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https://github.com/libretro/scummvm.git
synced 2024-12-13 21:31:53 +00:00
LOL: implemented some opcodes required for yvel city
svn-id: r41041
This commit is contained in:
parent
4ab05f0b38
commit
a126a05dc4
@ -101,7 +101,6 @@ LoLEngine::LoLEngine(OSystem *system, const GameFlags &flags) : KyraEngine_v1(sy
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_monsterShapesEx = 0;
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_gameShapeMap = 0;
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memset(_monsterAnimType, 0, 3);
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_pageSavedFlag = false;
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_healOverlay = 0;
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_swarmSpellStatus = 0;
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@ -833,7 +832,7 @@ void LoLEngine::startupNew() {
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_currentLevel = 1;
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giveCredits(41, 0);
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_inventory[0] = makeItem(132, 0, 0);
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_inventory[0] = makeItem(216, 0, 0);
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_inventory[1] = makeItem(217, 0, 0);
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_inventory[2] = makeItem(218, 0, 0);
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@ -1635,25 +1634,6 @@ void LoLEngine::updateSequenceBackgroundAnimations() {
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_tim->updateBackgroundAnimation(i);
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}
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void LoLEngine::savePage5() {
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if (_pageSavedFlag)
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return;
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_screen->copyRegionToBuffer(5, 0, 0, 320, 200, _pageBuffer2);
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_pageSavedFlag = true;
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}
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void LoLEngine::restorePage5() {
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if (!_pageSavedFlag)
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return;
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for (int i = 0; i < 6; i++)
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_tim->freeAnimStruct(i);
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_screen->copyBlockToPage(5, 0, 0, 320, 200, _pageBuffer2);
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_pageSavedFlag = false;
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}
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void LoLEngine::loadTalkFile(int index) {
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char file[8];
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@ -740,8 +740,10 @@ private:
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int olol_getNextActiveCharacter(EMCState *script);
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int olol_paralyzePoisonCharacter(EMCState *script);
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int olol_drawCharPortrait(EMCState *script);
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int olol_getAnimationLastPart(EMCState *script);
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int olol_assignSpecialGuiShape(EMCState *script);
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int olol_findInventoryItem(EMCState *script);
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int olol_restoreFadePalette(EMCState *script);
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int olol_changeItemTypeOrFlag(EMCState *script);
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int olol_placeInventoryItemInHand(EMCState *script);
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int olol_castSpell(EMCState *script);
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@ -750,6 +752,8 @@ private:
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int olol_disableControls(EMCState *script);
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int olol_enableControls(EMCState *script);
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int olol_gasExplosion(EMCState *script);
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int olol_calcNewBlockPosition(EMCState *script);
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int olol_updateDrawPage2(EMCState *script);
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int olol_characterSays(EMCState *script);
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int olol_queueSpeech(EMCState *script);
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int olol_getItemPrice(EMCState *script);
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@ -816,9 +820,7 @@ private:
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void generateBrightnessPalette(uint8 *src, uint8 *dst, int brightness, int modifier);
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void generateFlashPalette(uint8 *src, uint8 *dst, int colorFlags);
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void updateSequenceBackgroundAnimations();
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void savePage5();
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void restorePage5();
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bool _dialogueField;
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uint8 **_itemIconShapes;
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int _numItemIconShapes;
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@ -836,8 +838,6 @@ private:
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uint8 *_characterFaceShapes[40][3];
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bool _pageSavedFlag;
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// characters
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bool addCharacter(int id);
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void setTemporaryFaceFrame(int charNum, int frame, int updateDelay, int redraw);
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@ -1729,13 +1729,19 @@ int LoLEngine::olol_removeLevelItem(EMCState *script) {
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int LoLEngine::olol_savePage5(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_savePage5(%p)", (const void *)script);
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savePage5();
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// Not implemented: The original code uses this to back up and restore page 5 which is used
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// to load WSA files. Since our WSA player provides its own memory buffers we don't
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// need to use page 5.
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return 1;
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}
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int LoLEngine::olol_restorePage5(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_restorePage5(%p)", (const void *)script);
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restorePage5();
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// Not implemented: The original code uses this to back up and restore page 5 which is used
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// to load WSA files. Since our WSA player provides its own memory buffers we don't
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// need to use page 5.
