CGE2: Move kLineMax to cge2.h.

This commit is contained in:
uruk 2014-06-10 14:02:17 +02:00
parent 12c531284b
commit e10f22b62f
6 changed files with 1 additions and 5 deletions

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@ -75,6 +75,7 @@ class Map;
#define kInfoY -11
#define kInfoW 180
#define kPocketsWidth 59
#define kLineMax 512
enum CallbackType {
kNullCB = 0, kQGame, kMiniStep, kXScene, kSoundSetVolume

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@ -32,7 +32,6 @@
namespace CGE2 {
#define kLineMax 512
#define kIntroExt ".I80"
#define kTabName "CGE.TAB"
#define kPocketFull 170

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@ -27,7 +27,6 @@
#include "cge2/hero.h"
#include "cge2/text.h"
#include "cge2/cge2_main.h"
#include "cge2/map.h"
namespace CGE2 {

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@ -26,7 +26,6 @@
*/
#include "cge2/map.h"
#include "cge2/cge2_main.h"
namespace CGE2 {

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@ -27,7 +27,6 @@
#include "cge2/general.h"
#include "cge2/talk.h"
#include "cge2/cge2_main.h"
namespace CGE2 {

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@ -30,7 +30,6 @@
//#include "cge/talk.h"
//#include "cge/game.h"
//#include "cge/snail.h"
#include "cge2/cge2_main.h"
#include "common/str.h"
namespace CGE2 {