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https://github.com/libretro/scummvm.git
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added debug level to the dump() methods.
svn-id: r46334
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parent
581fd0c42d
commit
cc22b76c3b
@ -86,8 +86,8 @@ void Object::setName(const Common::String &new_name) {
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name = new_name;
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}
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void Object::dump() const {
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debug(0, "object: %u %u [%u,%u,%u,%u], actor: [%u,%u,%u,%u], orientation: %u, name: %s", id, enabled,
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void Object::dump(int level) const {
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debug(level, "object: %u %u [%u,%u,%u,%u], actor: [%u,%u,%u,%u], orientation: %u, name: %s", id, enabled,
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rect.left, rect.top, rect.right, rect.bottom,
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actor_rect.left, actor_rect.top, actor_rect.right, actor_rect.bottom,
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actor_orientation, name.c_str()
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@ -140,15 +140,15 @@ void UseHotspot::load(byte *src) {
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callback = in.readUint16LE();
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}
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void UseHotspot::dump() const {
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debug(0,
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void UseHotspot::dump(int level) const {
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debug(level,
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"hotspot: inv_id: %02x, obj_id: %02x, orientation?: %02x, actor position: (%d,%d), callback: %04x",
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inventory_id, object_id, orientation, actor_x, actor_y, callback
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);
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}
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void Walkbox::dump() const {
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debug(0, "walkbox %02x %02x [%d, %d, %d, %d] top: %u, right: %u, bottom: %u, left: %u",
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void Walkbox::dump(int level) const {
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debug(level, "walkbox %02x %02x [%d, %d, %d, %d] top: %u, right: %u, bottom: %u, left: %u",
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type, orientation,
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rect.left, rect.top, rect.right, rect.bottom,
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side_hint[0], side_hint[1], side_hint[2], side_hint[3]);
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@ -54,8 +54,8 @@ struct Rect {
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void render(Graphics::Surface *surface, uint8 color) const;
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void dump() const {
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debug(0, "rect[%u, %u, %u, %u]", left, top, right, bottom);
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void dump(int level = 0) const {
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debug(level, "rect[%u, %u, %u, %u]", left, top, right, bottom);
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}
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inline void clear() {
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@ -167,7 +167,7 @@ struct Object {
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Common::String name, description;
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Object(): _base(NULL) {}
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void dump() const;
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void dump(int level = 0) const;
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void setName(const Common::String &name);
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void load(byte *addr);
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void save() const;
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@ -197,7 +197,7 @@ struct UseHotspot {
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uint16 actor_x, actor_y;
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uint16 callback;
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void load(byte *src);
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void dump() const;
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void dump(int level = 0) const;
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};
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struct Walkbox {
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@ -207,7 +207,7 @@ struct Walkbox {
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byte side_hint[4];
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Walkbox() : _base(NULL) {}
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void dump() const;
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void dump(int level = 0) const;
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void load(byte *src);
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void save() const;
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@ -82,7 +82,7 @@ bool Scene::findPath(Scene::Path &p, const Common::Point &src, const Common::Poi
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continue;
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}
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w.dump();
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w.dump(1);
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debug(1, "%u: intersection mask 0x%04x, searching hints", *wi, mask);
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int dx = p2.x - p1.x, dy = p2.y - p1.y;
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if (dx >= 0) {
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