot),
/* 3C */
OPCODE(o1_waitEndPlay),
OPCODE(o1_playComposition),
OPCODE(o2_getFreeMem),
OPCODE(o2_checkData),
/* 40 */
{0, ""},
OPCODE(o1_prepareStr),
OPCODE(o1_insertStr),
OPCODE(o1_cutStr),
/* 44 */
OPCODE(o1_strstr),
OPCODE(o1_istrlen),
OPCODE(o1_setMousePos),
OPCODE(o1_setFrameRate),
/* 48 */
OPCODE(o1_animatePalette),
OPCODE(o1_animateCursor),
OPCODE(o1_blitCursor),
OPCODE(o1_loadFont),
/* 4C */
OPCODE(o1_freeFont),
OPCODE(o2_readData),
OPCODE(o2_writeData),
OPCODE(o1_manageDataFile),
};
void Inter_Bargon::setupOpcodesFunc() {
Inter_v2::setupOpcodesFunc();
}
void Inter_Bargon::setupOpcodes() {
static const OpcodeGoblinEntryBargon opcodesGoblin[71] = {
/* 00 */
OPCODE(oBargon_intro0),
@ -321,29 +224,9 @@ void Inter_Bargon::setupOpcodes() {
{0, ""},
};
_opcodesFuncBargon = opcodesFunc;
_opcodesGoblinBargon = opcodesGoblin;
}
bool Inter_Bargon::executeFuncOpcode(byte i, byte j, OpFuncParams &params) {
debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%X.0x%X] (%s)",
i, j, i, j, getOpcodeFuncDesc(i, j));
if ((i > 4) || (j > 15)) {
warning("unimplemented opcodeFunc: %d.%d", i, j);
return false;
}
OpcodeFuncProcBargon op = _opcodesFuncBargon[i*16 + j].proc;
if (op == 0)
warning("unimplemented opcodeFunc: %d.%d", i, j);
else
return (this->*op) (params);
return false;
}
void Inter_Bargon::executeGoblinOpcode(int i, OpGobParams &params) {
debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%X] (%s)",
i, i, getOpcodeGoblinDesc(i));
@ -367,13 +250,6 @@ void Inter_Bargon::executeGoblinOpcode(int i, OpGobParams &params) {
(this->*op) (params);
}
const char *Inter_Bargon::getOpcodeFuncDesc(byte i, byte j) {
if ((i > 4) || (j > 15))
return "";
return _opcodesFuncBargon[i*16 + j].desc;
}
const char *Inter_Bargon::getOpcodeGoblinDesc(int i) {
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
if (_goblinFuncLookUp[j][0] == i)

View File

@ -41,7 +41,9 @@
namespace Gob {
#define OPCODE(x) _OPCODE(Inter_Fascination, x)
#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(Inter_Fascination, x)
#define OPCODEVER Inter_Fascination
#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(OPCODEVER, x)
#define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x)
const int Inter_Fascination::_goblinFuncLookUp[][2] = {
{1, 0},
@ -100,110 +102,11 @@ void Inter_Fascination::setupOpcodesDraw() {
CLEAROPCODEDRAW(0x88);
}
void Inter_Fascination::setupOpcodes() {
static const OpcodeFuncEntryFascination opcodesFunc[80] = {
/* 00 */
OPCODE(o1_callSub),
OPCODE(o1_callSub),
OPCODE(o1_printTotText),
OPCODE(o1_loadCursor),
/* 04 */
{0, ""},
OPCODE(o1_switch),
OPCODE(o1_repeatUntil),
OPCODE(o1_whileDo),
/* 08 */
OPCODE(o1_if),
OPCODE(o1_assign),
OPCODE(o1_loadSpriteToPos),
{0, ""},
/* 0C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 10 */
{0, ""},
OPCODE(o2_printText),
OPCODE(o1_loadTot),
OPCODE(o1_palLoad),
/* 14 */
OPCODE(o1_keyFunc),
OPCODE(o1_capturePush),
OPCODE(o1_capturePop),
OPCODE(o1_animPalInit),
/* 18 */
OPCODE(o2_addCollision),
OPCODE(o2_freeCollision),
{0, ""},
{0, ""},
/* 1C */
{0, ""},
{0, ""},
OPCODE(o1_drawOperations),
OPCODE(o1_setcmdCount),
/* 20 */
OPCODE(o1_return),
OPCODE(o1_renewTimeInVars),
OPCODE(o1_speakerOn),
OPCODE(o1_speakerOff),
/* 24 */
OPCODE(o1_putPixel),
OPCODE(o2_goblinFunc),
OPCODE(o1_createSprite),
OPCODE(o1_freeSprite),
/* 28 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 2C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 30 */
OPCODE(o1_returnTo),
OPCODE(o1_loadSpriteContent),
OPCODE(o1_copySprite),
OPCODE(o1_fillRect),
/* 34 */
OPCODE(o1_drawLine),
OPCODE(o1_strToLong),
OPCODE(o1_invalidate),
OPCODE(o1_setBackDelta),
/* 38 */
OPCODE(o1_playSound),
OPCODE(o2_stopSound),
OPCODE(o2_loadSound),
OPCODE(o1_freeSoundSlot),
/* 3C */
OPCODE(o1_waitEndPlay),
OPCODE(o1_playComposition),
OPCODE(o2_getFreeMem),
OPCODE(o2_checkData),
