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MADS: Remove redundant Palette::close method
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72c9159043
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@ -192,8 +192,6 @@ void Game::gameLoop() {
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_vm->_events->freeCursors();
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_vm->_sound->closeDriver();
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}
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_vm->_palette->close();
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}
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void Game::sectionLoop() {
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@ -309,13 +309,6 @@ public:
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*/
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void setLowRange();
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/**
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* Set up the palette as the game ends
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*/
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void close() {
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warning("TODO: Palette::close");
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}
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void setColorFlags(byte r, byte g, byte b);
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void setColorValues(byte r, byte g, byte b);
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