scummvm/engines/gob/inter_bargon.cpp
2009-06-17 04:16:21 +00:00

409 lines
9.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/endian.h"
#include "gob/gob.h"
#include "gob/inter.h"
#include "gob/global.h"
#include "gob/util.h"
#include "gob/dataio.h"
#include "gob/draw.h"
#include "gob/game.h"
#include "gob/palanim.h"
#include "gob/video.h"
#include "gob/videoplayer.h"
#include "gob/sound/sound.h"
namespace Gob {
#define OPCODE(x) _OPCODE(Inter_Bargon, x)
#define OPCODEVER Inter_Bargon
#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(OPCODEVER, x)
#define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x)
const int Inter_Bargon::_goblinFuncLookUp[][2] = {
{1, 0},
{2, 1},
{3, 2},
{4, 3},
{5, 4},
{6, 5},
{7, 6},
{8, 7},
{9, 8},
{10, 9},
{11, 10},
{13, 11},
{14, 12},
{15, 13},
{16, 14},
{21, 15},
{22, 16},
{23, 17},
{24, 18},
{25, 19},
{26, 20},
{27, 21},
{28, 22},
{29, 23},
{30, 24},
{32, 25},
{33, 26},
{34, 27},
{35, 28},
{36, 29},
{37, 30},
{40, 31},
{41, 32},
{42, 33},
{43, 34},
{44, 35},
{50, 36},
{52, 37},
{53, 38},
{100, 39},
{152, 40},
{200, 41},
{201, 42},
{202, 43},
{203, 44},
{204, 45},
{250, 46},
{251, 47},
{252, 48},
{500, 49},
{502, 50},
{503, 51},
{600, 52},
{601, 53},
{602, 54},
{603, 55},
{604, 56},
{605, 57},
{1000, 58},
{1001, 59},
{1002, 60},
{1003, 61},
{1004, 62},
{1005, 63},
{1006, 64},
{1008, 65},
{1009, 66},
{1010, 67},
{1011, 68},
{1015, 69},
{2005, 70}
};
Inter_Bargon::Inter_Bargon(GobEngine *vm) : Inter_v2(vm) {
setupOpcodes();
NsetupOpcodes();
}
void Inter_Bargon::setupOpcodesDraw() {
Inter_v2::setupOpcodesDraw();
}
void Inter_Bargon::setupOpcodesFunc() {
Inter_v2::setupOpcodesFunc();
}
void Inter_Bargon::setupOpcodes() {
static const OpcodeGoblinEntryBargon opcodesGoblin[71] = {
/* 00 */
OPCODE(oBargon_intro0),
OPCODE(oBargon_intro1),
OPCODE(oBargon_intro2),
OPCODE(oBargon_intro3),
/* 04 */
OPCODE(oBargon_intro4),
OPCODE(oBargon_intro5),
OPCODE(oBargon_intro6),
OPCODE(oBargon_intro7),
/* 08 */
OPCODE(oBargon_intro8),
OPCODE(oBargon_intro9),
OPCODE(o_gobNOP),
{0, ""},
/* 0C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 10 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 14 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 18 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 1C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 20 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 24 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 28 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 2C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 30 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 34 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 38 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 3C */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 40 */
{0, ""},
{0, ""},
{0, ""},
{0, ""},
/* 44 */
{0, ""},
{0, ""},
{0, ""},
};
_opcodesGoblinBargon = opcodesGoblin;
}
void Inter_Bargon::executeGoblinOpcode(int i, OpGobParams &params) {
debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%X] (%s)",
i, i, getOpcodeGoblinDesc(i));
OpcodeGoblinProcBargon op = 0;
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
if (_goblinFuncLookUp[j][0] == i) {
op = _opcodesGoblinBargon[_goblinFuncLookUp[j][1]].proc;
break;
}
if (op == 0) {
int16 val;
_vm->_global->_inter_execPtr -= 2;
val = load16();
_vm->_global->_inter_execPtr += val << 1;
warning("unimplemented opcodeGob: %d", i);
} else
(this->*op) (params);
}
const char *Inter_Bargon::getOpcodeGoblinDesc(int i) {
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
if (_goblinFuncLookUp[j][0] == i)
return _opcodesGoblinBargon[_goblinFuncLookUp[j][1]].desc;
return "";
}
void Inter_Bargon::oBargon_intro0(OpGobParams &params) {
if (_vm->_vidPlayer->primaryOpen("scaa", 0, 160)) {
_vm->_vidPlayer->primaryPlay(0, 92, 27, 0, 0, 0);
_vm->_vidPlayer->primaryClose();
}
}
void Inter_Bargon::oBargon_intro1(OpGobParams &params) {
if (_vm->_vidPlayer->primaryOpen("scaa", 0, 160)) {
_vm->_vidPlayer->primaryPlay(0, -1, 27, 0, 0, 0, 0, 0, true, 23);
_vm->_vidPlayer->primaryClose();
}
}
void Inter_Bargon::oBargon_intro2(OpGobParams &params) {