/* 40 */
{0, ""},
OPCODE(o1_prepareStr),
OPCODE(o1_insertStr),
OPCODE(o1_cutStr),
/* 44 */
OPCODE(o1_strstr),
OPCODE(o1_istrlen),
OPCODE(o1_setMousePos),
OPCODE(o1_setFrameRate),
/* 48 */
OPCODE(o1_animatePalette),
OPCODE(o1_animateCursor),
OPCODE(o1_blitCursor),
OPCODE(o1_loadFont),
/* 4C */
OPCODE(o1_freeFont),
OPCODE(o2_readData),
OPCODE(o2_writeData),
OPCODE(o1_manageDataFile),
};
void Inter_Fascination::setupOpcodesFunc() {
Inter_v2::setupOpcodesFunc();
}
void Inter_Fascination::setupOpcodes() {
static const OpcodeGoblinEntryFascination opcodesGoblin[15] = {
/* 00 */
OPCODE(oFascin_geUnknown0),
@ -226,7 +129,6 @@ void Inter_Fascination::setupOpcodes() {
OPCODE(oFascin_geUnknown1002), //to be replaced by o2_stopProtracker when protrackerPlay is fixed
};
_opcodesFuncFascination = opcodesFunc;
_opcodesGoblinFascination = opcodesGoblin;
}
@ -375,25 +277,6 @@ void Inter_Fascination::oFascin_cdUnknown11() {
evalExpr(0);
}
bool Inter_Fascination::executeFuncOpcode(byte i, byte j, OpFuncParams &params) {
debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%X.0x%X] (%s)",
i, j, i, j, getOpcodeFuncDesc(i, j));
if ((i > 4) || (j > 16)) {
warning("Invalid opcodeFunc: %d.%d", i, j);
return false;
}
OpcodeFuncProcFascination op = _opcodesFuncFascination[i*16 + j].proc;
if (op == 0)
warning("unimplemented opcodeFunc: %d.%d", i, j);
else
return (this->*op) (params);
return false;
}
void Inter_Fascination::executeGoblinOpcode(int i, OpGobParams &params) {
debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%X] (%s)",
i, i, getOpcodeGoblinDesc(i));
@ -417,13 +300,6 @@ void Inter_Fascination::executeGoblinOpcode(int i, OpGobParams &params) {
(this->*op) (params);
}
const char *Inter_Fascination::getOpcodeFuncDesc(byte i, byte j) {
if ((i > 4) || (j > 15))
return "";
return _opcodesFuncFascination[i*16 + j].desc;
}
const char *Inter_Fascination::getOpcodeGoblinDesc(int i) {
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
if (_goblinFuncLookUp[j][0] == i)

View File

@ -47,7 +47,9 @@
namespace Gob {
#define OPCODE(x) _OPCODE(Inter_v1, x)
#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(Inter_v1, x)
#define OPCODEVER Inter_v1
#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(OPCODEVER, x)
#define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x)
const int Inter_v1::_goblinFuncLookUp[][2] = {
{1, 0},
@ -164,110 +166,82 @@ void Inter_v1::setupOpcodesDraw() {
OPCODEDRAW(0x31, o1_freeFontToSprite);
}
void Inter_v1::setupOpcodes() {
static const OpcodeFuncEntryV1 opcodesFunc[80] = {
/* 00 */
OPCODE(o1_callSub),
OPCODE(o1_callSub),
OPCODE(o1_printTotText),
OPCODE(o1_loadCursor),
/* 04 */
{0, ""},
OPCODE(o1_switch),
OPCODE(o1_repeatUntil),
OPCODE(o1_whileDo),
/* 08 */
OPCODE(o1_if),
OPCODE(o1_assign),
OPCODE(o1_loadSpriteToPos),
{0, ""},
/* 0C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 10 */
{0, ""},
OPCODE(o1_printText),
OPCODE(o1_loadTot),
OPCODE(o1_palLoad),
/* 14 */
OPCODE(o1_keyFunc),
OPCODE(o1_capturePush),
OPCODE(o1_capturePop),
OPCODE(o1_animPalInit),
/* 18 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 1C */
{0, ""},
{0, ""},
OPCODE(o1_drawOperations),
OPCODE(o1_setcmdCount),
/* 20 */
OPCODE(o1_return),
OPCODE(o1_renewTimeInVars),
OPCODE(o1_speakerOn),
OPCODE(o1_speakerOff),
/* 24 */
OPCODE(o1_putPixel),
OPCODE(o1_goblinFunc),
OPCODE(o1_createSprite),
OPCODE(o1_freeSprite),
/* 28 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 2C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 30 */
OPCODE(o1_returnTo),
OPCODE(o1_loadSpriteContent),
OPCODE(o1_copySprite),
OPCODE(o1_fillRect),
/* 34 */
OPCODE(o1_drawLine),
OPCODE(o1_strToLong),
OPCODE(o1_invalidate),
OPCODE(o1_setBackDelta),
/* 38 */
OPCODE(o1_playSound),
OPCODE(o1_stopSound),
OPCODE(o1_loadSound),
OPCODE(o1_freeSoundSlot),
/* 3C */
OPCODE(o1_waitEndPlay),
