mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-08 10:51:11 +00:00
TWINE: fixed #12804 - scene 35 is solvable now
This commit is contained in:
parent
bf6672df34
commit
9f9bf386f8
@ -212,7 +212,7 @@ void Collision::handlePushing(const IVec3 &minsTest, const IVec3 &maxsTest, cons
|
||||
actorTest->_lastPos.x = -64;
|
||||
}
|
||||
if ((newAngle >= ANGLE_315 || newAngle < ANGLE_45) && (actor->_angle > ANGLE_315 || actor->_angle < ANGLE_45)) {
|
||||
actorTest->_lastPos.x = 192;
|
||||
actorTest->_lastPos.z = 192;
|
||||
}
|
||||
} else {
|
||||
actorTest->_lastPos.x = processActor.x - actor->_collisionPos.x;
|
||||
|
Loading…
Reference in New Issue
Block a user