int i;
int16 mouseX;
int16 mouseY;
int16 buttons;
SurfaceDescPtr surface;
SoundDesc samples[4];
int16 comp[5] = { 0, 1, 2, 3, -1 };
static const char *sndFiles[] = {"1INTROII.snd", "2INTROII.snd", "1INTRO3.snd", "2INTRO3.snd"};
surface = _vm->_video->initSurfDesc(_vm->_global->_videoMode, 320, 200, 0);
_vm->_video->drawPackedSprite("2ille.ims", *surface);
_vm->_video->drawSprite(*surface, *_vm->_draw->_frontSurface, 0, 0, 319, 199, 0, 0, 0);
_vm->_video->drawPackedSprite("2ille4.ims", *surface);
_vm->_video->drawSprite(*surface, *_vm->_draw->_frontSurface, 0, 0, 319, 199, 320, 0, 0);
_vm->_util->setScrollOffset(320, 0);
_vm->_video->dirtyRectsAll();
_vm->_palAnim->fade(_vm->_global->_pPaletteDesc, -2, 0);
_vm->_util->longDelay(1000);
for (i = 320; i >= 0; i--) {
_vm->_util->setScrollOffset(i, 0);
_vm->_video->dirtyRectsAll();
if ((_vm->_game->checkKeys(&mouseX, &mouseY, &buttons, 0) == 0x11B) ||
_vm->shouldQuit()) {
_vm->_palAnim->fade(0, -2, 0);
_vm->_video->clearSurf(*_vm->_draw->_frontSurface);
memset((char *) _vm->_draw->_vgaPalette, 0, 768);
WRITE_VAR(4, buttons);
WRITE_VAR(0, 0x11B);
WRITE_VAR(57, (uint32) -1);
break;
}
}
if (!_vm->shouldQuit()) {
_vm->_util->setScrollOffset(0, 0);
_vm->_video->dirtyRectsAll();
}
surface.reset();
if (VAR(57) == ((uint32) -1))
return;
for (i = 0; i < 4; i++)
_vm->_sound->sampleLoad(&samples[i], SOUND_SND, sndFiles[i]);
_vm->_sound->blasterPlayComposition(comp, 0, samples, 4);
_vm->_sound->blasterWaitEndPlay(true, false);
_vm->_palAnim->fade(0, 0, 0);
_vm->_video->clearSurf(*_vm->_draw->_frontSurface);
}
void Inter_Bargon::oBargon_intro3(OpGobParams &params) {
int16 mouseX;
int16 mouseY;
int16 buttons;
Video::Color *palBak;
SoundDesc samples[2];
int16 comp[3] = { 0, 1, -1 };
byte *palettes[4];
static const char *sndFiles[] = {"1INTROIV.snd", "2INTROIV.snd"};
static const char *palFiles[] = {"2ou2.clt", "2ou3.clt", "2ou4.clt", "2ou5.clt"};
for (int i = 0; i < 2; i++)
_vm->_sound->sampleLoad(&samples[i], SOUND_SND, sndFiles[i]);
for (int i = 0; i < 4; i++)
palettes[i] = _vm->_dataIO->getData(palFiles[i]);
palBak = _vm->_global->_pPaletteDesc->vgaPal;
_vm->_sound->blasterPlayComposition(comp, 0, samples, 2);
for (int i = 0; i < 20; i++) {
for (int j = 0; j < 4; j++) {
_vm->_global->_pPaletteDesc->vgaPal = (Video::Color *) palettes[j];
_vm->_video->setFullPalette(_vm->_global->_pPaletteDesc);
_vm->_util->longDelay(_vm->_util->getRandom(200));
}
if ((_vm->_game->checkKeys(&mouseX, &mouseY, &buttons, 0) == 0x11B) ||
_vm->shouldQuit()) {
_vm->_sound->blasterStop(10);
_vm->_palAnim->fade(0, -2, 0);
_vm->_video->clearSurf(*_vm->_draw->_frontSurface);
memset(_vm->_draw->_vgaPalette, 0, 768);
WRITE_VAR(4, buttons);
WRITE_VAR(0, 0x11B);
WRITE_VAR(57, (uint32) -1);
break;
}
}
_vm->_sound->blasterWaitEndPlay(false, false);
_vm->_global->_pPaletteDesc->vgaPal = palBak;
for (int i = 0; i < 4; i++)
delete[] palettes[i];
}
void Inter_Bargon::oBargon_intro4(OpGobParams &params) {
if (_vm->_vidPlayer->primaryOpen("scba", 191, 54)) {
_vm->_vidPlayer->primaryPlay(0, -1, 27, 0, 0, 0, 0, 0, true);
_vm->_vidPlayer->primaryClose();
}
}
void Inter_Bargon::oBargon_intro5(OpGobParams &params) {
if (_vm->_vidPlayer->primaryOpen("scbb", 191, 54)) {
_vm->_vidPlayer->primaryPlay(0, -1, 27, 0, 0, 0);
_vm->_vidPlayer->primaryClose();
}
}
void Inter_Bargon::oBargon_intro6(OpGobParams &params) {
if (_vm->_vidPlayer->primaryOpen("scbc", 191, 54)) {
_vm->_vidPlayer->primaryPlay(0, -1, 27, 0, 0, 0);
_vm->_vidPlayer->primaryClose();
}
}
void Inter_Bargon::oBargon_intro7(OpGobParams &params) {
if (_vm->_vidPlayer->primaryOpen("scbf", 191, 54)) {
_vm->_vidPlayer->primaryPlay(0, -1, 27, 0, 0, 0);
_vm->_vidPlayer->primaryClose();
}
}
void Inter_Bargon::oBargon_intro8(OpGobParams &params) {
if (_vm->_vidPlayer->primaryOpen("scbc", 191, 54)) {
_vm->_vidPlayer->primaryPlay(0, -1, 27, 0, 0, 0);
_vm->_vidPlayer->primaryClose();
}
}
void Inter_Bargon::oBargon_intro9(OpGobParams &params) {
if (_vm->_vidPlayer->primaryOpen("scbd", 191, 54)) {
_vm->_vidPlayer->primaryPlay(0, -1, 27, 0, 0, 0);
_vm->_vidPlayer->primaryClose();
}
}
} // End of namespace Gob