OPCODE(o1_playComposition),
OPCODE(o1_getFreeMem),
OPCODE(o1_checkData),
/* 40 */
{0, ""},
OPCODE(o1_prepareStr),
OPCODE(o1_insertStr),
OPCODE(o1_cutStr),
/* 44 */
OPCODE(o1_strstr),
OPCODE(o1_istrlen),
OPCODE(o1_setMousePos),
OPCODE(o1_setFrameRate),
/* 48 */
OPCODE(o1_animatePalette),
OPCODE(o1_animateCursor),
OPCODE(o1_blitCursor),
OPCODE(o1_loadFont),
/* 4C */
OPCODE(o1_freeFont),
OPCODE(o1_readData),
OPCODE(o1_writeData),
OPCODE(o1_manageDataFile),
};
void Inter_v1::setupOpcodesFunc() {
OPCODEFUNC(0x00, o1_callSub);
OPCODEFUNC(0x01, o1_callSub);
OPCODEFUNC(0x02, o1_printTotText);
OPCODEFUNC(0x03, o1_loadCursor);
OPCODEFUNC(0x05, o1_switch);
OPCODEFUNC(0x06, o1_repeatUntil);
OPCODEFUNC(0x07, o1_whileDo);
OPCODEFUNC(0x08, o1_if);
OPCODEFUNC(0x09, o1_assign);
OPCODEFUNC(0x0A, o1_loadSpriteToPos);
OPCODEFUNC(0x11, o1_printText);
OPCODEFUNC(0x12, o1_loadTot);
OPCODEFUNC(0x13, o1_palLoad);
OPCODEFUNC(0x14, o1_keyFunc);
OPCODEFUNC(0x15, o1_capturePush);
OPCODEFUNC(0x16, o1_capturePop);
OPCODEFUNC(0x17, o1_animPalInit);
OPCODEFUNC(0x1E, o1_drawOperations);
OPCODEFUNC(0x1F, o1_setcmdCount);
OPCODEFUNC(0x20, o1_return);
OPCODEFUNC(0x21, o1_renewTimeInVars);
OPCODEFUNC(0x22, o1_speakerOn);
OPCODEFUNC(0x23, o1_speakerOff);
OPCODEFUNC(0x24, o1_putPixel);
OPCODEFUNC(0x25, o1_goblinFunc);
OPCODEFUNC(0x26, o1_createSprite);
OPCODEFUNC(0x27, o1_freeSprite);
OPCODEFUNC(0x30, o1_returnTo);
OPCODEFUNC(0x31, o1_loadSpriteContent);
OPCODEFUNC(0x32, o1_copySprite);
OPCODEFUNC(0x33, o1_fillRect);
OPCODEFUNC(0x34, o1_drawLine);
OPCODEFUNC(0x35, o1_strToLong);
OPCODEFUNC(0x36, o1_invalidate);
OPCODEFUNC(0x37, o1_setBackDelta);
OPCODEFUNC(0x38, o1_playSound);
OPCODEFUNC(0x39, o1_stopSound);
OPCODEFUNC(0x3A, o1_loadSound);
OPCODEFUNC(0x3B, o1_freeSoundSlot);
OPCODEFUNC(0x3C, o1_waitEndPlay);
OPCODEFUNC(0x3D, o1_playComposition);
OPCODEFUNC(0x3E, o1_getFreeMem);
OPCODEFUNC(0x3F, o1_checkData);
OPCODEFUNC(0x41, o1_prepareStr);
OPCODEFUNC(0x42, o1_insertStr);
OPCODEFUNC(0x43, o1_cutStr);
OPCODEFUNC(0x44, o1_strstr);
OPCODEFUNC(0x45, o1_istrlen);
OPCODEFUNC(0x46, o1_setMousePos);
OPCODEFUNC(0x47, o1_setFrameRate);
OPCODEFUNC(0x48, o1_animatePalette);
OPCODEFUNC(0x49, o1_animateCursor);
OPCODEFUNC(0x4A, o1_blitCursor);
OPCODEFUNC(0x4B, o1_loadFont);
OPCODEFUNC(0x4C, o1_freeFont);
OPCODEFUNC(0x4D, o1_readData);
OPCODEFUNC(0x4E, o1_writeData);
OPCODEFUNC(0x4F, o1_manageDataFile);
}
void Inter_v1::setupOpcodes() {
static const OpcodeGoblinEntryV1 opcodesGoblin[71] = {
/* 00 */
OPCODE(o1_setState),
@ -360,28 +334,9 @@ void Inter_v1::setupOpcodes() {
OPCODE(o1_initGoblin)
};
_opcodesFuncV1 = opcodesFunc;
_opcodesGoblinV1 = opcodesGoblin;
}
bool Inter_v1::executeFuncOpcode(byte i, byte j, OpFuncParams &params) {
debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%X.0x%X] (%s)",
i, j, i, j, getOpcodeFuncDesc(i, j));
if ((i > 4) || (j > 15)) {
warning("unimplemented opcodeFunc: %d.%d", i, j);
return false;
}
OpcodeFuncProcV1 op = _opcodesFuncV1[i*16 + j].proc;
if (op == 0)
warning("unimplemented opcodeFunc: %d.%d", i, j);
else
return (this->*op) (params);
return false;
}
void Inter_v1::executeGoblinOpcode(int i, OpGobParams &params) {
debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%X] (%s)",
i, i, getOpcodeGoblinDesc(i));
@ -403,13 +358,6 @@ void Inter_v1::executeGoblinOpcode(int i, OpGobParams &params) {
(this->*op) (params);
}
const char *Inter_v1::getOpcodeFuncDesc(byte i, byte j) {
if ((i > 4) || (j > 15))
return "";
return _opcodesFuncV1[i*16 + j].desc;
}
const char *Inter_v1::getOpcodeGoblinDesc(int i) {
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
if (_goblinFuncLookUp[j][0] == i)

View File

@ -49,7 +49,9 @@
namespace Gob {
#define OPCODE(x) _OPCODE(Inter_v2, x)
#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(Inter_v2, x)
#define OPCODEVER Inter_v2