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for (int i = 0; i < 6; i++)
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_tim->freeAnimStruct(i);
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return 1;
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}
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@ -1869,7 +1875,7 @@ int LoLEngine::olol_paralyzePoisonCharacter(EMCState *script) {
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}
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int LoLEngine::olol_drawCharPortrait(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_drawCharPortrait(%p) (%d)", (const void *)script, stackPos(0));
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debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_drawCharPortrait(%p) (%d)", (const void *)script, stackPos(0));
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int charNum = stackPos(0);
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if (charNum == -1)
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gui_drawAllCharPortraitsWithStats();
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@ -1878,8 +1884,13 @@ int LoLEngine::olol_drawCharPortrait(EMCState *script) {
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return 1;
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}
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int LoLEngine::olol_getAnimationLastPart(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_getAnimationLastPart(%p) (%d)", (const void *)script, stackPos(0));
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return _tim->resetAnimationLastPart(stackPos(0));
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}
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int LoLEngine::olol_assignSpecialGuiShape(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_assignSpecialGuiShape(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
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debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_assignSpecialGuiShape(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
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if (stackPos(0)) {
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_specialGuiShape = _levelShapes[_levelShapeProperties[_wllShapeMap[stackPos(0)]].shapeIndex[stackPos(1)]];
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_specialGuiShapeX = stackPos(2);
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@ -1894,7 +1905,7 @@ int LoLEngine::olol_assignSpecialGuiShape(EMCState *script) {
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}
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int LoLEngine::olol_findInventoryItem(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_findInventoryItem(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
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debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_findInventoryItem(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
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if (stackPos(0) == 0) {
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for (int i = 0; i < 48; i++) {
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if (!_inventory[i])
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@ -1922,8 +1933,16 @@ int LoLEngine::olol_findInventoryItem(EMCState *script) {
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return -1;
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}
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int LoLEngine::olol_restoreFadePalette(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_restoreFadePalette(%p)", (const void *)script);
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memcpy(_screen->_currentPalette, _screen->getPalette(1), 384);
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_screen->fadePalette(_screen->_currentPalette, 10);
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_screen->_fadeFlag = 0;
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return 1;
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}
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int LoLEngine::olol_changeItemTypeOrFlag(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_changeItemTypeOrFlag(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
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debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_changeItemTypeOrFlag(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
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if (stackPos(0) < 1)
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return 0;
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@ -2050,6 +2069,17 @@ int LoLEngine::olol_gasExplosion(EMCState *script) {
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return 1;
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}
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int LoLEngine::olol_calcNewBlockPosition(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_calcNewBlockPosition(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
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return calcNewBlockPosition(stackPos(0), stackPos(1));
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}
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int LoLEngine::olol_updateDrawPage2(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_updateDrawPage2(%p)", (const void *)script);
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updateDrawPage2();
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return 1;
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}
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int LoLEngine::olol_characterSays(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_characterSays(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
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if (stackPos(0) == -1) {
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@ -2576,12 +2606,12 @@ void LoLEngine::setupOpcodeTable() {
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OpcodeUnImpl();
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OpcodeUnImpl();
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OpcodeUnImpl();
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OpcodeUnImpl();
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Opcode(olol_getAnimationLastPart);
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// 0xA4
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Opcode(olol_assignSpecialGuiShape);
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Opcode(olol_findInventoryItem);
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OpcodeUnImpl();
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Opcode(olol_restoreFadePalette);
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OpcodeUnImpl();
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// 0xA8
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@ -2606,11 +2636,11 @@ void LoLEngine::setupOpcodeTable() {
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Opcode(olol_enableControls);
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OpcodeUnImpl();
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Opcode(olol_gasExplosion);
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OpcodeUnImpl();
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Opcode(olol_calcNewBlockPosition);
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// 0xB8
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OpcodeUnImpl();
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OpcodeUnImpl();
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Opcode(olol_updateDrawPage2);
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OpcodeUnImpl();
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Opcode(olol_characterSays);
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@ -1065,6 +1065,13 @@ void TIMInterpreter_LoL::playAnimationPart(int animIndex, int firstFrame, int la
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}
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}
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int TIMInterpreter_LoL::resetAnimationLastPart(int animIndex) {
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Animation *anim = &_animations[animIndex];
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int8 res = -1;
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SWAP(res, anim->lastPart);
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return res;
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}
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void TIMInterpreter_LoL::drawDialogueButtons() {
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int cp = _screen->setCurPage(0);
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Screen::FontId of = _screen->setFont(Screen::FID_6_FNT);
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@ -144,6 +144,7 @@ public:
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virtual void stopBackgroundAnimation(int animIndex) {}
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virtual void updateBackgroundAnimation(int animIndex) {}
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virtual void playAnimationPart(int animIndex, int firstFrame, int lastFrame, int delay) {}
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virtual int resetAnimationLastPart(int animIndex) { return -1; }
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virtual void resetDialogueState(TIM *tim) {}
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@ -238,6 +239,7 @@ public:
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void stopBackgroundAnimation(int animIndex);
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void updateBackgroundAnimation(int animIndex);
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void playAnimationPart(int animIndex, int firstFrame, int lastFrame, int delay);
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int resetAnimationLastPart(int animIndex);
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private:
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KyraEngine_v1 *vm();
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@ -77,11 +77,10 @@ void TextDisplayer_LoL::setupField(bool mode) {
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for (int i = 177; i > 141; i--) {
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uint32 endTime = _vm->_system->getMillis() + _vm->_tickLength;
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_screen->hideMouse();
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_screen->copyRegion(83, i, 83, i - 1, 235, 3, 0, 0, Screen::CR_NO_P_CHECK);
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_screen->copyRegion(83, i + 1, 83, i + 1, 235, 1, 2, 0, Screen::CR_NO_P_CHECK);
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_vm->updateInput();
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_screen->updateScreen();
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_screen->showMouse();
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_vm->delayUntil(endTime);
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}
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@ -98,7 +97,7 @@ void TextDisplayer_LoL::setupField(bool mode) {
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}
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void TextDisplayer_LoL::expandField() {
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uint8 *tmp = _vm->_pageBuffer1 + 1300;
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uint8 *tmp = _vm->_pageBuffer1 + 13000;
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if (_vm->textEnabled()) {
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_vm->_fadeText = false;
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@ -110,10 +109,9 @@ void TextDisplayer_LoL::expandField() {
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for (int i = 140; i < 177; i++) {
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uint32 endTime = _vm->_system->getMillis() + _vm->_tickLength;
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_screen->hideMouse();
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_screen->copyRegion(0, 0, 83, i, 235, 3, 2, 0, Screen::CR_NO_P_CHECK);
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_vm->updateInput();
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_screen->updateScreen();
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_screen->showMouse();
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_vm->delayUntil(endTime);
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}
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