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MADS: Fix walking behind counter in software store
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@ -1547,7 +1547,9 @@ void Scene507::actions() {
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_vm->_dialogs->show(50724);
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else if (_action.isAction(VERB_LOOK, NOUN_WINDOW))
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_vm->_dialogs->show(50725);
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else if (_action.isAction(VERB_LOOK, NOUN_COUNTER)) {
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else if (_action.isAction(NOUN_WALK_BEHIND, NOUN_COUNTER)) {
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// WORkAROUND: Empty handling to prevent default "can't do that" dialogs showing
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} else if (_action.isAction(VERB_LOOK, NOUN_COUNTER)) {
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if (_game._objects.isInRoom(OBJ_PENLIGHT))
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_vm->_dialogs->show(50728);
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else
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