#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(OPCODEVER, x)
#define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x)
const int Inter_v2::_goblinFuncLookUp[][2] = {
{0, 0},
@ -155,110 +157,31 @@ void Inter_v2::setupOpcodesDraw() {
OPCODEDRAW(0x88, o2_resetImdFrontSurf);
}
void Inter_v2::setupOpcodes() {
static const OpcodeFuncEntryV2 opcodesFunc[80] = {
/* 00 */
OPCODE(o1_callSub),
OPCODE(o1_callSub),
OPCODE(o1_printTotText),
OPCODE(o1_loadCursor),
/* 04 */
{0, ""},
OPCODE(o1_switch),
OPCODE(o1_repeatUntil),
OPCODE(o1_whileDo),
/* 08 */
OPCODE(o1_if),
OPCODE(o2_assign),
OPCODE(o1_loadSpriteToPos),
{0, ""},
/* 0C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 10 */
{0, ""},
OPCODE(o2_printText),
OPCODE(o1_loadTot),
OPCODE(o1_palLoad),
/* 14 */
OPCODE(o1_keyFunc),
OPCODE(o1_capturePush),
OPCODE(o1_capturePop),
OPCODE(o2_animPalInit),
/* 18 */
OPCODE(o2_addCollision),
OPCODE(o2_freeCollision),
{0, ""},
{0, ""},
/* 1C */
{0, ""},
{0, ""},
OPCODE(o1_drawOperations),
OPCODE(o1_setcmdCount),
/* 20 */
OPCODE(o1_return),
OPCODE(o1_renewTimeInVars),
OPCODE(o1_speakerOn),
OPCODE(o1_speakerOff),
/* 24 */
OPCODE(o1_putPixel),
OPCODE(o2_goblinFunc),
OPCODE(o1_createSprite),
OPCODE(o1_freeSprite),
/* 28 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 2C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 30 */
OPCODE(o1_returnTo),
OPCODE(o1_loadSpriteContent),
OPCODE(o1_copySprite),
OPCODE(o1_fillRect),
/* 34 */
OPCODE(o1_drawLine),
OPCODE(o1_strToLong),
OPCODE(o1_invalidate),
OPCODE(o1_setBackDelta),
/* 38 */
OPCODE(o1_playSound),
OPCODE(o2_stopSound),
OPCODE(o2_loadSound),
OPCODE(o1_freeSoundSlot),
/* 3C */
OPCODE(o1_waitEndPlay),
OPCODE(o1_playComposition),
OPCODE(o2_getFreeMem),
OPCODE(o2_checkData),
/* 40 */
{0, ""},
OPCODE(o1_prepareStr),
OPCODE(o1_insertStr),
OPCODE(o1_cutStr),
/* 44 */
OPCODE(o1_strstr),
OPCODE(o1_istrlen),
OPCODE(o1_setMousePos),
OPCODE(o1_setFrameRate),
/* 48 */
OPCODE(o1_animatePalette),
OPCODE(o1_animateCursor),
OPCODE(o1_blitCursor),
OPCODE(o1_loadFont),
/* 4C */
OPCODE(o1_freeFont),
OPCODE(o2_readData),
OPCODE(o2_writeData),
OPCODE(o1_manageDataFile),
};
void Inter_v2::setupOpcodesFunc() {
Inter_v1::setupOpcodesFunc();
OPCODEFUNC(0x09, o2_assign);
OPCODEFUNC(0x11, o2_printText);
OPCODEFUNC(0x17, o2_animPalInit);
OPCODEFUNC(0x18, o2_addCollision);
OPCODEFUNC(0x19, o2_freeCollision);
OPCODEFUNC(0x25, o2_goblinFunc);
OPCODEFUNC(0x39, o2_stopSound);
OPCODEFUNC(0x3A, o2_loadSound);
OPCODEFUNC(0x3E, o2_getFreeMem);
OPCODEFUNC(0x3F, o2_checkData);
OPCODEFUNC(0x4D, o2_readData);
OPCODEFUNC(0x4E, o2_writeData);
}
void Inter_v2::setupOpcodes() {
static const OpcodeGoblinEntryV2 opcodesGoblin[71] = {
/* 00 */
OPCODE(o2_loadInfogramesIns),
@ -351,29 +274,9 @@ void Inter_v2::setupOpcodes() {
{0, ""},
};
_opcodesFuncV2 = opcodesFunc;
_opcodesGoblinV2 = opcodesGoblin;
}
bool Inter_v2::executeFuncOpcode(byte i, byte j, OpFuncParams &params) {
debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%X.0x%X] (%s)",
i, j, i, j, getOpcodeFuncDesc(i, j));
if ((i > 4) || (j > 15)) {
warning("unimplemented opcodeFunc: %d.%d", i, j);
return false;
}
OpcodeFuncProcV2 op = _opcodesFuncV2[i*16 + j].proc;
if (op == 0)
warning("unimplemented opcodeFunc: %d.%d", i, j);
else
return (this->*op) (params);
return false;
}
void Inter_v2::executeGoblinOpcode(int i, OpGobParams &params) {
debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%X] (%s)",
i, i, getOpcodeGoblinDesc(i));
@ -396,13 +299,6 @@ void Inter_v2::executeGoblinOpcode(int i, OpGobParams &params) {
(this->*op) (params);
}
const char *Inter_v2::getOpcodeFuncDesc(byte i, byte j) {
if ((i > 4) || (j > 15))
return "";
return _opcodesFuncV2[i*16 + j].desc;
}
const char *Inter_v2::getOpcodeGoblinDesc(int i) {
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
if (_goblinFuncLookUp[j][0] == i)

View File

