Merge pull request #945 from JoseJX/FixMyst

MYST3: Add missing namespace for Euler Orientation.
This commit is contained in:
Joel Teichroeb 2014-06-29 16:28:56 -07:00
commit d5acaadbd7

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@ -220,7 +220,7 @@ void ShaderRenderer::setupCameraPerspective(float pitch, float heading, float fo
proj(3,3) = 0.0f;
proj.transpose();
Math::Matrix4 model(pitch, 180.0f - heading, 0.0f, EO_ZXY);
Math::Matrix4 model(pitch, 180.0f - heading, 0.0f, Math::EO_ZXY);
model.transpose();
_mvpMatrix = proj * model;