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Add FIXME to newly added actor animation code
svn-id: r16293
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@ -549,6 +549,8 @@ int Actor::direct(int msec) {
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}
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}
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*/
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// FIXME: HACK. This should be turned into cycle event.
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_lastTickMsec += msec;
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if (_lastTickMsec > ticksToMSec(6)) { // fixme
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