@ -37,7 +37,9 @@
namespace Gob {
#define OPCODE(x) _OPCODE(Inter_v3, x)
#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(Inter_v3, x)
#define OPCODEVER Inter_v3
#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(OPCODEVER, x)
#define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x)
const int Inter_v3::_goblinFuncLookUp[][2] = {
{0, 0},
@ -122,110 +124,14 @@ void Inter_v3::setupOpcodesDraw() {
Inter_v2::setupOpcodesDraw();
}
void Inter_v3::setupOpcodes() {
static const OpcodeFuncEntryV3 opcodesFunc[80] = {
/* 00 */
OPCODE(o1_callSub),
OPCODE(o1_callSub),
OPCODE(o1_printTotText),
OPCODE(o1_loadCursor),
/* 04 */
{0, ""},
OPCODE(o1_switch),
OPCODE(o1_repeatUntil),
OPCODE(o1_whileDo),
/* 08 */
OPCODE(o1_if),
OPCODE(o2_assign),
OPCODE(o1_loadSpriteToPos),
{0, ""},
/* 0C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 10 */
{0, ""},
OPCODE(o2_printText),
OPCODE(o1_loadTot),
OPCODE(o1_palLoad),
/* 14 */
OPCODE(o1_keyFunc),
OPCODE(o1_capturePush),
OPCODE(o1_capturePop),
OPCODE(o2_animPalInit),
/* 18 */
OPCODE(o2_addCollision),
OPCODE(o2_freeCollision),
OPCODE(o3_getTotTextItemPart),
{0, ""},
/* 1C */
{0, ""},
{0, ""},
OPCODE(o1_drawOperations),
OPCODE(o1_setcmdCount),
/* 20 */
OPCODE(o1_return),
OPCODE(o1_renewTimeInVars),
OPCODE(o1_speakerOn),
OPCODE(o1_speakerOff),
/* 24 */
OPCODE(o1_putPixel),
OPCODE(o2_goblinFunc),
OPCODE(o1_createSprite),
OPCODE(o1_freeSprite),
/* 28 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 2C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 30 */
OPCODE(o1_returnTo),
OPCODE(o1_loadSpriteContent),
OPCODE(o3_copySprite),
OPCODE(o1_fillRect),
/* 34 */
OPCODE(o1_drawLine),
OPCODE(o1_strToLong),
OPCODE(o1_invalidate),
OPCODE(o1_setBackDelta),
/* 38 */
OPCODE(o1_playSound),
OPCODE(o2_stopSound),
OPCODE(o2_loadSound),
OPCODE(o1_freeSoundSlot),
/* 3C */
OPCODE(o1_waitEndPlay),
OPCODE(o1_playComposition),
OPCODE(o2_getFreeMem),
OPCODE(o2_checkData),
/* 40 */
{0, ""},
OPCODE(o1_prepareStr),
OPCODE(o1_insertStr),
OPCODE(o1_cutStr),
/* 44 */
OPCODE(o1_strstr),
OPCODE(o1_istrlen),
OPCODE(o1_setMousePos),
OPCODE(o1_setFrameRate),
/* 48 */
OPCODE(o1_animatePalette),
OPCODE(o1_animateCursor),
OPCODE(o1_blitCursor),
OPCODE(o1_loadFont),
/* 4C */
OPCODE(o1_freeFont),
OPCODE(o2_readData),
OPCODE(o2_writeData),
OPCODE(o1_manageDataFile),
};
void Inter_v3::setupOpcodesFunc() {
Inter_v2::setupOpcodesFunc();
OPCODEFUNC(0x1A, o3_getTotTextItemPart);
OPCODEFUNC(0x32, o3_copySprite);
}
void Inter_v3::setupOpcodes() {
static const OpcodeGoblinEntryV3 opcodesGoblin[71] = {
/* 00 */
OPCODE(o2_loadInfogramesIns),
@ -318,29 +224,9 @@ void Inter_v3::setupOpcodes() {
{0, ""},
};
_opcodesFuncV3 = opcodesFunc;
_opcodesGoblinV3 = opcodesGoblin;
}
bool Inter_v3::executeFuncOpcode(byte i, byte j, OpFuncParams &params) {
debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%X.0x%X] (%s)",
i, j, i, j, getOpcodeFuncDesc(i, j));
if ((i > 4) || (j > 15)) {
warning("unimplemented opcodeFunc: %d.%d", i, j);
return false;
}
OpcodeFuncProcV3 op = _opcodesFuncV3[i*16 + j].proc;
if (op == 0)
warning("unimplemented opcodeFunc: %d.%d", i, j);
else
return (this->*op) (params);
return false;
}
void Inter_v3::executeGoblinOpcode(int i, OpGobParams &params) {
debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%X] (%s)",
i, i, getOpcodeGoblinDesc(i));
@ -363,13 +249,6 @@ void Inter_v3::executeGoblinOpcode(int i, OpGobParams &params) {
(this->*op) (params);
}
const char *Inter_v3::getOpcodeFuncDesc(byte i, byte j) {
if ((i > 4) || (j > 15))
return "";
return _opcodesFuncV3[i*16 + j].desc;
}
const char *Inter_v3::getOpcodeGoblinDesc(int i) {
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
if (_goblinFuncLookUp[j][0] == i)

View File

@ -39,7 +39,9 @@
namespace Gob {
#define OPCODE(x) _OPCODE(Inter_v4, x)
#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(Inter_v4, x)
