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TSAGE: Properly handle resetting flags when leaving a scene
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@ -164,7 +164,7 @@ void SceneManager::changeScene(int newSceneNumber) {
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sceneObj->setObjectWrapper(NULL);
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sceneObj->animate(ANIM_MODE_NONE, 0);
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sceneObj->_flags &= !OBJFLAG_PANES;
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sceneObj->_flags &= ~OBJFLAG_PANES;
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}
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// Blank out the screen
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