AGOS: GUI: U32: Remove redundant code

This commit is contained in:
aryanrawlani28 2020-08-20 01:05:15 +05:30 committed by Eugene Sandulenko
parent c87d0d6834
commit bc8ead4a7c

View File

@ -134,7 +134,7 @@ void AGOSEngine::quickLoadOrSave() {
if ((getGameType() == GType_SIMON2 && _boxStarHeight == 200) ||
(getGameType() == GType_SIMON1 && (getFeatures() & GF_DEMO)) ||
_mouseHideCount || _showPreposition) {
buf = Common::U32String::format(_("Quick load or save game isn't supported in this location"));
buf = _("Quick load or save game isn't supported in this location");
GUI::MessageDialog dialog(buf);
dialog.runModal();
return;