#define OPCODEVER Inter_v4
#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(OPCODEVER, x)
#define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x)
const int Inter_v4::_goblinFuncLookUp[][2] = {
{0, 0},
@ -127,110 +129,11 @@ void Inter_v4::setupOpcodesDraw() {
OPCODEDRAW(0x83, o4_playVmdOrMusic);
}
void Inter_v4::setupOpcodes() {
static const OpcodeFuncEntryV4 opcodesFunc[80] = {
/* 00 */
OPCODE(o1_callSub),
OPCODE(o1_callSub),
OPCODE(o1_printTotText),
OPCODE(o1_loadCursor),
/* 04 */
{0, ""},
OPCODE(o1_switch),
OPCODE(o1_repeatUntil),
OPCODE(o1_whileDo),
/* 08 */
OPCODE(o1_if),
OPCODE(o2_assign),
OPCODE(o1_loadSpriteToPos),
{0, ""},
/* 0C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 10 */
{0, ""},
OPCODE(o2_printText),
OPCODE(o1_loadTot),
OPCODE(o1_palLoad),
/* 14 */
OPCODE(o1_keyFunc),
OPCODE(o1_capturePush),
OPCODE(o1_capturePop),
OPCODE(o2_animPalInit),
/* 18 */
OPCODE(o2_addCollision),
OPCODE(o2_freeCollision),
OPCODE(o3_getTotTextItemPart),
{0, ""},
/* 1C */
{0, ""},
{0, ""},
OPCODE(o1_drawOperations),
OPCODE(o1_setcmdCount),
/* 20 */
OPCODE(o1_return),
OPCODE(o1_renewTimeInVars),
OPCODE(o1_speakerOn),
OPCODE(o1_speakerOff),
/* 24 */
OPCODE(o1_putPixel),
OPCODE(o2_goblinFunc),
OPCODE(o1_createSprite),
OPCODE(o1_freeSprite),
/* 28 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 2C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 30 */
OPCODE(o1_returnTo),
OPCODE(o1_loadSpriteContent),
OPCODE(o1_copySprite),
OPCODE(o1_fillRect),
/* 34 */
OPCODE(o1_drawLine),
OPCODE(o1_strToLong),
OPCODE(o1_invalidate),
OPCODE(o1_setBackDelta),
/* 38 */
OPCODE(o1_playSound),
OPCODE(o2_stopSound),
OPCODE(o2_loadSound),
OPCODE(o1_freeSoundSlot),
/* 3C */
OPCODE(o1_waitEndPlay),
OPCODE(o1_playComposition),
OPCODE(o2_getFreeMem),
OPCODE(o2_checkData),
/* 40 */
{0, ""},
OPCODE(o1_prepareStr),
OPCODE(o1_insertStr),
OPCODE(o1_cutStr),
/* 44 */
OPCODE(o1_strstr),
OPCODE(o1_istrlen),
OPCODE(o1_setMousePos),
OPCODE(o1_setFrameRate),
/* 48 */
OPCODE(o1_animatePalette),
OPCODE(o1_animateCursor),
OPCODE(o1_blitCursor),
OPCODE(o1_loadFont),
/* 4C */
OPCODE(o1_freeFont),
OPCODE(o2_readData),
OPCODE(o2_writeData),
OPCODE(o1_manageDataFile),
};
void Inter_v4::setupOpcodesFunc() {
Inter_v3::setupOpcodesFunc();
}
void Inter_v4::setupOpcodes() {
static const OpcodeGoblinEntryV4 opcodesGoblin[71] = {
/* 00 */
{0, ""},
@ -323,31 +226,9 @@ void Inter_v4::setupOpcodes() {
{0, ""},
};
_opcodesFuncV4 = opcodesFunc;
_opcodesGoblinV4 = opcodesGoblin;
}
bool Inter_v4::executeFuncOpcode(byte i, byte j, OpFuncParams &params) {
debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%X.0x%X] (%s) - %s, %d, %d",
i, j, i, j, getOpcodeFuncDesc(i, j), _vm->_game->_curTotFile,
(uint) (_vm->_global->_inter_execPtr - _vm->_game->_totFileData),
(uint) (_vm->_global->_inter_execPtr - _vm->_game->_totFileData - params.counter - 4));
if ((i > 4) || (j > 15)) {
warning("unimplemented opcodeFunc: %d.%d", i, j);
return false;
}
OpcodeFuncProcV4 op = _opcodesFuncV4[i*16 + j].proc;
if (op == 0)
warning("unimplemented opcodeFunc: %d.%d", i, j);
else
return (this->*op) (params);
return false;
}
void Inter_v4::executeGoblinOpcode(int i, OpGobParams &params) {
debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%X] (%s)",
i, i, getOpcodeGoblinDesc(i));
@ -372,13 +253,6 @@ void Inter_v4::executeGoblinOpcode(int i, OpGobParams &params) {
(this->*op) (params);
}
const char *Inter_v4::getOpcodeFuncDesc(byte i, byte j) {
if ((i > 4) || (j > 15))
return "";
return _opcodesFuncV4[i*16 + j].desc;
}
const char *Inter_v4::getOpcodeGoblinDesc(int i) {
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
if (_goblinFuncLookUp[j][0] == i)

View File

@ -36,7 +36,9 @@
namespace Gob {
#define OPCODE(x) _OPCODE(Inter_v5, x)
#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(Inter_v5, x)
