BLADERUNNER: Fix warning about unused variable

This commit is contained in:
Eugene Sandulenko 2024-10-24 13:55:43 +02:00
parent 05f9fef37d
commit c08c2af410
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@ -264,6 +264,8 @@ bool Debugger::cmdAnimation(int argc, const char **argv) {
int animationNext = -1;
actor->queryAnimationState(&animationState, &animationFrame, &animationStateNext, &animationNext);
(void)animationsList;
debugPrintf("actorAnimationMode(%s) = %i, model: %i, goal: %i, state:%i, frame:%i, stateNext: %i, nextModelId: %i, showDamageWhenMoving = %i, inCombat = %i\n",
_vm->_textActorNames->getText(actorId),
actor->getAnimationMode(),