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SCUMM HE: Comments for translators.
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@ -33,15 +33,19 @@ enum {
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CreateSessionDialog::CreateSessionDialog() : Dialog("CreateSession") {
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// I18N: Creates new online session for multiplayer
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new GUI::StaticTextWidget(this, "CreateSession.CreateSessionTitle", _("Create a new game session"));
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// I18N: Name of the online game session
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new GUI::StaticTextWidget(this, "CreateSession.SessionNameLabel", _("Game Name:"));
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_sessionName = new GUI::EditTextWidget(this, "CreateSession.SessionName", ConfMan.get("game_session_name"));
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// I18N: The user's name for online
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new GUI::StaticTextWidget(this, "CreateSession.PlayerNameLabel", _("Your Name:"));
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_playerName = new GUI::EditTextWidget(this, "CreateSession.PlayerName", ConfMan.get("network_player_name"));
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new GUI::ButtonWidget(this, "CreateSession.Cancel", _("Cancel"), Common::U32String(), kCancelCmd, Common::ASCII_ESCAPE);
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// I18N: Button, start hosting online multiplayer game
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new GUI::ButtonWidget(this, "CreateSession.Host", _("Host"), Common::U32String(), kHostCmd, Common::ASCII_RETURN);
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}
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@ -56,6 +56,7 @@ SessionSelectorDialog::SessionSelectorDialog(Scumm::ScummEngine_v90he *vm)
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_list->setEditable(false);
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_list->setNumberingMode(GUI::kListNumberingOff);
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// I18N: The user's name for online
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new GUI::StaticTextWidget(this, "SessionSelector.PlayerNameLabel", _("Your Name:"));
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_playerName = new GUI::EditTextWidget(this, "SessionSelector.PlayerName", ConfMan.get("network_player_name"));
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@ -3496,7 +3496,7 @@ int ScummEngine_v90he::networkSessionDialog() {
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GUI::MessageDialog dialog(_("Would you like to host or join a network play session?"), _("Host"), _("Join"));
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int res = runDialog(dialog);
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if (res == GUI::kMessageOK) {
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// Hosting session.
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// Hosting a session.
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CreateSessionDialog createDialog;
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if (runDialog(createDialog)) {
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return -1;
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