#define OPCODEVER Inter_v5
#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(OPCODEVER, x)
#define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x)
const int Inter_v5::_goblinFuncLookUp[][2] = {
{0, 0},
@ -80,110 +82,13 @@ void Inter_v5::setupOpcodesDraw() {
OPCODEDRAW(0x80, o5_initScreen);
}
void Inter_v5::setupOpcodes() {
static const OpcodeFuncEntryV5 opcodesFunc[80] = {
/* 00 */
OPCODE(o1_callSub),
OPCODE(o1_callSub),
OPCODE(o1_printTotText),
OPCODE(o1_loadCursor),
/* 04 */
{0, ""},
OPCODE(o1_switch),
OPCODE(o1_repeatUntil),
OPCODE(o1_whileDo),
/* 08 */
OPCODE(o1_if),
OPCODE(o2_assign),
OPCODE(o1_loadSpriteToPos),
{0, ""},
/* 0C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 10 */
{0, ""},
OPCODE(o2_printText),
OPCODE(o1_loadTot),
OPCODE(o1_palLoad),
/* 14 */
OPCODE(o1_keyFunc),
OPCODE(o1_capturePush),
OPCODE(o1_capturePop),
OPCODE(o2_animPalInit),
/* 18 */
OPCODE(o2_addCollision),
OPCODE(o2_freeCollision),
OPCODE(o3_getTotTextItemPart),
{0, ""},
/* 1C */
{0, ""},
{0, ""},
OPCODE(o1_drawOperations),
OPCODE(o1_setcmdCount),
/* 20 */
OPCODE(o1_return),
OPCODE(o1_renewTimeInVars),
OPCODE(o1_speakerOn),
OPCODE(o1_speakerOff),
/* 24 */
OPCODE(o1_putPixel),
OPCODE(o2_goblinFunc),
OPCODE(o1_createSprite),
OPCODE(o1_freeSprite),
/* 28 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 2C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 30 */
OPCODE(o1_returnTo),
OPCODE(o1_loadSpriteContent),
OPCODE(o1_copySprite),
OPCODE(o1_fillRect),
/* 34 */
OPCODE(o1_drawLine),
OPCODE(o1_strToLong),
OPCODE(o1_invalidate),
OPCODE(o1_setBackDelta),
/* 38 */
OPCODE(o1_playSound),
OPCODE(o2_stopSound),
OPCODE(o2_loadSound),
OPCODE(o1_freeSoundSlot),
/* 3C */
OPCODE(o1_waitEndPlay),
OPCODE(o1_playComposition),
OPCODE(o2_getFreeMem),
OPCODE(o2_checkData),
/* 40 */
{0, ""},
OPCODE(o1_prepareStr),
OPCODE(o1_insertStr),
OPCODE(o1_cutStr),
/* 44 */
OPCODE(o1_strstr),
OPCODE(o5_istrlen),
OPCODE(o1_setMousePos),
OPCODE(o1_setFrameRate),
/* 48 */
OPCODE(o1_animatePalette),
OPCODE(o1_animateCursor),
OPCODE(o1_blitCursor),
OPCODE(o1_loadFont),
/* 4C */
OPCODE(o1_freeFont),
OPCODE(o2_readData),
OPCODE(o2_writeData),
OPCODE(o1_manageDataFile),
};
void Inter_v5::setupOpcodesFunc() {
Inter_v4::setupOpcodesFunc();
OPCODEFUNC(0x45, o5_istrlen);
}
void Inter_v5::setupOpcodes() {
static const OpcodeGoblinEntryV5 opcodesGoblin[71] = {
/* 00 */
OPCODE(o5_spaceShooter),
@ -276,31 +181,9 @@ void Inter_v5::setupOpcodes() {
{0, ""},
};
_opcodesFuncV5 = opcodesFunc;
_opcodesGoblinV5 = opcodesGoblin;
}
bool Inter_v5::executeFuncOpcode(byte i, byte j, OpFuncParams &params) {
debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%X.0x%X] (%s) - %s, %d, %d",
i, j, i, j, getOpcodeFuncDesc(i, j), _vm->_game->_curTotFile,
(uint) (_vm->_global->_inter_execPtr - _vm->_game->_totFileData),
(uint) (_vm->_global->_inter_execPtr - _vm->_game->_totFileData - params.counter - 4));
if ((i > 4) || (j > 15)) {
warning("unimplemented opcodeFunc: %d.%d", i, j);
return false;
}
OpcodeFuncProcV5 op = _opcodesFuncV5[i*16 + j].proc;
if (op == 0)
warning("unimplemented opcodeFunc: %d.%d", i, j);
else
return (this->*op) (params);
return false;
}
void Inter_v5::executeGoblinOpcode(int i, OpGobParams &params) {
debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%X] (%s)",
i, i, getOpcodeGoblinDesc(i));
@ -327,13 +210,6 @@ void Inter_v5::executeGoblinOpcode(int i, OpGobParams &params) {
}
}
const char *Inter_v5::getOpcodeFuncDesc(byte i, byte j) {
if ((i > 4) || (j > 15))
return "";
return _opcodesFuncV5[i*16 + j].desc;
}
const char *Inter_v5::getOpcodeGoblinDesc(int i) {
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
if (_goblinFuncLookUp[j][0] == i)

View File

@ -40,7 +40,9 @@
namespace Gob {
#define OPCODE(x) _OPCODE(Inter_v6, x)
#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(Inter_v6, x)
#define OPCODEVER Inter_v6
#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(OPCODEVER, x)
#define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x)
const int Inter_v6::_goblinFuncLookUp[][2] = {
{0, 0},
@ -61,110 +63,17 @@ void Inter_v6::setupOpcodesDraw() {
OPCODEDRAW(0x85, o6_openItk);
}
void Inter_v6::setupOpcodes() {
static const OpcodeFuncEntryV6 opcodesFunc[80] = {
/* 00 */
OPCODE(o1_callSub),
OPCODE(o1_callSub),
OPCODE(o1_printTotText),
OPCODE(o6_loadCursor),
/* 04 */
{0, ""},
OPCODE(o1_switch),
OPCODE(o1_repeatUntil),
OPCODE(o1_whileDo),
/* 08 */
OPCODE(o1_if),
OPCODE(o6_assign),
OPCODE(o1_loadSpriteToPos),
{0, ""},
/* 0C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 10 */
{0, ""},
OPCODE(o2_printText),
OPCODE(o1_loadTot),
OPCODE(o6_palLoad),
/* 14 */
OPCODE(o1_keyFunc),
OPCODE(o1_capturePush),
OPCODE(o1_capturePop),
OPCODE(o2_animPalInit),
/* 18 */
OPCODE(o2_addCollision),
OPCODE(o6_freeCollision),
OPCODE(o3_getTotTextItemPart),
{0, ""},
/* 1C */
{0, ""},
{0, ""},
OPCODE(o1_drawOperations),
OPCODE(o1_setcmdCount),
/* 20 */
OPCODE(o1_return),
OPCODE(o1_renewTimeInVars),
OPCODE(o1_speakerOn),
OPCODE(o1_speakerOff),
/* 24 */
OPCODE(o1_putPixel),
OPCODE(o2_goblinFunc),
OPCODE(o1_createSprite),
OPCODE(o1_freeSprite),
/* 28 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 2C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 30 */
OPCODE(o1_returnTo),
OPCODE(o1_loadSpriteContent),
OPCODE(o1_copySprite),
OPCODE(o6_fillRect),
/* 34 */
OPCODE(o1_drawLine),
OPCODE(o1_strToLong),
OPCODE(o1_invalidate),
OPCODE(o1_setBackDelta),
/* 38 */
OPCODE(o1_playSound),
OPCODE(o2_stopSound),
OPCODE(o2_loadSound),
OPCODE(o1_freeSoundSlot),
/* 3C */
OPCODE(o1_waitEndPlay),
OPCODE(o1_playComposition),
OPCODE(o2_getFreeMem),
OPCODE(o2_checkData),
/* 40 */
{0, ""},
OPCODE(o1_prepareStr),
OPCODE(o1_insertStr),
OPCODE(o1_cutStr),
/* 44 */
OPCODE(o1_strstr),
OPCODE(o5_istrlen),
OPCODE(o1_setMousePos),
OPCODE(o1_setFrameRate),
/* 48 */
OPCODE(o1_animatePalette),
OPCODE(o1_animateCursor),
OPCODE(o1_blitCursor),
OPCODE(o1_loadFont),
/* 4C */
OPCODE(o1_freeFont),
OPCODE(o2_readData),
OPCODE(o2_writeData),
OPCODE(o1_manageDataFile),
};
void Inter_v6::setupOpcodesFunc() {
Inter_v5::setupOpcodesFunc();
OPCODEFUNC(0x03, o6_loadCursor);
OPCODEFUNC(0x09, o6_assign);
OPCODEFUNC(0x13, o6_palLoad);
OPCODEFUNC(0x19, o6_freeCollision);
OPCODEFUNC(0x33, o6_fillRect);
}
void Inter_v6::setupOpcodes() {
static const OpcodeGoblinEntryV6 opcodesGoblin[71] = {
/* 00 */
{0, ""},
@ -257,33 +166,9 @@ void Inter_v6::setupOpcodes() {
{0, ""},
};
_opcodesFuncV6 = opcodesFunc;
_opcodesGoblinV6 = opcodesGoblin;
}
bool Inter_v6::executeFuncOpcode(byte i, byte j, OpFuncParams &params) {
_vm->_video->_palLUT->buildNext();
debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%X.0x%X] (%s) - %s, %d, %d",
i, j, i, j, getOpcodeFuncDesc(i, j), _vm->_game->_curTotFile,
(uint) (_vm->_global->_inter_execPtr - _vm->_game->_totFileData),
(uint) (_vm->_global->_inter_execPtr - _vm->_game->_totFileData - params.counter - 4));
if ((i > 4) || (j > 15)) {
warning("unimplemented opcodeFunc: %d.%d", i, j);
return false;
}
OpcodeFuncProcV6 op = _opcodesFuncV6[i*16 + j].proc;
if (op == 0)
warning("unimplemented opcodeFunc: %d.%d", i, j);
else
return (this->*op) (params);
return false;
}
void Inter_v6::executeGoblinOpcode(int i, OpGobParams &params) {
debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%X] (%s)",
i, i, getOpcodeGoblinDesc(i));
@ -310,13 +195,6 @@ void Inter_v6::executeGoblinOpcode(int i, OpGobParams &params) {
}
}
const char *Inter_v6::getOpcodeFuncDesc(byte i, byte j) {
if ((i > 4) || (j > 15))
return "";
return _opcodesFuncV6[i*16 + j].desc;
}
const char *Inter_v6::getOpcodeGoblinDesc(int i) {
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
if (_goblinFuncLookUp[j][0] == i)